\section{\class{wxSpinButton}}\label{wxspinbutton}
-A wxSpinButton has two small up and down (or left and right) arrow buttons. It is often
-used next to a text control for increment and decrementing a value.
+A wxSpinButton has two small up and down (or left and right) arrow buttons. It
+is often used next to a text control for increment and decrementing a value.
+Portable programs should try to use \helpref{wxSpinCtrl}{wxspinctrl} instead
+as wxSpinButton is not implemented for all platforms (Win32 and GTK only
+currently).
+
+{\bf NB:} the range supported by this control (and wxSpinCtrl) depends on the
+platform but is at least {\tt SHRT\_MIN} to {\tt SHRT\_MAX}.
\wxheading{Derived from}
\helpref{wxEvtHandler}{wxevthandler}\\
\helpref{wxObject}{wxobject}
+\wxheading{See also}
+
+\helpref{wxSpinCtrl}{wxspinctrl}
+
\wxheading{Include files}
<wx/spinbutt.h>
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{\windowstyle{wxSP\_HORIZONTAL}}{Specifies a horizontal spin button.}
+\twocolitem{\windowstyle{wxSP\_HORIZONTAL}}{Specifies a horizontal spin button (note that this style is not supported in wxGTK).}
\twocolitem{\windowstyle{wxSP\_VERTICAL}}{Specifies a vertical spin button.}
\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys.}
\twocolitem{\windowstyle{wxSP\_WRAP}}{The value wraps at the minimum and maximum.}
\wxheading{Event handling}
-To process input from a spin button, use one of these event handler macros to direct input to member
-functions that take a \helpref{wxScrollEvent}{wxscrollevent} argument:
+To process input from a spin button, use one of these event handler macros to
+direct input to member functions that take a
+\helpref{wxSpinEvent}{wxspinevent} argument:
\twocolwidtha{7cm}
\begin{twocollist}
-\twocolitem{{\bf EVT\_SPIN(id, func)}}{Catch all scroll commands.}
-\twocolitem{{\bf EVT\_SPIN\_UP(id, func)}}{Catch up (or left) commands.}
-\twocolitem{{\bf EVT\_SPIN\_DOWN(id, func)}}{Catch down (or right) commands.}
-\twocolitem{{\bf EVT\_COMMAND\_TOP(id, func)}}{Catch a command to put the scroll thumb at the maximum position.}
-\twocolitem{{\bf EVT\_COMMAND\_SCROLL(id, func)}}{Catch all scroll commands.}
-\twocolitem{{\bf EVT\_COMMAND\_TOP(id, func)}}{Catch a command to put the scroll thumb at the maximum position.}
-\twocolitem{{\bf EVT\_COMMAND\_BOTTOM(id, func)}}{Catch a command to put the scroll thumb at the maximum position.}
-\twocolitem{{\bf EVT\_COMMAND\_LINEUP(id, func)}}{Catch a line up command.}
-\twocolitem{{\bf EVT\_COMMAND\_LINEDOWN(id, func)}}{Catch a line down command.}
-\twocolitem{{\bf EVT\_COMMAND\_PAGEUP(id, func)}}{Catch a page up command.}
-\twocolitem{{\bf EVT\_COMMAND\_PAGEDOWN(id, func)}}{Catch a page down command.}
-\twocolitem{{\bf EVT\_COMMAND\_THUMBTRACK(id, func)}}{Catch a thumbtrack command (continuous movement of the scroll thumb).}
+\twocolitem{{\bf EVT\_SPIN(id, func)}}{Generated whenever an arrow is pressed.}
+\twocolitem{{\bf EVT\_SPIN\_UP(id, func)}}{Generated when left/up arrow is pressed.}
+\twocolitem{{\bf EVT\_SPIN\_DOWN(id, func)}}{Generated when right/down arrow is pressed.}
\end{twocollist}%
\wxheading{See also}
\constfunc{int}{GetMax}{\void}
-Returns the maximum permissable value.
+Returns the maximum permissible value.
\wxheading{See also}
\constfunc{int}{GetMin}{\void}
-Returns the minimum permissable value.
+Returns the minimum permissible value.
\wxheading{See also}