#ifndef _WX_FILENAME_H_
#define _WX_FILENAME_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "filename.h"
-#endif
-
-#ifndef WX_PRECOMP
- #include "wx/string.h"
- #include "wx/arrstr.h"
-#endif
-
/*
TODO:
2. more file operations:
a) chmod()
b) [acm]time() - get and set
- c) file size
- d) file permissions with readable accessors for most common bits
- such as IsReadable() &c
- e) rename()?
+ c) rename()?
3. SameFileAs() function to compare inodes under Unix
*/
-// ridiculously enough, this will replace DirExists with wxDirExists etc
+#include "wx/arrstr.h"
#include "wx/filefn.h"
#include "wx/datetime.h"
+#include "wx/intl.h"
-class WXDLLIMPEXP_BASE wxFile;
+#if wxUSE_FILE
+class WXDLLIMPEXP_FWD_BASE wxFile;
+#endif
+
+#if wxUSE_FFILE
+class WXDLLIMPEXP_FWD_BASE wxFFile;
+#endif
// ----------------------------------------------------------------------------
// constants
wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
wxPATH_NORM_LONG = 0x0020, // make the path the long form
- wxPATH_NORM_ALL = 0x003f
+ wxPATH_NORM_SHORTCUT = 0x0040, // resolve the shortcut, if it is a shortcut
+ wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
};
// what exactly should GetPath() return?
wxPATH_MKDIR_FULL = 0x0001 // create directories recursively
};
+#if wxUSE_LONGLONG
+// error code of wxFileName::GetSize()
+extern wxULongLong wxInvalidSize;
+#endif // wxUSE_LONGLONG
+
+
+
// ----------------------------------------------------------------------------
// wxFileName: encapsulates a file path
// ----------------------------------------------------------------------------
const wxString& path,
const wxString& name,
const wxString& ext,
+ bool hasExt,
wxPathFormat format = wxPATH_NATIVE);
+ void Assign(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(volume, path, name, ext, !ext.empty(), format); }
+
void Assign(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& path,
const wxString& name,
const wxString& ext,
- wxPathFormat format = wxPATH_NATIVE)
- {
- // empty volume
- Assign(wxEmptyString, path, name, ext, format);
- }
+ wxPathFormat format = wxPATH_NATIVE);
void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
// file tests
// is the filename valid at all?
- bool IsOk() const { return m_dirs.size() != 0 || !m_name.IsEmpty(); }
+ bool IsOk() const
+ {
+ // we're fine if we have the path or the name or if we're a root dir
+ return m_dirs.size() != 0 || !m_name.empty() || !m_relative ||
+ !m_ext.empty() || m_hasExt;
+ }
// does the file with this name exists?
bool FileExists() const;
bool DirExists() const;
static bool DirExists( const wxString &dir );
- // VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO)
+ // checks on most common flags for files/directories;
+ // more platform-specific features (like e.g. Unix permissions) are not
+ // available in wxFileName
+
+ bool IsDirWritable() const { return wxIsWritable(GetPath()); }
+ static bool IsDirWritable(const wxString &path) { return wxDirExists(path) && wxIsWritable(path); }
+
+ bool IsDirReadable() const { return wxIsReadable(GetPath()); }
+ static bool IsDirReadable(const wxString &path) { return wxDirExists(path) && wxIsReadable(path); }
+
+ // NOTE: IsDirExecutable() is not present because the meaning of "executable"
+ // directory is very platform-dependent and also not so useful
+
+ bool IsFileWritable() const { return wxIsWritable(GetFullPath()); }
+ static bool IsFileWritable(const wxString &path) { return wxFileExists(path) && wxIsWritable(path); }
+
+ bool IsFileReadable() const { return wxIsReadable(GetFullPath()); }
+ static bool IsFileReadable(const wxString &path) { return wxFileExists(path) && wxIsReadable(path); }
+
+ bool IsFileExecutable() const { return wxIsExecutable(GetFullPath()); }
+ static bool IsFileExecutable(const wxString &path) { return wxFileExists(path) && wxIsExecutable(path); }
+
// time functions
#if wxUSE_DATETIME
void AssignHomeDir();
static wxString GetHomeDir();
+ // get the system temporary directory
+ static wxString GetTempDir();
+
+#if wxUSE_FILE || wxUSE_FFILE
+ // get a temp file name starting with the specified prefix
+ void AssignTempFileName(const wxString& prefix);
+ static wxString CreateTempFileName(const wxString& prefix);
+#endif // wxUSE_FILE
+
+#if wxUSE_FILE
+ // get a temp file name starting with the specified prefix and open the
+ // file passed to us using this name for writing (atomically if
+ // possible)
+ void AssignTempFileName(const wxString& prefix, wxFile *fileTemp);
+ static wxString CreateTempFileName(const wxString& prefix,
+ wxFile *fileTemp);
+#endif // wxUSE_FILE
+
+#if wxUSE_FFILE
// get a temp file name starting with the specified prefix and open the
// file passed to us using this name for writing (atomically if
// possible)
- void AssignTempFileName(const wxString& prefix, wxFile *fileTemp = NULL);
+ void AssignTempFileName(const wxString& prefix, wxFFile *fileTemp);
static wxString CreateTempFileName(const wxString& prefix,
- wxFile *fileTemp = NULL);
+ wxFFile *fileTemp);
+#endif // wxUSE_FFILE
// directory creation and removal.
bool Mkdir( int perm = 0777, int flags = 0);
{ return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
wxPATH_NORM_TILDE, cwd, format); }
+#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE
+ // if the path is a shortcut, return the target and optionally,
+ // the arguments
+ bool GetShortcutTarget(const wxString& shortcutPath,
+ wxString& targetFilename,
+ wxString* arguments = NULL);
+#endif
+
// Comparison
// compares with the rules of the given platforms format
// get the string of path separators for this format
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
+ // get the string of path terminators, i.e. characters which terminate the
+ // path
+ static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE);
+
// get the canonical path separator for this format
- static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE)
+ static wxUniChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE)
{ return GetPathSeparators(format)[0u]; }
// is the char a path separator for this format?
static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
// Dir accessors
- void AppendDir( const wxString &dir );
- void PrependDir( const wxString &dir );
- void InsertDir( int before, const wxString &dir );
- void RemoveDir( int pos );
size_t GetDirCount() const { return m_dirs.size(); }
+ void AppendDir(const wxString& dir);
+ void PrependDir(const wxString& dir);
+ void InsertDir(size_t before, const wxString& dir);
+ void RemoveDir(size_t pos);
+ void RemoveLastDir() { RemoveDir(GetDirCount() - 1); }
// Other accessors
- void SetExt( const wxString &ext ) { m_ext = ext; }
+ void SetExt( const wxString &ext ) { m_ext = ext; m_hasExt = !m_ext.empty(); }
+ void ClearExt() { m_ext = wxEmptyString; m_hasExt = false; }
+ void SetEmptyExt() { m_ext = wxT(""); m_hasExt = true; }
wxString GetExt() const { return m_ext; }
- bool HasExt() const { return !m_ext.empty(); }
+ bool HasExt() const { return m_hasExt; }
void SetName( const wxString &name ) { m_name = name; }
wxString GetName() const { return m_name; }
wxString *path,
wxString *name,
wxString *ext,
+ bool *hasExt = NULL,
wxPathFormat format = wxPATH_NATIVE);
- // compatibility version
+ static void SplitPath(const wxString& fullpath,
+ wxString *volume,
+ wxString *path,
+ wxString *name,
+ wxString *ext,
+ wxPathFormat format)
+ {
+ SplitPath(fullpath, volume, path, name, ext, NULL, format);
+ }
+
+ // compatibility version: volume is part of path
static void SplitPath(const wxString& fullpath,
wxString *path,
wxString *name,
wxString *ext,
wxPathFormat format = wxPATH_NATIVE);
+ // split a path into volume and pure path part
+ static void SplitVolume(const wxString& fullpathWithVolume,
+ wxString *volume,
+ wxString *path,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ // Filesize
+
+#if wxUSE_LONGLONG
+ // returns the size of the given filename
+ wxULongLong GetSize() const;
+ static wxULongLong GetSize(const wxString &file);
+
+ // returns the size in a human readable form
+ wxString GetHumanReadableSize(const wxString &nullsize = wxGetTranslation(_T("Not available")),
+ int precision = 1) const;
+ static wxString GetHumanReadableSize(const wxULongLong &sz,
+ const wxString &nullsize = wxGetTranslation(_T("Not available")),
+ int precision = 1);
+#endif // wxUSE_LONGLONG
+
// deprecated methods, don't use any more
// --------------------------------------
{ return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); }
#endif
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
- { return GetPath(wxPATH_GET_SEPARATOR, format); }
+ { return GetPath(wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format); }
private:
+ // check whether this dir is valid for Append/Prepend/InsertDir()
+ static bool IsValidDirComponent(const wxString& dir);
+
// the drive/volume/device specification (always empty for Unix)
wxString m_volume;
// NB: the path is not absolute just because m_relative is false, it still
// needs the drive (i.e. volume) in some formats (Windows)
bool m_relative;
+
+ // when m_ext is empty, it may be because we don't have any extension or
+ // because we have an empty extension
+ //
+ // the difference is important as file with name "foo" and without
+ // extension has full name "foo" while with empty extension it is "foo."
+ bool m_hasExt;
};
#endif // _WX_FILENAME_H_