- wxRect subrect(source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- source->LogicalToDeviceXRel(srcWidth),
- source->LogicalToDeviceYRel(srcHeight));
-
- // if needed clip the subrect down to the size of the source DC
- wxCoord sw, sh;
- source->GetSize(&sw, &sh);
- sw = source->LogicalToDeviceXRel(sw);
- sh = source->LogicalToDeviceYRel(sh);
- if (subrect.x + subrect.width > sw)
- subrect.width = sw - subrect.x;
- if (subrect.y + subrect.height > sh)
- subrect.height = sh - subrect.y;
-