wxSize wxSizerItem::AddBorderToSize(const wxSize& size) const
{
- if (size == wxDefaultSize)
- return size;
-
wxSize result = size;
- if (m_flag & wxWEST)
- result.x += m_border;
- if (m_flag & wxEAST)
- result.x += m_border;
- if (m_flag & wxNORTH)
- result.y += m_border;
- if (m_flag & wxSOUTH)
- result.y += m_border;
+
+ // Notice that we shouldn't modify the unspecified component(s) of the
+ // size, it's perfectly valid to have either min or max size specified in
+ // one direction only and it shouldn't be applied in the other one then.
+
+ if ( result.x != wxDefaultCoord )
+ {
+ if (m_flag & wxWEST)
+ result.x += m_border;
+ if (m_flag & wxEAST)
+ result.x += m_border;
+ }
+
+ if ( result.y != wxDefaultCoord )
+ {
+ if (m_flag & wxNORTH)
+ result.y += m_border;
+ if (m_flag & wxSOUTH)
+ result.y += m_border;
+ }
+
return result;
}