#pragma implementation "wave.h"
#endif
+#include "wx/object.h"
+#include "wx/string.h"
#include "wx/stubs/wave.h"
wxWave::wxWave()
- : m_waveLength(0), m_isResource(FALSE), m_waveData(NULL)
+ : m_waveData(NULL), m_waveLength(0), m_isResource(FALSE)
{
}
wxWave::wxWave(const wxString& sFileName, bool isResource)
- : m_waveLength(0), m_isResource(isResource), m_waveData(NULL)
+ : m_waveData(NULL), m_waveLength(0), m_isResource(FALSE)
{
Create(sFileName, isResource);
}