#include "wx/control.h"
#include "wx/gdicmn.h"
-WXDLLEXPORT_DATA(extern const wxChar) wxButtonNameStr[];
+WXDLLIMPEXP_DATA_CORE(extern const char) wxButtonNameStr[];
// Pushbutton
-class WXDLLEXPORT wxButton: public wxButtonBase
+class WXDLLIMPEXP_CORE wxButton: public wxButtonBase
{
public:
wxButton() {}
DECLARE_DYNAMIC_CLASS(wxButton)
};
+class WXDLLIMPEXP_CORE wxDisclosureTriangle: public wxControl
+{
+public:
+ wxDisclosureTriangle(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
+ {
+ Create(parent, id, label, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
+ void SetOpen( bool open );
+ bool IsOpen() const;
+
+ virtual wxInt32 MacControlHit( WXEVENTHANDLERREF handler , WXEVENTREF event ) ;
+
+protected:
+ virtual wxSize DoGetBestSize() const ;
+
+};
+
#endif
// _WX_BUTTON_H_