// RTTI and Event implementations
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-IMPLEMENT_CLASS(wxMediaCtrl, wxControl);
+IMPLEMENT_CLASS(wxMediaCtrl, wxControl)
DEFINE_EVENT_TYPE(wxEVT_MEDIA_STATECHANGED)
DEFINE_EVENT_TYPE(wxEVT_MEDIA_PLAY)
DEFINE_EVENT_TYPE(wxEVT_MEDIA_PAUSE)
-IMPLEMENT_CLASS(wxMediaBackend, wxObject);
-IMPLEMENT_DYNAMIC_CLASS(wxMediaEvent, wxEvent);
-DEFINE_EVENT_TYPE(wxEVT_MEDIA_FINISHED);
-DEFINE_EVENT_TYPE(wxEVT_MEDIA_LOADED);
-DEFINE_EVENT_TYPE(wxEVT_MEDIA_STOP);
+IMPLEMENT_CLASS(wxMediaBackend, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxMediaEvent, wxEvent)
+DEFINE_EVENT_TYPE(wxEVT_MEDIA_FINISHED)
+DEFINE_EVENT_TYPE(wxEVT_MEDIA_LOADED)
+DEFINE_EVENT_TYPE(wxEVT_MEDIA_STOP)
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
#include "wx/html/forcelnk.h"
#ifdef __WXMSW__ // MSW has huge backends so we do it seperately
-FORCE_LINK(wxmediabackend_am);
-FORCE_LINK(wxmediabackend_wmp10);
+FORCE_LINK(wxmediabackend_am)
+FORCE_LINK(wxmediabackend_wmp10)
#else
-FORCE_LINK(basewxmediabackends);
+FORCE_LINK(basewxmediabackends)
#endif
//---------------------------------------------------------------------------
// End of compilation guard and of file