]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/fontdlg.cpp
Pass wxRect/wxPoint arguments to wxDataViewCustomRenderer by reference.
[wxWidgets.git] / src / msw / fontdlg.cpp
index a48a60a2eed9e2ad651feff4b86212dae63bcfd0..bc0ecc8a38953d973d0b426d1968b4e452ec1f9a 100644 (file)
 // headers
 // ----------------------------------------------------------------------------
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "fontdlg.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 
 #if wxUSE_FONTDLG
 
+#include "wx/fontdlg.h"
+
 #ifndef WX_PRECOMP
-    #include "wx/defs.h"
+    #include "wx/msw/wrapcdlg.h"
     #include "wx/utils.h"
     #include "wx/dialog.h"
+    #include "wx/log.h"
+    #include "wx/math.h"
 #endif
 
-#include "wx/fontdlg.h"
-#include "wx/msw/private.h"
-
-#if !defined(__WIN32__) || defined(__WXWINCE__)
-#include <commdlg.h>
-#endif
-
-#include "wx/cmndata.h"
-#include "wx/log.h"
-
-#include <math.h>
 #include <stdlib.h>
 #include <string.h>
 
@@ -66,7 +55,8 @@ IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
 
 int wxFontDialog::ShowModal()
 {
-    DWORD flags = CF_SCREENFONTS | CF_NOSIMULATIONS;
+    // It should be OK to always use GDI simulations
+    DWORD flags = CF_SCREENFONTS /* | CF_NOSIMULATIONS */ ;
 
     LOGFONT logFont;
 
@@ -121,17 +111,12 @@ int wxFontDialog::ShowModal()
     }
     else
     {
-        // common dialog failed - why?
-#ifdef __WXDEBUG__
         DWORD dwErr = CommDlgExtendedError();
         if ( dwErr != 0 )
         {
-            // this msg is only for developers
-            wxLogError(wxT("Common dialog failed with error code %0lx."),
-                       dwErr);
+            wxLogError(_("Common dialog failed with error code %0lx."), dwErr);
         }
         //else: it was just cancelled
-#endif
 
         return wxID_CANCEL;
     }