]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/scrolbar.h
Added wxListCtrl to derive from wxGenericListCtrl,
[wxWidgets.git] / include / wx / univ / scrolbar.h
index 0cc4f2a3d18cebbca2b2049202db8d7d67889f1c..f400d4aea8da957c5adfe12be99586089745cc03 100644 (file)
@@ -99,6 +99,10 @@ public:
                                long numArg = 0,
                                const wxString& strArg = wxEmptyString);
 
+    // The scrollbars around a normal window should not
+    // receive the focus.
+    virtual bool AcceptsFocus() const;
+
     // wxScrollBar sub elements state (combination of wxCONTROL_XXX)
     void SetState(Element which, int flags);
     int GetState(Element which) const;
@@ -123,12 +127,18 @@ protected:
     // event handlers
     void OnIdle(wxIdleEvent& event);
 
+    // forces update of thumb's visual appearence (does nothing if m_dirty=FALSE)
+    void UpdateThumb();
+
     // SetThumbPosition() helper
     void DoSetThumb(int thumbPos);
 
     // common part of all ctors
     void Init();
 
+    // is this scrollbar attached to a window or a standalone control?
+    bool IsStandalone() const;
+
 private:
     // total range of the scrollbar in logical units
     int m_range;
@@ -170,12 +180,12 @@ public:
     wxStdScrollBarInputHandler(wxRenderer *renderer,
                                wxInputHandler *inphand);
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *consumer,
                            const wxKeyEvent& event,
                            bool pressed);
-    virtual bool HandleMouse(wxControl *control,
+    virtual bool HandleMouse(wxInputConsumer *consumer,
                              const wxMouseEvent& event);
-    virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
 
     virtual ~wxStdScrollBarInputHandler();