// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation
- #pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
case WXK_MENU: key = wxT("MENU"); break;
case WXK_PAUSE: key = wxT("PAUSE"); break;
case WXK_CAPITAL: key = wxT("CAPITAL"); break;
- case WXK_PRIOR: key = wxT("PRIOR"); break;
- case WXK_NEXT: key = wxT("NEXT"); break;
case WXK_END: key = wxT("END"); break;
case WXK_HOME: key = wxT("HOME"); break;
case WXK_LEFT: key = wxT("LEFT"); break;
case WXK_NUMPAD_UP: key = wxT("NUMPAD_UP"); break;
case WXK_NUMPAD_RIGHT: key = wxT("NUMPAD_RIGHT"); break;
case WXK_NUMPAD_DOWN: key = wxT("NUMPAD_DOWN"); break;
- case WXK_NUMPAD_PRIOR: key = wxT("NUMPAD_PRIOR"); break;
case WXK_NUMPAD_PAGEUP: key = wxT("NUMPAD_PAGEUP"); break;
case WXK_NUMPAD_PAGEDOWN: key = wxT("NUMPAD_PAGEDOWN"); break;
case WXK_NUMPAD_END: key = wxT("NUMPAD_END"); break;