if ( item->HasImage() )
{
- m_gi->m_rectIcon.x = m_gi->m_rectAll.x + 4
- + (spacing - m_gi->m_rectIcon.width)/2;
+ m_gi->m_rectIcon.x = m_gi->m_rectAll.x + 4 +
+ (m_gi->m_rectAll.width - m_gi->m_rectIcon.width) / 2;
m_gi->m_rectIcon.y = m_gi->m_rectAll.y + 4;
}