<!-- $Id$ -->
<makefile>
-
+
<!-- ================================================================= -->
<!-- OpenGL canvas library -->
<!-- ================================================================= -->
-
+
+ <set var="WXLIBGLDEP_CORE">
+ <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('core')))</if>
+ </set>
+ <set var="WXLIBGLDEP_BASE">
+ <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('base')))</if>
+ </set>
+
<dll id="gldll" template="wx_dll"
cond="SHARED=='1' and USE_GUI=='1' and USE_OPENGL=='1'">
<define>WXUSINGDLL</define>
<define>WXMAKINGDLL_GL</define>
<sources>$(OPENGL_SRC)</sources>
- <library>coredll</library>
- <library>basedll</library>
+ <msvc-headers>$(OPENGL_HDR)</msvc-headers>
- <if cond="FORMAT=='autoconf'">
- <ldflags>$(OPENGL_LIBS)</ldflags>
- </if>
+ <!-- link against base and core libs in multilib build: -->
+ <sys-lib>$(WXLIBGLDEP_CORE)</sys-lib>
+ <sys-lib>$(WXLIBGLDEP_BASE)</sys-lib>
+ <depends>basedll</depends>
+ <depends>coredll</depends>
+ <!-- link against the wxWin library in monolithic build: -->
+ <sys-lib>$(WXLIB_MONO)</sys-lib>
+ <depends>monodll</depends>
+
+ <ldlibs>$(EXTRALIBS_OPENGL)</ldlibs>
</dll>
-
+
<lib id="gllib" template="wx_lib"
cond="SHARED=='0' and USE_GUI=='1' and USE_OPENGL=='1'">
<sources>$(OPENGL_SRC)</sources>
+ <msvc-headers>$(OPENGL_HDR)</msvc-headers>
</lib>
+ <wxshortcut id="wxgl" cond="USE_GUI=='1' and USE_OPENGL=='1'"/>
+
</makefile>