// Name: property.h
// Purpose: interface of wxPGProperty
// Author: wxWidgets team
-// RCS-ID: $Id:
-// Licence: wxWindows license
+// RCS-ID: $Id$
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// -----------------------------------------------------------------------
-/** @class wxPropertyGridInterface
+/**
+ @class wxPropertyGridInterface
Most of the shared property manipulation interface shared by wxPropertyGrid,
wxPropertyGridPage, and wxPropertyGridManager is defined in this class.
@remarks
- - In separate wxPropertyGrid component this class was known as wxPropertyContainerMethods.
+ - In separate wxPropertyGrid component this class was known as
+ wxPropertyContainerMethods.
+
+ - wxPropertyGridInterface's property operation member functions all accept
+ a special wxPGPropArg id argument, using which you can refer to properties
+ either by their pointer (for performance) or by their name (for conveniency).
@library{wxpropgrid}
@category{propgrid}
/** Destructor */
virtual ~wxPropertyGridInterface() { }
- /** Appends property to the list. wxPropertyGrid assumes ownership of the object.
- Becomes child of most recently added category.
+ /**
+ Appends property to the list. wxPropertyGrid assumes ownership of the
+ object. Becomes child of most recently added category.
+
@remarks
- wxPropertyGrid takes the ownership of the property pointer.
- - If appending a category with name identical to a category already in the
- wxPropertyGrid, then newly created category is deleted, and most recently
- added category (under which properties are appended) is set to the one with
- same name. This allows easier adding of items to same categories in multiple
- passes.
- - Does not automatically redraw the control, so you may need to call Refresh
- when calling this function after control has been shown for the first time.
+ - If appending a category with name identical to a category already in
+ the wxPropertyGrid, then newly created category is deleted, and most
+ recently added category (under which properties are appended) is set
+ to the one with same name. This allows easier adding of items to same
+ categories in multiple passes.
+ - Does not automatically redraw the control, so you may need to call
+ Refresh() when calling this function after control has been shown for
+ the first time.
+ - This functions deselects selected property, if any. Validation
+ failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
+ selection is cleared even if editor had invalid value.
*/
wxPGProperty* Append( wxPGProperty* property );
- wxPGProperty* AppendIn( wxPGPropArg id, wxPGProperty* newproperty );
+ /**
+ Same as Append(), but appends under given parent property.
+
+ @param id
+ Name or pointer to parent property.
+
+ @param newProperty
+ Property to be added.
+ */
+ wxPGProperty* AppendIn( wxPGPropArg id, wxPGProperty* newProperty );
+
+ /**
+ In order to add new items into a property with private children (for
+ instance, wxFlagsProperty), you need to call this method.
+ After populating has been finished, you need to call EndAddChildren().
- /** Inorder to add new items into a property with fixed children (for instance, wxFlagsProperty),
- you need to call this method. After populating has been finished, you need to call EndAddChildren.
+ @see EndAddChildren()
*/
void BeginAddChildren( wxPGPropArg id );
- /** Deletes all properties.
+ /**
+ Deletes all properties.
+
+ @remarks This functions deselects selected property, if any. Validation
+ failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
+ selection is cleared even if editor had invalid value.
*/
virtual void Clear() = 0;
- /** Deselect current selection, if any. Returns true if success
- (ie. validator did not intercept). */
- bool ClearSelection();
+ /**
+ Clears current selection, if any.
+
+ @param validation
+ If set to @false, deselecting the property will always work,
+ even if its editor had invalid value in it.
- /** Resets modified status of all properties.
+ @return Returns @true if successful or if there was no selection. May
+ fail if validation was enabled and active editor had invalid
+ value.
+
+ @remarks In wxPropertyGrid 1.4, this member function used to send
+ wxPG_EVT_SELECTED. In wxWidgets 2.9 and later, it no longer
+ does that.
+
+ @see wxPropertyGrid::SelectProperty()
*/
- void ClearModifiedStatus()
- {
- SetPropertyModifiedStatus(m_pState->m_properties, false);
- m_pState->m_anyModified = false;
- }
+ bool ClearSelection( bool validation = false);
+
+ /**
+ Resets modified status of all properties.
+ */
+ void ClearModifiedStatus();
+
+ /**
+ Collapses given category or property with children.
+
+ @return Returns @true if actually collapsed.
- /** Collapses given category or property with children.
- Returns true if actually collapses.
+ @remarks This function may deselect selected property, if any. Validation
+ failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
+ selection is cleared even if editor had invalid value.
*/
bool Collapse( wxPGPropArg id );
- /** Collapses all items that can be collapsed.
+ /**
+ Collapses all items that can be collapsed.
- @retval
- Return false if failed (may fail if editor value cannot be validated).
+ @remarks This functions clears selection. Validation failure option
+ wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection
+ is cleared even if editor had invalid value.
*/
- bool CollapseAll() { return ExpandAll(false); }
+ bool CollapseAll();
- /** Changes value of a property, as if from an editor. Use this instead of SetPropertyValue()
- if you need the value to run through validation process, and also send the property
- change event.
+ /**
+ Changes value of a property, as if by user. Use this instead of
+ SetPropertyValue() if you need the value to run through validation
+ process, and also send the property change event.
- @retval
- Returns true if value was successfully changed.
+ @return Returns @true if value was successfully changed.
*/
bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
- /** Resets value of a property to its default. */
- bool ClearPropertyValue( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
- p->SetValue(p->GetDefaultValue());
- RefreshProperty(p);
- return true;
- }
+ /**
+ Removes and deletes a property and any children.
+
+ @param id
+ Pointer or name of a property.
- /** Deletes a property by id. If category is deleted, all children are automatically deleted as well. */
+ @remarks If you delete a property in a wxPropertyGrid event
+ handler, the actual deletion is postponed until the next
+ idle event.
+
+ This functions deselects selected property, if any.
+ Validation failure option wxPG_VFB_STAY_IN_PROPERTY is not
+ respected, ie. selection is cleared even if editor had
+ invalid value.
+ */
void DeleteProperty( wxPGPropArg id );
- /** Disables property. */
- bool DisableProperty( wxPGPropArg id ) { return EnableProperty(id,false); }
+ /**
+ Disables a property.
- /** Returns true if all property grid data changes have been committed. Usually
- only returns false if value in active editor has been invalidated by a
+ @see EnableProperty(), wxPGProperty::Enable()
+ */
+ bool DisableProperty( wxPGPropArg id );
+
+ /**
+ Returns @true if all property grid data changes have been committed. Usually
+ only returns @false if value in active editor has been invalidated by a
wxValidator.
*/
bool EditorValidate();
- /** Enables or disables property, depending on whether enable is true or false. */
+ /**
+ Enables or disables property. Disabled property usually appears as
+ having grey text.
+
+ @param id
+ Name or pointer to a property.
+ @param enable
+ If @false, property is disabled instead.
+
+ @see wxPGProperty::Enable()
+ */
bool EnableProperty( wxPGPropArg id, bool enable = true );
- /** Called after population of property with fixed children has finished.
+ /**
+ Called after population of property with fixed children has finished.
+
+ @see BeginAddChildren()
*/
void EndAddChildren( wxPGPropArg id );
- /** Expands given category or property with children.
- Returns true if actually expands.
+ /**
+ Expands given category or property with children.
+
+ @return Returns @true if actually expanded.
+
+ @remarks This function may deselect selected property, if any. Validation
+ failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
+ selection is cleared even if editor had invalid value.
*/
bool Expand( wxPGPropArg id );
- /** Expands all items that can be expanded.
+ /**
+ Expands all items that can be expanded.
+
+ @remarks This functions clears selection. Validation failure option
+ wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection
+ is cleared even if editor had invalid value.
*/
bool ExpandAll( bool expand = true );
- /** Returns list of expanded properties.
- */
- wxArrayPGProperty GetExpandedProperties() const
- {
- wxArrayPGProperty array;
- GetPropertiesWithFlag(&array, wxPG_PROP_COLLAPSED, true,
- wxPG_ITERATE_ALL_PARENTS_RECURSIVELY|wxPG_ITERATE_HIDDEN);
- return array;
- }
+ /**
+ Returns auto-resize proportion of the given column.
- /** Returns id of first child of given property.
- @remarks
- Does not return sub-properties!
+ @see SetColumnProportion()
*/
- wxPGProperty* GetFirstChild( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullProperty)
+ int GetColumnProportion( unsigned int column ) const;
- if ( !p->GetChildCount() || p->HasFlag(wxPG_PROP_AGGREGATE) )
- return wxNullProperty;
+ /**
+ Returns id of first child of given property.
- return p->Item(0);
- }
+ @remarks Does not return private children!
+ */
+ wxPGProperty* GetFirstChild( wxPGPropArg id );
//@{
- /** Returns iterator class instance.
+ /**
+ Returns iterator class instance.
+
@param flags
- See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
- iteration over everything except private child properties.
+ See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
+ iteration over everything except private child properties.
@param firstProp
- Property to start iteration from. If NULL, then first child of root is used.
- @param startPos
- Either wxTOP or wxBOTTOM. wxTOP will indicate that iterations start from
- the first property from the top, and wxBOTTOM means that the iteration will
- instead begin from bottommost valid item.
- */
- wxPropertyGridIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT, wxPGProperty* firstProp = NULL )
- {
- return wxPropertyGridIterator( m_pState, flags, firstProp );
- }
-
- wxPropertyGridConstIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT, wxPGProperty* firstProp = NULL ) const
- {
- return wxPropertyGridConstIterator( m_pState, flags, firstProp );
- }
+ Property to start iteration from. If @NULL, then first child of root
+ is used.
+
+ @beginWxPythonOnly
+ Instead of ++ operator, use Next() method, and instead of * operator,
+ use GetProperty() method. There is also GetPyIterator() method (which
+ takes the same arguments but instead returns a pythonic iterator),
+ @c Properties attribute which is an iterator over all non-category,
+ non-private properties, and finally @c Items attribute which is an
+ iterator over all items except private child properties.
+ @endWxPythonOnly
+ */
+ wxPropertyGridIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
+ wxPGProperty* firstProp = NULL );
+ wxPropertyGridConstIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
+ wxPGProperty* firstProp = NULL ) const;
+ //@}
- wxPropertyGridIterator GetIterator( int flags, int startPos )
- {
- return wxPropertyGridIterator( m_pState, flags, startPos );
- }
+ //@{
+ /**
+ Returns iterator class instance.
- wxPropertyGridConstIterator GetIterator( int flags, int startPos ) const
- {
- return wxPropertyGridConstIterator( m_pState, flags, startPos );
- }
+ @param flags
+ See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
+ iteration over everything except private child properties.
+ @param startPos
+ Either wxTOP or wxBOTTOM. wxTOP will indicate that iterations start
+ from the first property from the top, and wxBOTTOM means that the
+ iteration will instead begin from bottommost valid item.
+
+ @beginWxPythonOnly
+ Instead of ++ operator, use Next() method, and instead of * operator,
+ use GetProperty() method. There is also GetPyIterator() method (which
+ takes the same arguments but instead returns a pythonic iterator),
+ @c Properties attribute which is an iterator over all non-category,
+ non-private properties, and finally @c Items attribute which is an
+ iterator over all items except private child properties.
+ @endWxPythonOnly
+ */
+ wxPropertyGridIterator GetIterator( int flags, int startPos );
+ wxPropertyGridConstIterator GetIterator( int flags, int startPos ) const;
//@}
- /** Returns id of first item, whether it is a category or property.
+ /**
+ Returns id of first item that matches given criteria.
+
@param flags
- @link iteratorflags List of iterator flags@endlink
+ See @ref propgrid_iterator_flags.
*/
- wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL )
- {
- wxPropertyGridIterator it( m_pState, flags, wxNullProperty, 1 );
- return *it;
- }
+ wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL );
- const wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL ) const
- {
- return ((wxPropertyGridInterface*)this)->GetFirst(flags);
- }
+ /**
+ Returns pointer to a property with given name (case-sensitive).
+ If there is no property with such name, @NULL pointer is returned.
- /** Returns id of property with given name (case-sensitive). If there is no
- property with such name, returned property id is invalid ( i.e. it will return
- false with IsOk method).
- @remarks
- - Sub-properties (i.e. properties which have parent that is not category or
- root) can not be accessed globally by their name. Instead, use
- "<property>.<subproperty>" in place of "<subproperty>".
+ @remarks Properties which have non-category, non-root parent
+ cannot be accessed globally by their name. Instead, use
+ "<property>.<subproperty>" instead of "<subproperty>".
*/
- wxPGProperty* GetProperty( const wxString& name ) const
- {
- return GetPropertyByName(name);
- }
+ wxPGProperty* GetProperty( const wxString& name ) const;
- /** Returns map-like storage of property's attributes.
- @remarks
- Note that if extra style wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES is set,
- then builtin-attributes are not included in the storage.
- */
- const wxPGAttributeStorage& GetPropertyAttributes( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(*((const wxPGAttributeStorage*)NULL));
- return p->GetAttributes();
- }
+ /**
+ Adds to 'targetArr' pointers to properties that have given flags 'flags' set.
+ However, if @a 'inverse' is set to @true, then only properties without
+ given flags are stored.
- /** Adds to 'targetArr' pointers to properties that have given
- flags 'flags' set. However, if 'inverse' is set to true, then
- only properties without given flags are stored.
+ @param targetArr
+ @todo docme
@param flags
- Property flags to use.
+ Property flags to use.
+ @param inverse
+ @todo docme
@param iterFlags
- Iterator flags to use. Default is everything expect private children.
+ Iterator flags to use. Default is everything expect private children.
+ See @ref propgrid_iterator_flags.
*/
void GetPropertiesWithFlag( wxArrayPGProperty* targetArr,
wxPGProperty::FlagType flags,
bool inverse = false,
int iterFlags = (wxPG_ITERATE_PROPERTIES|wxPG_ITERATE_HIDDEN|wxPG_ITERATE_CATEGORIES) ) const;
- /** Returns value of given attribute. If none found, returns NULL-variant.
+ /**
+ Returns value of given attribute. If none found, returns wxNullVariant.
*/
- wxVariant GetPropertyAttribute( wxPGPropArg id, const wxString& attrName ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullVariant)
- return p->GetAttribute(attrName);
- }
+ wxVariant GetPropertyAttribute( wxPGPropArg id, const wxString& attrName ) const;
- /** Returns pointer of property's nearest parent category. If no category
- found, returns NULL.
+ /**
+ Returns background colour of first cell of a property.
*/
- wxPropertyCategory* GetPropertyCategory( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_CONST_CALL_PROLOG_RETVAL(NULL)
- return m_pState->GetPropertyCategory(p);
- }
+ wxColour GetPropertyBackgroundColour( wxPGPropArg id ) const;
+
+ /**
+ Returns pointer of property's nearest parent category. If no category
+ found, returns @NULL.
+ */
+ wxPropertyCategory* GetPropertyCategory( wxPGPropArg id ) const;
/** Returns client data (void*) of a property. */
- void* GetPropertyClientData( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
- return p->GetClientData();
- }
+ void* GetPropertyClientData( wxPGPropArg id ) const;
- /** Returns first property which label matches given string. NULL if none found.
- Note that this operation is extremely slow when compared to GetPropertyByName().
+ /**
+ Returns first property which label matches given string. @NULL if none
+ found. Note that this operation is very slow when compared to
+ GetPropertyByName().
*/
wxPGProperty* GetPropertyByLabel( const wxString& label ) const;
- /** Returns property with given name. NULL if none found.
+ /**
+ Returns pointer to a property with given name (case-sensitive).
+ If there is no property with such name, @NULL pointer is returned.
+
+ @remarks Properties which have non-category, non-root parent
+ cannot be accessed globally by their name. Instead, use
+ "<property>.<subproperty>" instead of "<subproperty>".
*/
wxPGProperty* GetPropertyByName( const wxString& name ) const;
- /** Returns child property 'subname' of property 'name'. Same as
+ /**
+ Returns child property 'subname' of property 'name'. Same as
calling GetPropertyByName("name.subname"), albeit slightly faster.
*/
- wxPGProperty* GetPropertyByName( const wxString& name, const wxString& subname ) const;
-
- /** Returns property's editor. */
- const wxPGEditor* GetPropertyEditor( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
- return p->GetEditorClass();
- }
+ wxPGProperty* GetPropertyByName( const wxString& name,
+ const wxString& subname ) const;
- /** Returns help string associated with a property. */
- wxString GetPropertyHelpString( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
- return p->GetHelpString();
- }
+ /**
+ Returns property's editor.
+ */
+ const wxPGEditor* GetPropertyEditor( wxPGPropArg id ) const;
- /** Returns property's custom value image (NULL of none). */
- wxBitmap* GetPropertyImage( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
- return p->GetValueImage();
- }
+ /**
+ Returns help string associated with a property.
+ */
+ wxString GetPropertyHelpString( wxPGPropArg id ) const;
- /** Returns property's position under its parent. */
- unsigned int GetPropertyIndex( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(INT_MAX)
- return p->GetIndexInParent();
- }
+ /**
+ Returns property's custom value image (@NULL of none).
+ */
+ wxBitmap* GetPropertyImage( wxPGPropArg id ) const;
/** Returns label of a property. */
- const wxString& GetPropertyLabel( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
- return p->GetLabel();
- }
+ const wxString& GetPropertyLabel( wxPGPropArg id );
- /** Returns name of a property, by which it is globally accessible. */
- wxString GetPropertyName( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
- return p->GetName();
- }
+ /** Returns property's name, by which it is globally accessible. */
+ wxString GetPropertyName( wxPGProperty* property );
- /** Returns parent item of a property. */
- wxPGProperty* GetPropertyParent( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullProperty)
- return p->GetParent();
- }
+ /**
+ Returns text colour of first cell of a property.
+ */
+ wxColour GetPropertyTextColour( wxPGPropArg id ) const;
- /** Returns validator of a property as a reference, which you
+ /**
+ Returns validator of a property as a reference, which you
can pass to any number of SetPropertyValidator.
*/
- wxValidator* GetPropertyValidator( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
- return p->GetValidator();
- }
+ wxValidator* GetPropertyValidator( wxPGPropArg id );
- /** Returns value as wxVariant.
+ /**
+ Returns property's value as wxVariant.
If property value is unspecified, Null variant is returned.
*/
- wxVariant GetPropertyValue( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxVariant())
- return p->GetValue();
- }
+ wxVariant GetPropertyValue( wxPGPropArg id );
- wxString GetPropertyValueAsString( wxPGPropArg id ) const;
- long GetPropertyValueAsLong( wxPGPropArg id ) const;
- unsigned long GetPropertyValueAsULong( wxPGPropArg id ) const
- {
- return (unsigned long) GetPropertyValueAsLong(id);
- }
- int GetPropertyValueAsInt( wxPGPropArg id ) const { return (int)GetPropertyValueAsLong(id); }
+ /** Return's property's value as wxArrayInt. */
+ wxArrayInt GetPropertyValueAsArrayInt( wxPGPropArg id ) const;
+
+ /** Returns property's value as wxArrayString. */
+ wxArrayString GetPropertyValueAsArrayString( wxPGPropArg id ) const;
+
+ /** Returns property's value as bool */
bool GetPropertyValueAsBool( wxPGPropArg id ) const;
- double GetPropertyValueAsDouble( wxPGPropArg id ) const;
- void* GetPropertyValueAsVoidPtr( wxPGPropArg id ) const;
- wxArrayString GetPropertyValueAsArrayString( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxT("arrstring"), wxArrayString())
- return p->m_value.GetArrayString();
- }
+ /** Return's property's value as wxDateTime. */
+ wxDateTime GetPropertyValueAsDateTime( wxPGPropArg id ) const;
- wxPoint GetPropertyValueAsPoint( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxT("wxPoint"), wxPoint())
- return WX_PG_VARIANT_GETVALUEREF(p->GetValue(), wxPoint);
- }
+ /** Returns property's value as double-precision floating point number. */
+ double GetPropertyValueAsDouble( wxPGPropArg id ) const;
- wxSize GetPropertyValueAsSize( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxT("wxSize"), wxSize())
- return WX_PG_VARIANT_GETVALUEREF(p->GetValue(), wxSize);
- }
+ /** Returns property's value as integer */
+ int GetPropertyValueAsInt( wxPGPropArg id ) const;
- wxLongLong_t GetPropertyValueAsLongLong( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL_WFALLBACK(wxT("wxLongLong"), (long) GetPropertyValueAsLong(id))
- return WX_PG_VARIANT_GETVALUEREF(p->GetValue(), wxLongLong).GetValue();
- }
+ /** Returns property's value as integer */
+ long GetPropertyValueAsLong( wxPGPropArg id ) const;
- wxULongLong_t GetPropertyValueAsULongLong( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL_WFALLBACK(wxT("wxULongLong"), (unsigned long) GetPropertyValueAsULong(id))
- return WX_PG_VARIANT_GETVALUEREF(p->GetValue(), wxULongLong).GetValue();
- }
+ /** Returns property's value as native signed 64-bit integer. */
+ wxLongLong_t GetPropertyValueAsLongLong( wxPGPropArg id ) const;
- wxArrayInt GetPropertyValueAsArrayInt( wxPGPropArg id ) const
- {
- wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxT("wxArrayInt"), wxArrayInt())
- wxArrayInt arr = WX_PG_VARIANT_GETVALUEREF(p->GetValue(), wxArrayInt);
- return arr;
- }
+ /**
+ Returns property's value as wxString. If property does not
+ use string value type, then its value is converted using
+ wxPGProperty::GetValueAsString().
+ */
+ wxString GetPropertyValueAsString( wxPGPropArg id ) const;
- wxDateTime GetPropertyValueAsDateTime( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxDateTime())
+ /** Returns property's value as unsigned integer */
+ unsigned long GetPropertyValueAsULong( wxPGPropArg id ) const;
- if ( wxStrcmp(p->m_value.GetType(), wxT("datetime")) != 0 )
- {
- wxPGGetFailed(p, wxT("datetime"));
- return wxDateTime();
- }
- return p->m_value.GetDateTime();
- }
+ /** Returns property's value as native unsigned 64-bit integer. */
+ wxULongLong_t GetPropertyValueAsULongLong( wxPGPropArg id ) const;
- /** Returns a wxVariant list containing wxVariant versions of all
+ /**
+ Returns a wxVariant list containing wxVariant versions of all
property values. Order is not guaranteed.
+
+ @param listname
+ @todo docme
+ @param baseparent
+ @todo docme
@param flags
- Use wxPG_KEEP_STRUCTURE to retain category structure; each sub
- category will be its own wxVariantList of wxVariant.
- Use wxPG_INC_ATTRIBUTES to include property attributes as well.
- Each attribute will be stored as list variant named "@@<propname>@@attr."
- @remarks
+ Use wxPG_KEEP_STRUCTURE to retain category structure; each sub
+ category will be its own wxVariantList of wxVariant.
+
+ Use wxPG_INC_ATTRIBUTES to include property attributes as well.
+ Each attribute will be stored as list variant named
+ "@@<propname>@@attr."
*/
wxVariant GetPropertyValues( const wxString& listname = wxEmptyString,
- wxPGProperty* baseparent = NULL, long flags = 0 ) const
- {
- return m_pState->DoGetPropertyValues(listname, baseparent, flags);
- }
+ wxPGProperty* baseparent = NULL, long flags = 0 ) const;
- wxString GetPropertyValueType( wxPGPropArg id )
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
- return p->GetValueType();
- }
+ /**
+ Returns list of currently selected properties.
- /** Returns currently selected property. */
- wxPGProperty* GetSelection() const
- {
- return m_pState->GetSelection();
- }
+ @remarks wxArrayPGProperty should be compatible with std::vector API.
+ */
+ const wxArrayPGProperty& GetSelectedProperties() const;
+
+ /**
+ Returns currently selected property. NULL if none.
+
+ @remarks When wxPG_EX_MULTIPLE_SELECTION extra style is used, this
+ member function returns the focused property, that is the
+ one which can have active editor.
+ */
+ wxPGProperty* GetSelection() const;
- /** Similar to GetIterator(), but instead returns wxPGVIterator instance,
+ /**
+ Similar to GetIterator(), but instead returns wxPGVIterator instance,
which can be useful for forward-iterating through arbitrary property
containers.
@param flags
- See @ref propgrid_iterator_flags.
+ See @ref propgrid_iterator_flags.
+
+ @beginWxPythonOnly
+ Instead of ++ operator, use Next() method, and instead of * operator,
+ use GetProperty() method. There is also GetPyVIterator() method (which
+ takes the same arguments but instead returns a pythonic iterator),
+ @c Properties attribute which is an iterator over all non-category,
+ non-private properties, and finally @c Items attribute which is an
+ iterator over all items except private child properties.
+ @endWxPythonOnly
*/
virtual wxPGVIterator GetVIterator( int flags ) const;
- /** Hides or reveals a property.
+ /**
+ Hides or reveals a property.
+
+ @param id
+ @todo docme
@param hide
- If true, hides property, otherwise reveals it.
+ If @true, hides property, otherwise reveals it.
@param flags
- By default changes are applied recursively. Set this paramter wxPG_DONT_RECURSE to prevent this.
+ By default changes are applied recursively. Set this parameter
+ wxPG_DONT_RECURSE to prevent this.
*/
bool HideProperty( wxPGPropArg id, bool hide = true, int flags = wxPG_RECURSE );
- /** Initializes *all* property types. Causes references to most object
+ /**
+ Initializes *all* property types. Causes references to most object
files in the library, so calling this may cause significant increase
in executable size when linking with static library.
*/
static void InitAllTypeHandlers();
- //@{
- /** Inserts property to the property container.
+ /**
+ Inserts property to the property container.
@param priorThis
- New property is inserted just prior to this. Available only
- in the first variant. There are two versions of this function
- to allow this parameter to be either an id or name to
- a property.
-
- @param newproperty
- Pointer to the inserted property. wxPropertyGrid will take
- ownership of this object.
-
- @param parent
- New property is inserted under this category. Available only
- in the second variant. There are two versions of this function
- to allow this parameter to be either an id or name to
- a property.
-
- @param index
- Index under category. Available only in the second variant.
- If index is < 0, property is appended in category.
+ New property is inserted just prior to this. Available only
+ in the first variant. There are two versions of this function
+ to allow this parameter to be either an id or name to
+ a property.
+ @param newProperty
+ Pointer to the inserted property. wxPropertyGrid will take
+ ownership of this object.
- @return
- Returns id for the property,
+ @return Returns newProperty.
@remarks
non-categoric) are active, Insert becomes even more slow. This is
especially true if current mode is non-categoric.
+ - This functions deselects selected property, if any. Validation
+ failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
+ selection is cleared even if editor had invalid value.
+
Example of use:
@code
wxPGProperty* my_item_id_2 = propertygrid->Insert( my_item_id, new wxStringProperty("My String 2") );
@endcode
+ */
+ wxPGProperty* Insert( wxPGPropArg priorThis, wxPGProperty* newProperty );
+
+ /**
+ Inserts property to the property container.
+ See the other overload for more details.
+
+ @param parent
+ New property is inserted under this category. Available only
+ in the second variant. There are two versions of this function
+ to allow this parameter to be either an id or name to
+ a property.
+ @param index
+ Index under category. Available only in the second variant.
+ If index is < 0, property is appended in category.
+ @param newProperty
+ Pointer to the inserted property. wxPropertyGrid will take
+ ownership of this object.
+ @return Returns newProperty.
*/
- wxPGProperty* Insert( wxPGPropArg priorThis, wxPGProperty* newproperty );
- wxPGProperty* Insert( wxPGPropArg parent, int index, wxPGProperty* newproperty );
- //@}
+ wxPGProperty* Insert( wxPGPropArg parent, int index, wxPGProperty* newProperty );
- /** Returns true if property is a category. */
- bool IsPropertyCategory( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
- return p->IsCategory();
- }
+ /** Returns @true if property is a category. */
+ bool IsPropertyCategory( wxPGPropArg id ) const;
- /** Returns true if property is enabled. */
- bool IsPropertyEnabled( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
- return (!(p->GetFlags() & wxPG_PROP_DISABLED))?true:false;
- }
+ /** Returns @true if property is enabled. */
+ bool IsPropertyEnabled( wxPGPropArg id ) const;
- /** Returns true if given property is expanded. Naturally, always returns false
- for properties that cannot be expanded.
+ /**
+ Returns @true if given property is expanded. Naturally, always returns
+ @false for properties that cannot be expanded.
*/
bool IsPropertyExpanded( wxPGPropArg id ) const;
- /** Returns true if property has been modified after value set or modify flag
- clear by software.
+ /**
+ Returns @true if property has been modified after value set or modify
+ flag clear by software.
*/
- bool IsPropertyModified( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
- return ( (p->GetFlags() & wxPG_PROP_MODIFIED) ? true : false );
- }
+ bool IsPropertyModified( wxPGPropArg id ) const;
- /** Returns true if property is shown (ie. hideproperty with true not called for it). */
- bool IsPropertyShown( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
- return (!(p->GetFlags() & wxPG_PROP_HIDDEN))?true:false;
- }
+ /**
+ Returns true if property is selected.
+ */
+ virtual bool IsPropertySelected( wxPGPropArg id ) const;
- /** Returns true if property value is set to unspecified.
+ /**
+ Returns @true if property is shown (ie. HideProperty() with @true not
+ called for it).
*/
- bool IsPropertyValueUnspecified( wxPGPropArg id ) const
- {
- wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
- return p->IsValueUnspecified();
- }
+ bool IsPropertyShown( wxPGPropArg id ) const;
- /** Disables (limit = true) or enables (limit = false) wxTextCtrl editor of a property,
- if it is not the sole mean to edit the value.
+ /**
+ Returns @true if property value is set to unspecified.
*/
- void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
+ bool IsPropertyValueUnspecified( wxPGPropArg id ) const;
- /** If state is shown in it's grid, refresh it now.
+ /**
+ Disables (limit = @true) or enables (limit = @false) wxTextCtrl editor
+ of a property, if it is not the sole mean to edit the value.
*/
- virtual void RefreshGrid();
+ void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
- /** Initializes additional property editors (SpinCtrl etc.). Causes references
- to most object files in the library, so calling this may cause significant increase
- in executable size when linking with static library.
+ /**
+ Initializes additional property editors (SpinCtrl etc.). Causes
+ references to most object files in the library, so calling this may
+ cause significant increase in executable size when linking with static
+ library.
*/
static void RegisterAdditionalEditors();
- /** Replaces property with id with newly created property. For example,
+ /**
+ Removes a property. Does not delete the property object, but
+ instead returns it.
+
+ @param id
+ Pointer or name of a property.
+
+ @remarks Removed property cannot have any children.
+
+ Also, if you remove property in a wxPropertyGrid event
+ handler, the actual removal is postponed until the next
+ idle event.
+ */
+ wxPGProperty* RemoveProperty( wxPGPropArg id );
+
+ /**
+ Replaces property with id with newly created one. For example,
this code replaces existing property named "Flags" with one that
will have different set of items:
+
@code
pg->ReplaceProperty("Flags",
wxFlagsProperty("Flags", wxPG_LABEL, newItems))
@endcode
- For more info, see wxPropertyGrid::Insert.
+
+ @see Insert()
*/
wxPGProperty* ReplaceProperty( wxPGPropArg id, wxPGProperty* property );
-
- /** @anchor propgridinterface_editablestate_flags
+ /**
+ @anchor propgridinterface_editablestate_flags
Flags for wxPropertyGridInterface::SaveEditableState() and
wxPropertyGridInterface::RestoreEditableState().
ExpandedState = 0x02,
/** Include scrolled position. */
ScrollPosState = 0x04,
- /** Include selected page information. Only applies to wxPropertyGridManager. */
+ /** Include selected page information. Only applies to
+ wxPropertyGridManager. */
PageState = 0x08,
/** Include splitter position. Stored for each page. */
SplitterPosState = 0x10,
-
- /** Include all supported user editable state information. This is usually the default value. */
- AllStates = SelectionState | ExpandedState | ScrollPosState | PageState | SplitterPosState
+ /** Include description box size.
+ Only applies to wxPropertyGridManager. */
+ DescBoxState = 0x20,
+
+ /**
+ Include all supported user editable state information.
+ This is usually the default value. */
+ AllStates = SelectionState |
+ ExpandedState |
+ ScrollPosState |
+ PageState |
+ SplitterPosState |
+ DescBoxState
};
- /** Restores user-editable state. See also wxPropertyGridInterface::SaveEditableState().
+ /**
+ Restores user-editable state. See also wxPropertyGridInterface::SaveEditableState().
@param src
String generated by SaveEditableState.
Which parts to restore from source string. See @ref propgridinterface_editablestate_flags
"list of editable state flags".
- @return
- False if there was problem reading the string.
+ @return Returns @false if there was problem reading the string.
- @remarks
- If some parts of state (such as scrolled or splitter position) fail to restore correctly,
- please make sure that you call this function after wxPropertyGrid size has been set
- (this may sometimes be tricky when sizers are used).
+ @remarks If some parts of state (such as scrolled or splitter position)
+ fail to restore correctly, please make sure that you call this
+ function after wxPropertyGrid size has been set (this may
+ sometimes be tricky when sizers are used).
*/
bool RestoreEditableState( const wxString& src,
int restoreStates = AllStates );
- /** Used to acquire user-editable state (selected property, expanded properties, scrolled position,
- splitter positions).
+ /**
+ Used to acquire user-editable state (selected property, expanded
+ properties, scrolled position, splitter positions).
@param includedStates
Which parts of state to include. See @ref propgridinterface_editablestate_flags
*/
wxString SaveEditableState( int includedStates = AllStates ) const;
- /** Lets user to set the strings listed in the choice dropdown of a wxBoolProperty.
- Defaults are "True" and "False", so changing them to, say, "Yes" and "No" may
- be useful in some less technical applications.
+ /**
+ Sets strings listed in the choice dropdown of a wxBoolProperty.
+
+ Defaults are "True" and "False", so changing them to, say, "Yes" and
+ "No" may be useful in some less technical applications.
*/
- static void SetBoolChoices( const wxString& trueChoice, const wxString& falseChoice );
+ static void SetBoolChoices( const wxString& trueChoice,
+ const wxString& falseChoice );
- /** Sets or clears flag(s) of all properties in given array.
- @param flags
- Property flags to set or clear.
- @param inverse
- Set to true if you want to clear flag instead of setting them.
+ /**
+ Set proportion of a auto-stretchable column. wxPG_SPLITTER_AUTO_CENTER
+ window style needs to be used to indicate that columns are auto-
+ resizable.
+
+ @returns Returns @false on failure.
+
+ @remarks You should call this for individual pages of
+ wxPropertyGridManager (if used).
+
+ @see GetColumnProportion()
*/
- void SetPropertiesFlag( const wxArrayPGProperty& srcArr, wxPGProperty::FlagType flags,
- bool inverse = false );
+ bool SetColumnProportion( unsigned int column, int proportion );
- /** Sets an attribute for this property.
- @param name
- Text identifier of attribute. See @ref propgrid_property_attributes.
+ /**
+ Sets an attribute for this property.
+
+ @param id
+ @todo docme
+ @param attrName
+ Text identifier of attribute. See @ref propgrid_property_attributes.
@param value
- Value of attribute.
+ Value of attribute.
@param argFlags
- Optional. Use wxPG_RECURSE to set the attribute to child properties recursively.
+ Optional.
+ Use wxPG_RECURSE to set the attribute to child properties recursively.
+
+ @remarks Setting attribute's value to Null variant will simply remove it
+ from property's set of attributes.
*/
- void SetPropertyAttribute( wxPGPropArg id, const wxString& attrName, wxVariant value, long argFlags = 0 )
- {
- DoSetPropertyAttribute(id,attrName,value,argFlags);
- }
+ void SetPropertyAttribute( wxPGPropArg id, const wxString& attrName,
+ wxVariant value, long argFlags = 0 );
- /** Sets attributes from a wxPGAttributeStorage.
+ /**
+ Sets property attribute for all applicapple properties.
+ Be sure to use this method only after all properties have been
+ added to the grid.
*/
- void SetPropertyAttributes( wxPGPropArg id, const wxPGAttributeStorage& attributes )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetAttributes(attributes);
- }
+ void SetPropertyAttributeAll( const wxString& attrName, wxVariant value );
+
+ /**
+ Sets background colour of a property.
+
+ @param id
+ Property name or pointer.
+
+ @param colour
+ New background colour.
+
+ @param flags
+ Default is wxPG_RECURSE which causes colour to be set recursively.
+ Omit this flag to only set colour for the property in question
+ and not any of its children.
+ */
+ void SetPropertyBackgroundColour( wxPGPropArg id,
+ const wxColour& colour,
+ int flags = wxPG_RECURSE );
- /** Sets text, bitmap, and colours for given column's cell.
+ /**
+ Sets text, bitmap, and colours for given column's cell.
@remarks
- - You can set label cell by setting column to 0.
+ - You can set label cell by using column 0.
- You can use wxPG_LABEL as text to use default text for column.
*/
void SetPropertyCell( wxPGPropArg id,
const wxString& text = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
const wxColour& fgCol = wxNullColour,
- const wxColour& bgCol = wxNullColour )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetCell( column, new wxPGCell(text, bitmap, fgCol, bgCol) );
- }
+ const wxColour& bgCol = wxNullColour );
+
+ /**
+ Sets client data (void*) of a property.
- /** Sets client data (void*) of a property.
@remarks
This untyped client data has to be deleted manually.
*/
- void SetPropertyClientData( wxPGPropArg id, void* clientData )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetClientData(clientData);
- }
+ void SetPropertyClientData( wxPGPropArg id, void* clientData );
- /** Sets editor for a property.
+ /**
+ Resets text and background colours of given property.
+ */
+ void SetPropertyColoursToDefault( wxPGPropArg id );
+ /**
+ Sets editor for a property.
+
+ @param id
+ @todo docme
@param editor
- For builtin editors, use wxPGEditor_X, where X is builtin editor's
- name (TextCtrl, Choice, etc. see wxPGEditor documentation for full list).
+ For builtin editors, use wxPGEditor_X, where X is builtin editor's
+ name (TextCtrl, Choice, etc. see wxPGEditor documentation for full
+ list).
For custom editors, use pointer you received from wxPropertyGrid::RegisterEditorClass().
*/
- void SetPropertyEditor( wxPGPropArg id, const wxPGEditor* editor )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- wxCHECK_RET( editor, wxT("unknown/NULL editor") );
- p->SetEditor(editor);
- RefreshProperty(p);
- }
+ void SetPropertyEditor( wxPGPropArg id, const wxPGEditor* editor );
- /** Sets editor control of a property. As editor argument, use
+ /**
+ Sets editor control of a property. As editor argument, use
editor name string, such as "TextCtrl" or "Choice".
*/
- void SetPropertyEditor( wxPGPropArg id, const wxString& editorName )
- {
- SetPropertyEditor(id,GetEditorByName(editorName));
- }
+ void SetPropertyEditor( wxPGPropArg id, const wxString& editorName );
- /** Sets label of a property.
+ /**
+ Sets label of a property.
@remarks
- Properties under same parent may have same labels. However,
*/
void SetPropertyLabel( wxPGPropArg id, const wxString& newproplabel );
- /** Set modified status of a property and all its children.
+ /**
+ Sets name of a property.
+
+ @param id
+ Name or pointer of property which name to change.
+
+ @param newName
+ New name for property.
*/
- void SetPropertyModifiedStatus( wxPGPropArg id, bool modified )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetModifiedStatus(modified);
- }
+ void SetPropertyName( wxPGPropArg id, const wxString& newName );
+
+ /**
+ Sets property (and, recursively, its children) to have read-only value.
+ In other words, user cannot change the value in the editor, but they can
+ still copy it.
+
+ @param id
+ Property name or pointer.
+
+ @param set
+ Use @true to enable read-only, @false to disable it.
- /** Sets property (and, recursively, its children) to have read-only value. In other words,
- user cannot change the value in the editor, but they can still copy it.
- @remarks
- This is mainly for use with textctrl editor. Not all other editors fully
- support it.
@param flags
- By default changes are applied recursively. Set this paramter wxPG_DONT_RECURSE to prevent this.
+ By default changes are applied recursively. Set this parameter
+ wxPG_DONT_RECURSE to prevent this.
+
+ @remarks This is mainly for use with textctrl editor. Only some other
+ editors fully support it.
*/
- void SetPropertyReadOnly( wxPGPropArg id, bool set = true, int flags = wxPG_RECURSE )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- if ( flags & wxPG_RECURSE )
- p->SetFlagRecursively(wxPG_PROP_READONLY, set);
- else
- p->SetFlag(wxPG_PROP_READONLY);
- }
+ void SetPropertyReadOnly( wxPGPropArg id, bool set = true,
+ int flags = wxPG_RECURSE );
- /** Sets property's value to unspecified. If it has children (it may be category),
- then the same thing is done to them.
+ /**
+ Sets property's value to unspecified. If it has children (it may be
+ category), then the same thing is done to them.
*/
void SetPropertyValueUnspecified( wxPGPropArg id );
- /** Sets various property values from a list of wxVariants. If property with
- name is missing from the grid, new property is created under given default
- category (or root if omitted).
+ /**
+ Sets property values from a list of wxVariants.
*/
- void SetPropertyValues( const wxVariantList& list, wxPGPropArg defaultCategory = wxNullProperty )
- {
- wxPGProperty *p;
- if ( defaultCategory.HasName() ) p = defaultCategory.GetPtr(this);
- else p = defaultCategory.GetPtr0();
- m_pState->DoSetPropertyValues(list, p);
- }
+ void SetPropertyValues( const wxVariantList& list,
+ wxPGPropArg defaultCategory = wxNullProperty );
- void SetPropertyValues( const wxVariant& list, wxPGPropArg defaultCategory = wxNullProperty )
- {
- SetPropertyValues(list.GetList(),defaultCategory);
- }
+ /**
+ Sets property values from a list of wxVariants.
+ */
+ void SetPropertyValues( const wxVariant& list,
+ wxPGPropArg defaultCategory = wxNullProperty );
- /** Associates the help string with property.
- @remarks
- By default, text is shown either in the manager's "description"
- text box or in the status bar. If extra window style wxPG_EX_HELP_AS_TOOLTIPS
- is used, then the text will appear as a tooltip.
+ /**
+ Associates the help string with property.
+
+ @remarks By default, text is shown either in the manager's "description"
+ text box or in the status bar. If extra window style
+ wxPG_EX_HELP_AS_TOOLTIPS is used, then the text will appear as
+ a tooltip.
*/
- void SetPropertyHelpString( wxPGPropArg id, const wxString& helpString )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetHelpString(helpString);
- }
+ void SetPropertyHelpString( wxPGPropArg id, const wxString& helpString );
- /** Set wxBitmap in front of the value.
- @remarks
- - Bitmap will be scaled to a size returned by wxPropertyGrid::GetImageSize();
+ /**
+ Set wxBitmap in front of the value.
+
+ @remarks Bitmap will be scaled to a size returned by
+ wxPropertyGrid::GetImageSize();
*/
- void SetPropertyImage( wxPGPropArg id, wxBitmap& bmp )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetValueImage(bmp);
- RefreshProperty(p);
- }
+ void SetPropertyImage( wxPGPropArg id, wxBitmap& bmp );
- /** Sets max length of property's text.
+ /**
+ Sets max length of property's text.
*/
bool SetPropertyMaxLength( wxPGPropArg id, int maxLen );
- /** Sets validator of a property.
- */
- void SetPropertyValidator( wxPGPropArg id, const wxValidator& validator )
- {
- wxPG_PROP_ARG_CALL_PROLOG()
- p->SetValidator(validator);
- }
- /** Sets value (long integer) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, long value )
- {
- wxVariant v(value);
- SetPropVal( id, v );
- }
+ /**
+ Sets text colour of a property.
- /** Sets value (integer) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, int value )
- {
- wxVariant v((long)value);
- SetPropVal( id, v );
- }
- /** Sets value (floating point) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, double value )
- {
- wxVariant v(value);
- SetPropVal( id, v );
- }
- /** Sets value (bool) of a property.
+ @param id
+ Property name or pointer.
+
+ @param colour
+ New background colour.
+
+ @param flags
+ Default is wxPG_RECURSE which causes colour to be set recursively.
+ Omit this flag to only set colour for the property in question
+ and not any of its children.
*/
- void SetPropertyValue( wxPGPropArg id, bool value )
- {
- wxVariant v(value);
- SetPropVal( id, v );
- }
- void SetPropertyValue( wxPGPropArg id, const wxChar* value )
- {
- SetPropertyValueString( id, wxString(value) );
- }
- void SetPropertyValue( wxPGPropArg id, const wxString& value )
- {
- SetPropertyValueString( id, value );
- }
+ void SetPropertyTextColour( wxPGPropArg id,
+ const wxColour& colour,
+ int flags = wxPG_RECURSE );
- /** Sets value (wxArrayString) of a property.
+ /**
+ Sets validator of a property.
*/
- void SetPropertyValue( wxPGPropArg id, const wxArrayString& value )
- {
- wxVariant v(value);
- SetPropVal( id, v );
- }
+ void SetPropertyValidator( wxPGPropArg id, const wxValidator& validator );
- void SetPropertyValue( wxPGPropArg id, const wxDateTime& value )
- {
- wxVariant v(value);
- SetPropVal( id, v );
- }
+ /** Sets value (integer) of a property. */
+ void SetPropertyValue( wxPGPropArg id, long value );
- /** Sets value (wxObject*) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, wxObject* value )
- {
- wxVariant v(value);
- SetPropVal( id, v );
- }
+ /** Sets value (integer) of a property. */
+ void SetPropertyValue( wxPGPropArg id, int value );
- void SetPropertyValue( wxPGPropArg id, wxObject& value )
- {
- wxVariant v(&value);
- SetPropVal( id, v );
- }
+ /** Sets value (floating point) of a property. */
+ void SetPropertyValue( wxPGPropArg id, double value );
- /** Sets value (wxPoint&) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, const wxPoint& value )
- {
- wxVariant v = WXVARIANT(value);
- SetPropVal( id, v );
- }
- /** Sets value (wxSize&) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, const wxSize& value )
- {
- wxVariant v = WXVARIANT(value);
- SetPropVal( id, v );
- }
- /** Sets value (wxLongLong&) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, wxLongLong_t value )
- {
- wxVariant v = WXVARIANT(wxLongLong(value));
- SetPropVal( id, v );
- }
- /** Sets value (wxULongLong&) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, wxULongLong_t value )
- {
- wxVariant v = WXVARIANT(wxULongLong(value));
- SetPropVal( id, v );
- }
- /** Sets value (wxArrayInt&) of a property.
- */
- void SetPropertyValue( wxPGPropArg id, const wxArrayInt& value )
- {
- wxVariant v = WXVARIANT(value);
- SetPropVal( id, v );
- }
+ /** Sets value (bool) of a property. */
+ void SetPropertyValue( wxPGPropArg id, bool value );
- /** Sets value (wxString) of a property.
+ /** Sets value (string) of a property. */
+ void SetPropertyValue( wxPGPropArg id, const wxString& value );
- @remarks
- This method uses wxPGProperty::SetValueFromString, which all properties
- should implement. This means that there should not be a type error,
- and instead the string is converted to property's actual value type.
+ /** Sets value (wxArrayString) of a property. */
+ void SetPropertyValue( wxPGPropArg id, const wxArrayString& value );
+
+ /** Sets value (wxDateTime) of a property. */
+ void SetPropertyValue( wxPGPropArg id, const wxDateTime& value );
+
+ /** Sets value (wxObject*) of a property. */
+ void SetPropertyValue( wxPGPropArg id, wxObject* value );
+
+ /** Sets value (wxObject&) of a property. */
+ void SetPropertyValue( wxPGPropArg id, wxObject& value );
+
+ /** Sets value (native 64-bit int) of a property. */
+ void SetPropertyValue( wxPGPropArg id, wxLongLong_t value );
+
+ /** Sets value (native 64-bit unsigned int) of a property. */
+ void SetPropertyValue( wxPGPropArg id, wxULongLong_t value );
+
+ /** Sets value (wxArrayInt&) of a property. */
+ void SetPropertyValue( wxPGPropArg id, const wxArrayInt& value );
+
+ /**
+ Sets value (wxString) of a property.
+
+ @remarks This method uses wxPGProperty::SetValueFromString(), which all
+ properties should implement. This means that there should not be
+ a type error, and instead the string is converted to property's
+ actual value type.
*/
void SetPropertyValueString( wxPGPropArg id, const wxString& value );
- /** Sets value (wxVariant&) of a property.
-
- @remarks
- Use wxPropertyGrid::ChangePropertyValue() instead if you need to run through
- validation process and send property change event.
+ /**
+ Sets value (wxVariant&) of a property.
+
+ @remarks Use wxPropertyGrid::ChangePropertyValue() instead if you need to
+ run through validation process and send property change event.
*/
- void SetPropertyValue( wxPGPropArg id, wxVariant value )
- {
- SetPropVal( id, value );
- }
+ void SetPropertyValue( wxPGPropArg id, wxVariant value );
- /** Adjusts how wxPropertyGrid behaves when invalid value is entered
+ /**
+ Adjusts how wxPropertyGrid behaves when invalid value is entered
in a property.
+
@param vfbFlags
- See @link vfbflags list of valid flags values@endlink
+ See @ref propgrid_vfbflags for possible values.
*/
void SetValidationFailureBehavior( int vfbFlags );
- // GetPropertyByName With nice assertion error message.
- wxPGProperty* GetPropertyByNameA( const wxString& name ) const;
+ /**
+ Sorts all properties recursively.
+
+ @param flags
+ This can contain any of the following options:
+ wxPG_SORT_TOP_LEVEL_ONLY: Only sort categories and their
+ immediate children. Sorting done by wxPG_AUTO_SORT option
+ uses this.
+
+ @see SortChildren, wxPropertyGrid::SetSortFunction
+ */
+ void Sort( int flags = 0 );
+
+ /**
+ Sorts children of a property.
+
+ @param id
+ Name or pointer to a property.
+
+ @param flags
+ This can contain any of the following options:
+ wxPG_RECURSE: Sorts recursively.
+ @see Sort, wxPropertyGrid::SetSortFunction
+ */
+ void SortChildren( wxPGPropArg id, int flags = 0 );
+
+ /**
+ Returns editor pointer of editor with given name;
+ */
static wxPGEditor* GetEditorByName( const wxString& editorName );
-
- virtual void RefreshProperty( wxPGProperty* p ) = 0;
};