+ // Implement constrained best size calculation.
+ virtual int DoGetBestClientHeight(int width) const
+ { return MSWGetBestViewRect(width, -1).y; }
+ virtual int DoGetBestClientWidth(int height) const
+ { return MSWGetBestViewRect(-1, height).x; }
+
+ wxSize MSWGetBestViewRect(int x, int y) const;
+