\membersection{wxDynamicLibrary::CanonicalizeName}\label{wxdynamiclibrarycanonicalizename}
-\func{wxString}{CanonicalizeName}{\param{const wxString\& }{name}, \param{wxDynamicLibraryCategory}{ cat = wxDL\_LIBRARY}}
+\func{static wxString}{CanonicalizeName}{\param{const wxString\& }{name}, \param{wxDynamicLibraryCategory}{ cat = wxDL\_LIBRARY}}
Returns the platform-specific full name for the library called \arg{name}. E.g.
it adds a {\tt ".dll"} extension under Windows and {\tt "lib"} prefix and
\membersection{wxDynamicLibrary::CanonicalizePluginName}\label{wxdynamiclibrarycanonicalizepluginname}
-\func{wxString}{CanonicalizePluginName}{\param{const wxString\& }{name}, \param{wxPluginCategory}{ cat = wxDL\_PLUGIN\_GUI}}
+\func{static wxString}{CanonicalizePluginName}{\param{const wxString\& }{name}, \param{wxPluginCategory}{ cat = wxDL\_PLUGIN\_GUI}}
This function does the same thing as
\helpref{CanonicalizeName}{wxdynamiclibrarycanonicalizename} but for wxWidgets
responsibility to do this using \helpref{Unload}{wxdynamiclibraryunload}.
+\membersection{wxDynamicLibrary::GetProgramHandle}\label{wxdynamiclibrarygetprogramhandle}
+
+\func{static wxDllType}{GetProgramHandle}{\void}
+
+Return a valid handle for the main program itself or \texttt{NULL} if symbols
+from the main program can't be loaded on this platform.
+
+
\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol}
\constfunc{void *}{GetSymbol}{\param{const wxString\& }{name}}