#ifndef _WX_UNIV_BUTTON_H_
#define _WX_UNIV_BUTTON_H_
-class WXDLLEXPORT wxInputHandler;
+class WXDLLIMPEXP_FWD_CORE wxInputHandler;
#include "wx/bitmap.h"
// wxButton: a push button
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxButton : public wxButtonBase
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
wxButton() { Init(); }
virtual void SetImageLabel(const wxBitmap& bitmap);
virtual void SetImageMargins(wxCoord x, wxCoord y);
- virtual void SetDefault();
+ virtual wxWindow *SetDefault();
virtual bool IsPressed() const { return m_isPressed; }
virtual bool IsDefault() const { return m_isDefault; }