bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
{
bool needMore = FALSE;
-
+
win->OnInternalIdle();
+
if (wxIdleEvent::CanSend(win))
{
event.SetEventObject(win);
if (event.MoreRequested())
needMore = TRUE;
}
-
wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
while ( node )
{
- wxWindow *win = node->GetData();
- if (SendIdleEvents(win, event))
+ wxWindow *child = node->GetData();
+ if (SendIdleEvents(child, event))
needMore = TRUE;
node = node->GetNext();
return needMore;
}
-void wxAppBase::OnIdle(wxIdleEvent& event)
+void wxAppBase::OnIdle(wxIdleEvent& WXUNUSED(event))
{
// If there are pending events, we must process them: pending events
// are either events to the threads other than main or events posted