#ifndef _WX_IMAGE_H_
#define _WX_IMAGE_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "image.h"
#endif
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
-#if WXWIN_COMPATIBILITY_2_2
-# include "wx/bitmap.h"
-#endif
#include "wx/hashmap.h"
#if wxUSE_STREAMS
{
public:
wxImageHandler()
- : m_name(wxT("")), m_extension(wxT("")), m_mime(), m_type(0)
+ : m_name(wxEmptyString), m_extension(wxEmptyString), m_mime(), m_type(0)
{ }
#if wxUSE_STREAMS
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
- virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual int GetImageCount( wxInputStream& stream );
class WXDLLEXPORT wxImage: public wxObject
{
public:
- wxImage();
+ wxImage(){}
wxImage( int width, int height, bool clear = true );
- wxImage( int width, int height, unsigned char* data, bool static_data = FALSE );
+ wxImage( int width, int height, unsigned char* data, bool static_data = false );
wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
wxImage( const wxString& name, const wxString& mimetype, int index = -1 );
wxImage( const wxImage& image );
wxImage( const wxImage* image );
-#if WXWIN_COMPATIBILITY_2_2 && wxUSE_GUI
- // conversion to/from wxBitmap (deprecated, use wxBitmap's methods instead):
- wxDEPRECATED( wxImage(const wxBitmap &bitmap) );
- wxDEPRECATED( wxBitmap ConvertToBitmap() const );
-#ifdef __WXGTK__
- wxBitmap ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue ) const;
-#endif
-#endif
-
bool Create( int width, int height, bool clear = true );
- bool Create( int width, int height, unsigned char* data, bool static_data = FALSE );
+ bool Create( int width, int height, unsigned char* data, bool static_data = false );
void Destroy();
// creates an identical copy of the image (the = operator
// Rotates the image about the given point, 'angle' radians.
// Returns the rotated image, leaving this image intact.
wxImage Rotate(double angle, const wxPoint & centre_of_rotation,
- bool interpolating = TRUE, wxPoint * offset_after_rotation = (wxPoint*) NULL) const;
+ bool interpolating = true, wxPoint * offset_after_rotation = (wxPoint*) NULL) const;
- wxImage Rotate90( bool clockwise = TRUE ) const;
- wxImage Mirror( bool horizontally = TRUE ) const;
+ wxImage Rotate90( bool clockwise = true ) const;
+ wxImage Mirror( bool horizontally = true ) const;
// replace one colour with another
void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2 );
- // convert to monochrome image (<r,g,b> will be replaced by white, everything else by black)
+ // convert to monochrome image (<r,g,b> will be replaced by white,
+ // everything else by black)
wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
// these routines are slow but safe
unsigned char GetBlue( int x, int y ) const;
void SetAlpha(int x, int y, unsigned char alpha);
- unsigned char GetAlpha(int x, int y);
+ unsigned char GetAlpha(int x, int y) const;
// find first colour that is not used in the image and has higher
// RGB values than <startR,startG,startB>
bool SetMaskFromImage(const wxImage & mask,
unsigned char mr, unsigned char mg, unsigned char mb);
+ // converts image's alpha channel to mask, if it has any, does nothing
+ // otherwise:
+ bool ConvertAlphaToMask(unsigned char threshold = 128);
+
+ // This method converts an image where the original alpha
+ // information is only available as a shades of a colour
+ // (actually shades of grey) typically when you draw anti-
+ // aliased text into a bitmap. The DC drawinf routines
+ // draw grey values on the black background although they
+ // actually mean to draw white with differnt alpha values.
+ // This method reverses it, assuming a black (!) background
+ // and white text (actually only the red channel is read).
+ // The method will then fill up the whole image with the
+ // colour given.
+ bool ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b );
+
static bool CanRead( const wxString& name );
static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
unsigned char GetMaskRed() const;
unsigned char GetMaskGreen() const;
unsigned char GetMaskBlue() const;
- void SetMask( bool mask = TRUE );
+ void SetMask( bool mask = true );
bool HasMask() const;
#if wxUSE_PALETTE