// this destructor is required for Darwin
}
-// ----------------------------------------------------------------------------
-// adding items
-// ----------------------------------------------------------------------------
-
-void wxListBoxBase::InsertItems(unsigned int nItems, const wxString *items, unsigned int pos)
-{
- wxArrayString aItems;
- for ( unsigned int n = 0; n < nItems; n++ )
- {
- aItems.Add(items[n]);
- }
-
- DoInsertItems(aItems, pos);
-}
-
-
-void wxListBoxBase::Set(int nItems, const wxString* items, void **clientData)
-{
- wxArrayString aItems;
- for ( int n = 0; n < nItems; n++ )
- {
- aItems.Add(items[n]);
- }
-
- DoSetItems(aItems, clientData);
-}
-
// ----------------------------------------------------------------------------
// selection
// ----------------------------------------------------------------------------