#include "wx/gdicmn.h"
#include "wx/colour.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
-#endif
// Colour
return *this;
}
-wxColour::wxColour (const wxString& col)
+void wxColour::InitFromName(const wxString& col)
{
wxColour *the_colour = wxTheColourDatabase->FindColour (col);
if (the_colour)
{
}
-wxColour& wxColour::operator = (const wxString& col)
-{
- wxColour *the_colour = wxTheColourDatabase->FindColour (col);
- if (the_colour)
- {
- m_red = the_colour->Red ();
- m_green = the_colour->Green ();
- m_blue = the_colour->Blue ();
- m_isInit = TRUE;
- }
- else
- {
- m_red = 0;
- m_green = 0;
- m_blue = 0;
- m_isInit = FALSE;
- }
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
- return (*this);
-}
-
void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
{
m_red = r;