#include "wx/textctrl.h"
#endif
-#include "wx/listctrl.h"
+// Include wx/listctrl.h (with wxListView declaration)
+// only when wxGenericListCtrl is the only
+// implementation, and therefore wxListView needs
+// to be derived from the 'generic' version.
+
+#if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
+ #include "wx/generic/listctrl.h"
+#else
+ #include "wx/listctrl.h"
+#endif
#if defined(__WXGTK__)
#include <gtk/gtk.h>
void SetItemCount(size_t count) { m_count = count; }
// special case of SetItemCount(0)
- void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = false; }
+ void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = FALSE; }
// must be called when a new item is inserted/added
void OnItemAdd(size_t item) { wxFAIL_MSG( _T("TODO") ); }
{
if ( HasFlag(wxLC_REPORT) )
{
- size_t visibleFrom;
- GetVisibleLinesRange(&visibleFrom, NULL);
+ size_t visibleFrom, visibleTo;
+ GetVisibleLinesRange(&visibleFrom, &visibleTo);
if ( lineFrom < visibleFrom )
lineFrom = visibleFrom;
+ else if ( lineFrom > visibleTo )
+ return;
wxRect rect;
rect.x = 0;
rect.y = GetLineY(lineFrom);
+ CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
wxSize size = GetClientSize();
rect.width = size.x;
// refresh till the bottom of the window
rect.height = size.y - rect.y;
- CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
RefreshRect( rect );
}
else // !report