<wx/palette.h>
+\wxheading{Predefined objects}
+
+Objects:
+
+{\bf wxNullPalette}
+
\wxheading{See also}
\helpref{wxDC::SetPalette}{wxdcsetpalette}, \helpref{wxBitmap}{wxbitmap}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxPalette::wxPalette}\label{wxpaletteconstr}
+\membersection{wxPalette::wxPalette}\label{wxpalettector}
\func{}{wxPalette}{\void}
\helpref{wxPalette::Create}{wxpalettecreate}
-\membersection{wxPalette::\destruct{wxPalette}}
+\perlnote{In wxPerl the third constructor form takes as parameters
+ 3 array references ( they must be of the same length ).}
+
+\membersection{wxPalette::\destruct{wxPalette}}\label{wxpalettedtor}
\func{}{\destruct{wxPalette}}{\void}
\wxheading{Return value}
-TRUE if the creation was successful, FALSE otherwise.
+true if the creation was successful, false otherwise.
\wxheading{See also}
-\helpref{wxPalette::wxPalette}{wxpaletteconstr}
+\helpref{wxPalette::wxPalette}{wxpalettector}
+
+\membersection{wxPalette::GetColoursCount}\label{wxpalettegetcolourscount}
+
+\constfunc{int}{GetColoursCount}{\void}
+
+Returns number of entries in palette.
\membersection{wxPalette::GetPixel}\label{wxpalettegetpixel}
\wxheading{Return value}
-TRUE if the operation was successful.
+true if the operation was successful.
\wxheading{See also}
\helpref{wxPalette::GetPixel}{wxpalettegetpixel}
+\perlnote{In wxPerl this method takes only the {\tt pixel} parameter and
+ returns a 3-element list ( or the empty list upon failure ).}
+
\membersection{wxPalette::Ok}\label{wxpaletteok}
\constfunc{bool}{Ok}{\void}
-Returns TRUE if palette data is present.
+Returns true if palette data is present.
\membersection{wxPalette::operator $=$}\label{wxpaletteassignment}