//---------------------------------------------------------------------------
%newgroup
+DocStr( wxSize,
+"wx.Size is a useful data structure used to represent the size of something.
+It simply contians integer width and height proprtites. In most places in
+wxPython where a wx.Size is expected a (width,height) tuple can be used
+instead.");
+
class wxSize
{
public:
- //int x; // TODO: Can these be removed and just use width and height?
- //int y;
%name(width) int x;
%name(height)int y;
+ %pythoncode { x = width; y = height }
+
+ DocCtorStr(
+ wxSize(int w=0, int h=0),
+ "Creates a size object.");
- wxSize(int w=0, int h=0);
~wxSize();
- bool operator==(const wxSize& sz) const;
- bool operator!=(const wxSize& sz) const;
+ DocDeclStr(
+ bool, operator==(const wxSize& sz),
+ "Test for equality of wx.Size objects.");
+
+ DocDeclStr(
+ bool, operator!=(const wxSize& sz),
+ "Test for inequality.");
- wxSize operator+(const wxSize& sz);
- wxSize operator-(const wxSize& sz);
+ DocDeclStr(
+ wxSize, operator+(const wxSize& sz),
+ "Add sz's proprties to this and return the result.");
- void IncTo(const wxSize& sz);
- void DecTo(const wxSize& sz);
+ DocDeclStr(
+ wxSize, operator-(const wxSize& sz),
+ "Subtract sz's properties from this and return the result.");
- void Set(int xx, int yy);
+ DocDeclStr(
+ void, IncTo(const wxSize& sz),
+ "Increments this object so that both of its dimensions are not less\n"
+ "than the corresponding dimensions of the size.");
+
+ DocDeclStr(
+ void, DecTo(const wxSize& sz),
+ "Decrements this object so that both of its dimensions are not greater\n"
+ "than the corresponding dimensions of the size.");
+
+ DocDeclStr(
+ void, Set(int w, int h),
+ "Set both width and height.");
+
void SetWidth(int w);
void SetHeight(int h);
int GetWidth() const;
int GetHeight() const;
- int GetX() const;
- int GetY() const;
+ //int GetX() const;
+ //int GetY() const;
%extend {
- PyObject* asTuple() {
+ DocAStr(Get,
+ "Get() -> (width,height)",
+ "Returns the width and height properties as a tuple.");
+ PyObject* Get() {
wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyInt_FromLong(self->x));
}
}
%pythoncode {
- def __str__(self): return str(self.asTuple())
- def __repr__(self): return 'wxSize'+str(self.asTuple())
- def __len__(self): return len(self.asTuple())
- def __getitem__(self, index): return self.asTuple()[index]
+ asTuple = Get
+ def __str__(self): return str(self.Get())
+ def __repr__(self): return 'wx.Size'+str(self.Get())
+ def __len__(self): return len(self.Get())
+ def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.width = val
elif index == 1: self.height = val
else: raise IndexError
- def __nonzero__(self): return self.asTuple() != (0,0)
+ def __nonzero__(self): return self.Get() != (0,0)
def __getinitargs__(self): return ()
- def __getstate__(self): return self.asTuple()
+ def __getstate__(self): return self.Get()
def __setstate__(self, state): self.Set(*state)
}
//---------------------------------------------------------------------------
%newgroup
-
+DocStr( wxRealPoint,
+"A data structure for representing a point or position with floating point x
+and y properties. In wxPython most places that expect a wx.RealPoint can also
+accept a (x,y) tuple.");
class wxRealPoint
{
public:
double x;
double y;
- wxRealPoint(double x=0.0, double y=0.0);
+ DocCtorStr(
+ wxRealPoint(double x=0.0, double y=0.0),
+ "Create a wx.RealPoint object");
+
~wxRealPoint();
- wxRealPoint operator+(const wxRealPoint& pt) const;
- wxRealPoint operator-(const wxRealPoint& pt) const;
+ DocDeclStr(
+ bool, operator==(const wxRealPoint& pt),
+ "Test for equality of wx.RealPoint objects.");
+
+ DocDeclStr(
+ bool, operator!=(const wxRealPoint& pt),
+ "Test for inequality of wx.RealPoint objects.");
+
+
+ DocDeclStr(
+ wxRealPoint, operator+(const wxRealPoint& pt),
+ "Add pt's proprties to this and return the result.");
+
+ DocDeclStr(
+ wxRealPoint, operator-(const wxRealPoint& pt),
+ "Subtract pt's proprties from this and return the result");
- bool operator==(const wxRealPoint& pt) const;
- bool operator!=(const wxRealPoint& pt) const;
%extend {
+ DocStr(Set, "Set both the x and y properties");
void Set(double x, double y) {
self->x = x;
self->y = y;
}
- PyObject* asTuple() {
+
+ DocAStr(Get,
+ "Get() -> (x,y)",
+ "Return the x and y properties as a tuple. ");
+ PyObject* Get() {
wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyFloat_FromDouble(self->x));
}
%pythoncode {
- def __str__(self): return str(self.asTuple())
- def __repr__(self): return 'wxRealPoint'+str(self.asTuple())
- def __len__(self): return len(self.asTuple())
- def __getitem__(self, index): return self.asTuple()[index]
+ asTuple = Get
+ def __str__(self): return str(self.Get())
+ def __repr__(self): return 'wx.RealPoint'+str(self.Get())
+ def __len__(self): return len(self.Get())
+ def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
- if index == 0: self.width = val
- elif index == 1: self.height = val
+ if index == 0: self.x = val
+ elif index == 1: self.y = val
else: raise IndexError
- def __nonzero__(self): return self.asTuple() != (0.0, 0.0)
+ def __nonzero__(self): return self.Get() != (0.0, 0.0)
def __getinitargs__(self): return ()
- def __getstate__(self): return self.asTuple()
+ def __getstate__(self): return self.Get()
def __setstate__(self, state): self.Set(*state)
}
};
+
//---------------------------------------------------------------------------
%newgroup
+DocStr(wxPoint,
+"A data structure for representing a point or position with integer x and y
+properties. Most places in wxPython that expect a wx.Point can also accept a
+(x,y) tuple.");
+
class wxPoint
{
public:
int x, y;
- wxPoint(int x=0, int y=0);
+ DocCtorStr(
+ wxPoint(int x=0, int y=0),
+ "Create a wx.Point object");
+
~wxPoint();
- bool operator==(const wxPoint& p) const;
- bool operator!=(const wxPoint& p) const;
+
+ DocDeclStr(
+ bool, operator==(const wxPoint& pt),
+ "Test for equality of wx.Point objects.");
- wxPoint operator+(const wxPoint& p) const;
- wxPoint operator-(const wxPoint& p) const;
+ DocDeclStr(
+ bool, operator!=(const wxPoint& pt),
+ "Test for inequality of wx.Point objects.");
- wxPoint& operator+=(const wxPoint& p);
- wxPoint& operator-=(const wxPoint& p);
+
+ DocDeclStr(
+ wxPoint, operator+(const wxPoint& pt),
+ "Add pt's proprties to this and return the result.");
+ DocDeclStr(
+ wxPoint, operator-(const wxPoint& pt),
+ "Subtract pt's proprties from this and return the result");
+
+
+ DocDeclStr(
+ wxPoint&, operator+=(const wxPoint& pt),
+ "Add pt to this object.");
+
+ DocDeclStr(
+ wxPoint&, operator-=(const wxPoint& pt),
+ "Subtract pt from this object.");
+
+
%extend {
+ DocStr(Set, "Set both the x and y properties");
void Set(long x, long y) {
self->x = x;
self->y = y;
}
- PyObject* asTuple() {
+
+ DocAStr(Get,
+ "Get() -> (x,y)",
+ "Return the x and y properties as a tuple. ");
+ PyObject* Get() {
wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyInt_FromLong(self->x));
}
%pythoncode {
- def __str__(self): return str(self.asTuple())
- def __repr__(self): return 'wxPoint'+str(self.asTuple())
- def __len__(self): return len(self.asTuple())
- def __getitem__(self, index): return self.asTuple()[index]
+ asTuple = Get
+ def __str__(self): return str(self.Get())
+ def __repr__(self): return 'wx.Point'+str(self.Get())
+ def __len__(self): return len(self.Get())
+ def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.x = val
elif index == 1: self.y = val
else: raise IndexError
- def __nonzero__(self): return self.asTuple() != (0,0)
+ def __nonzero__(self): return self.Get() != (0,0)
def __getinitargs__(self): return ()
- def __getstate__(self): return self.asTuple()
+ def __getstate__(self): return self.Get()
def __setstate__(self, state): self.Set(*state)
}
};
%newgroup
+DocStr(wxRect,
+"A class for representing and manipulating rectangles. It has x, y, width and
+height properties. In wxPython most palces that expect a wx.Rect can also
+accept a (x,y,width,height) tuple.");
+
class wxRect
{
public:
- wxRect(int x=0, int y=0, int width=0, int height=0);
- %name(RectPP) wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
- %name(RectPS) wxRect(const wxPoint& pos, const wxSize& size);
+ DocCtorStr(
+ wxRect(int x=0, int y=0, int width=0, int height=0),
+ "Create a new Rect object.");
+
+ DocCtorStrName(
+ wxRect(const wxPoint& topLeft, const wxPoint& bottomRight),
+ "Create a new Rect object from Points representing two corners.",
+ RectPP);
+
+ DocCtorStrName(
+ wxRect(const wxPoint& pos, const wxSize& size),
+ "Create a new Rect from a position and size.",
+ RectPS);
+
~wxRect();
int GetX() const;
void SetTop(int top);
void SetBottom(int bottom);
- wxRect& Inflate(wxCoord dx, wxCoord dy);
- wxRect& Deflate(wxCoord dx, wxCoord dy);
+ %pythoncode {
+ position = property(GetPosition, SetPosition)
+ size = property(GetSize, SetSize)
+ left = property(GetLeft, SetLeft)
+ right = property(GetRight, SetRight)
+ top = property(GetTop, SetTop)
+ bottom = property(GetBottom, SetBottom)
+ }
+
+ DocDeclStr(
+ wxRect&, Inflate(wxCoord dx, wxCoord dy),
+ "Increase the rectangle size by dx in x direction and dy in y direction. Both\n"
+ "(or one of) parameters may be negative to decrease the rectangle size.");
+
+ DocDeclStr(
+ wxRect&, Deflate(wxCoord dx, wxCoord dy),
+ "Decrease the rectangle size by dx in x direction and dy in y direction. Both\n"
+ "(or one of) parameters may be negative to increase the rectngle size. This\n"
+ "method is the opposite of Inflate.");
+
+ DocDeclStrName(
+ void, Offset(wxCoord dx, wxCoord dy),
+ "Moves the rectangle by the specified offset. If dx is positive, the rectangle\n"
+ "is moved to the right, if dy is positive, it is moved to the bottom, otherwise\n"
+ "it is moved to the left or top respectively.",
+ OffsetXY);
+
+ DocDeclStr(
+ void, Offset(const wxPoint& pt),
+ "Same as OffsetXY but uses dx,dy from Point");
+
+ DocDeclStr(
+ wxRect&, Intersect(const wxRect& rect),
+ "Return the intersectsion of this rectangle and rect.");
- %name(OffsetXY)void Offset(wxCoord dx, wxCoord dy);
- void Offset(const wxPoint& pt);
+ DocDeclStr(
+ wxRect, operator+(const wxRect& rect) const,
+ "Add the properties of rect to this rectangle and return the result.");
- wxRect& Intersect(const wxRect& rect);
+ DocDeclStr(
+ wxRect&, operator+=(const wxRect& rect),
+ "Add the properties of rect to this rectangle, updating this rectangle.");
- wxRect operator+(const wxRect& rect) const;
- wxRect& operator+=(const wxRect& rect);
+ DocDeclStr(
+ bool, operator==(const wxRect& rect) const,
+ "Test for equality.");
- bool operator==(const wxRect& rect) const;
- bool operator!=(const wxRect& rect) const { return !(*this == rect); }
+ DocDeclStr(
+ bool, operator!=(const wxRect& rect) const,
+ "Test for inequality.");
- // return TRUE if the point is (not strcitly) inside the rect
+
+ DocStr( Inside, "Return True if the point is (not strcitly) inside the rect.");
%name(InsideXY)bool Inside(int x, int y) const;
bool Inside(const wxPoint& pt) const;
- // return TRUE if the rectangles have a non empty intersection
- bool Intersects(const wxRect& rect) const;
+ DocDeclStr(
+ bool, Intersects(const wxRect& rect) const,
+ "Returns True if the rectangles have a non empty intersection.");
+
int x, y, width, height;
%extend {
- void Set(int x=0, int y=0, int width=0, int height=0) {
+ DocStr(Set, "Set all rectangle properties.");
+ void Set(int x=0, int y=0, int width=0, int height=0) {
self->x = x;
self->y = y;
self->width = width;
self->height = height;
}
- PyObject* asTuple() {
+ DocAStr(Get,
+ "Get() -> (x,y,width,height)",
+ "Return the rectangle properties as a tuple.");
+ PyObject* Get() {
wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(4);
PyTuple_SET_ITEM(tup, 0, PyInt_FromLong(self->x));
}
%pythoncode {
- def __str__(self): return str(self.asTuple())
- def __repr__(self): return 'wxRect'+str(self.asTuple())
- def __len__(self): return len(self.asTuple())
- def __getitem__(self, index): return self.asTuple()[index]
+ asTuple = Get
+ def __str__(self): return str(self.Get())
+ def __repr__(self): return 'wx.Rect'+str(self.Get())
+ def __len__(self): return len(self.Get())
+ def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.x = val
elif index == 1: self.y = val
elif index == 2: self.width = val
elif index == 3: self.height = val
else: raise IndexError
- def __nonzero__(self): return self.asTuple() != (0,0,0,0)
+ def __nonzero__(self): return self.Get() != (0,0,0,0)
def __getinitargs__(self): return ()
- def __getstate__(self): return self.asTuple()
+ def __getstate__(self): return self.Get()
def __setstate__(self, state): self.Set(*state)
}
};
+DocAStr(wxIntersectRect,
+ "IntersectRect(Rect r1, Rect r2) -> Rect",
+ "Calculate and return the intersection of r1 and r2.");
%inline %{
PyObject* wxIntersectRect(wxRect* r1, wxRect* r2) {
wxRegion reg1(*r1);
if (dest != wxRect(0,0,0,0)) {
wxPyBeginBlockThreads();
wxRect* newRect = new wxRect(dest);
- obj = wxPyConstructObject((void*)newRect, wxT("wxRect"), true);
+ obj = wxPyConstructObject((void*)newRect, wxT("wxRect"), True);
wxPyEndBlockThreads();
return obj;
}
%newgroup
-// wxPoint2Ds represent a point or a vector in a 2d coordinate system
+DocStr(wxPoint2D,
+ "wx.Point2Ds represent a point or a vector in a 2d coordinate system with floating point values.");
class wxPoint2D
{
-public :
+public:
+ DocStr(wxPoint2D, "Create a w.Point2D object.");
wxPoint2D( double x=0.0 , double y=0.0 );
%name(Point2DCopy) wxPoint2D( const wxPoint2D &pt );
%name(Point2DFromPoint) wxPoint2D( const wxPoint &pt );
- // two different conversions to integers, floor and rounding
- void GetFloor( int *OUTPUT , int *OUTPUT ) const;
- void GetRounded( int *OUTPUT , int *OUTPUT ) const;
+ DocDeclAStr(
+ void, GetFloor( int *OUTPUT , int *OUTPUT ) const,
+ "GetFloor() -> (x,y)",
+ "Convert to integer");
+
+ DocDeclAStr(
+ void, GetRounded( int *OUTPUT , int *OUTPUT ) const,
+ "GetRounded() -> (x,y)",
+ "Convert to integer");
double GetVectorLength() const;
double GetVectorAngle() const ;
void SetVectorLength( double length );
void SetVectorAngle( double degrees );
+
// LinkError: void SetPolarCoordinates( double angle , double length );
// LinkError: void Normalize();
%pythoncode {
double GetDotProduct( const wxPoint2D &vec ) const;
double GetCrossProduct( const wxPoint2D &vec ) const;
- // the reflection of this point
- wxPoint2D operator-();
+ DocDeclStr(
+ wxPoint2D, operator-(),
+ "the reflection of this point");
wxPoint2D& operator+=(const wxPoint2D& pt);
wxPoint2D& operator-=(const wxPoint2D& pt);
wxPoint2D& operator*=(const wxPoint2D& pt);
wxPoint2D& operator/=(const wxPoint2D& pt);
- bool operator==(const wxPoint2D& pt) const;
- bool operator!=(const wxPoint2D& pt) const;
+ DocDeclStr(
+ bool, operator==(const wxPoint2D& pt) const,
+ "Test for equality");
+
+ DocDeclStr(
+ bool, operator!=(const wxPoint2D& pt) const,
+ "Test for inequality");
- double m_x;
- double m_y;
%name(x)double m_x;
%name(y)double m_y;
self->m_x = x;
self->m_y = y;
}
- PyObject* asTuple() {
+
+ DocAStr(Get,
+ "Get() -> (x,y)",
+ "Return x and y properties as a tuple.");
+ PyObject* Get() {
wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyFloat_FromDouble(self->m_x));
}
%pythoncode {
- def __str__(self): return str(self.asTuple())
- def __repr__(self): return 'wxPoint2D'+str(self.asTuple())
- def __len__(self): return len(self.asTuple())
- def __getitem__(self, index): return self.asTuple()[index]
+ asTuple = Get
+ def __str__(self): return str(self.Get())
+ def __repr__(self): return 'wx.Point2D'+str(self.Get())
+ def __len__(self): return len(self.Get())
+ def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
- if index == 0: self.m_x = val
- elif index == 1: self.m_yt = val
+ if index == 0: self.x = val
+ elif index == 1: self.y = val
else: raise IndexError
- def __nonzero__(self): return self.asTuple() != (0.0, 0.0)
+ def __nonzero__(self): return self.Get() != (0.0, 0.0)
def __getinitargs__(self): return ()
- def __getstate__(self): return self.asTuple()
+ def __getstate__(self): return self.Get()
def __setstate__(self, state): self.Set(*state)
}