#ifndef _WX_CURSOR_H_
#define _WX_CURSOR_H_
-#ifdef __GNUG__
-#pragma interface "cursor.h"
-#endif
-
#include "wx/object.h"
#include "wx/gdicmn.h"
public:
wxCursor();
-
- // Copy constructors
- wxCursor(const wxCursor& cursor) { Ref(cursor); }
-
- wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
- const char maskBits[] = NULL);
+
+ wxCursor(const char bits[], int width, int height,
+ int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL);
wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
int hotSpotX = 0, int hotSpotY = 0);
virtual bool Ok() const;
- wxCursor& operator = (const wxCursor& cursor)
- { if (*this == cursor) return (*this); Ref(cursor); return *this; }
bool operator == (const wxCursor& cursor) const
{ return m_refData == cursor.m_refData; }
bool operator != (const wxCursor& cursor) const
// Motif-specific.
// Create/get a cursor for the current display
- WXCursor GetXCursor(WXDisplay* display) ;
+ WXCursor GetXCursor(WXDisplay* display) const;
private:
+ void Create(const char bits[], int width, int height,
+ int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL);
+ void Create(WXPixmap cursor, WXPixmap mask, int hotSpotX, int hotSpotY);
+
// Make a cursor from standard id
- WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);
+ WXCursor MakeCursor(WXDisplay* display, wxStockCursor id) const;
};
extern WXDLLEXPORT void wxSetCursor(const wxCursor& cursor);