// Name: treelay.h
// Purpose: wxTreeLayout class
// Author: Julian Smart
-// Modified by:
+// Modified by:
// Created: 7/4/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
#pragma interface "wxtree.h"
#endif
+#ifndef WX_PRECOMP
+#include <wx/object.h>
+class wxList;
+class wxDC;
+class wxMouseEvent;
+#endif
+
#include <wx/string.h>
class WXDLLEXPORT wxTreeLayout: public wxObject
public:
wxTreeLayout();
-
+
// Redefine these
virtual void GetChildren(long id, wxList& list) = 0;
virtual long GetNextNode(long id) = 0;
virtual void SetNodeY(long id, long y) = 0;
virtual void ActivateNode(long id, bool active) = 0;
virtual bool NodeActive(long id) = 0;
-
+
// Optional redefinition
void Initialize(void);
- inline virtual void SetNodeName(long id, const wxString& name) {}
- inline virtual wxString GetNodeName(long id) { return wxString(""); }
+ inline virtual void SetNodeName(long WXUNUSED(id), const wxString& WXUNUSED(name)) {}
+ inline virtual wxString GetNodeName(long WXUNUSED(id)) { return wxString(""); }
virtual void GetNodeSize(long id, long *x, long *y, wxDC& dc);
virtual void Draw(wxDC& dc);
virtual void DrawNodes(wxDC& dc);
virtual void DrawBranches(wxDC& dc);
virtual void DrawNode(long id, wxDC& dc);
virtual void DrawBranch(long from, long to, wxDC& dc);
-
+
// Don't redefine
virtual void DoLayout(wxDC& dc, long topNode = -1);
-
+
// Accessors -- don't redefine
inline void SetTopNode(long id) { m_parentNode = id; }
inline long GetTopNode(void) const { return m_parentNode; }
inline void SetMargins(long x, long y) { m_leftMargin = x; m_topMargin = y; }
inline long GetTopMargin(void) const { return m_topMargin; }
inline long GetLeftMargin(void) const { return m_leftMargin; }
-
+
inline bool GetOrientation(void) const { return m_orientation; }
- inline void SetOrientation(bool or) { m_orientation = or; }
-
+ inline void SetOrientation(bool orient) { m_orientation = orient; }
+
private:
void CalcLayout(long node_id, int level, wxDC& dc);
-
+
// Members
-
+
protected:
long m_parentNode;
long m_lastY;
wxTreeLayoutStored(int noNodes = 200);
~wxTreeLayoutStored(void);
void Initialize(int n);
-
+
wxString HitTest(wxMouseEvent& event, wxDC& dc);
wxStoredNode* GetNode(long id) const;
inline int GetNumNodes() const { return m_maxNodes; };
inline int GetNodeCount() const { return m_num; };
-
+
virtual void GetChildren(long id, wxList& list);
virtual long GetNextNode(long id);
virtual long GetNodeParent(long id);
virtual bool NodeActive(long id);
virtual void SetClientData(long id, long clientData);
virtual long GetClientData(long id) const;
-
+
virtual long AddChild(const wxString& name, const wxString& parent = "");
virtual long NameToId(const wxString& name);
-
+
// Data members
private:
wxStoredNode* m_nodes;
#endif
// _WX_TREELAY_H_
-
+