... we have it ourselves ...
else
line->GetFoo();
+
+ => done
+
+ 5. attributes support: we need OnGetItemAttr() as well!
*/
// ============================================================================
#ifdef __GNUG__
#pragma implementation "listctrl.h"
#pragma implementation "listctrlbase.h"
-#endif
+#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
void GetItem( wxListItem &info ) const;
- wxListItemAttr *GetAttributes() const { return m_attr; }
+ void SetAttr(wxListItemAttr *attr) { m_attr = attr; }
+ wxListItemAttr *GetAttr() const { return m_attr; }
public:
// the item image or -1
wxString GetText(int index) const;
void SetText( int index, const wxString s );
+ wxListItemAttr *GetAttr() const;
+ void SetAttr(wxListItemAttr *attr);
+
// return true if the highlighting really changed
bool Highlight( bool on );
void ReverseHighlight( size_t line )
{ HighlightLine(line, !IsHighlighted(line)); RefreshLine(line); }
+ // return true if the line is highlighted
+ bool IsHighlighted(size_t line) const;
+
// refresh one or several lines at once
void RefreshLine( size_t line );
void RefreshLines( size_t lineFrom, size_t lineTo );
- // return true if the line is highlighted
- bool IsHighlighted(size_t line) const;
+ // refresh all lines below the given one: the difference with
+ // RefreshLines() is that the index here might not be a valid one (happens
+ // when the last line is deleted)
+ void RefreshAfter( size_t lineFrom );
// the methods which are forwarded to wxListLineData itself in list/icon
// modes but are here because the lines don't store their positions in the
return item->GetImage();
}
+wxListItemAttr *wxListLineData::GetAttr() const
+{
+ wxListItemDataList::Node *node = m_items.GetFirst();
+ wxCHECK_MSG( node, NULL, _T("invalid column index in GetAttr()") );
+
+ wxListItemData *item = node->GetData();
+ return item->GetAttr();
+}
+
+void wxListLineData::SetAttr(wxListItemAttr *attr)
+{
+ wxListItemDataList::Node *node = m_items.GetFirst();
+ wxCHECK_RET( node, _T("invalid column index in SetAttr()") );
+
+ wxListItemData *item = node->GetData();
+ item->SetAttr(attr);
+}
+
void wxListLineData::SetAttributes(wxDC *dc,
const wxListItemAttr *attr,
const wxColour& colText,
// default font
wxFont font = listctrl->GetFont();
- // VZ: currently we set the colours/fonts only once, but like this (i.e.
- // using SetAttributes() inside the loop), it will be trivial to
- // customize the subitems (in report mode) too.
- wxListItemData *item = m_items.GetFirst()->GetData();
- wxListItemAttr *attr = item->GetAttributes();
+ // TODO: later we should support setting different attributes for
+ // different columns - to do it, just add "col" argument to
+ // GetAttr() and move this code into the loop below
+ wxListItemAttr *attr = GetAttr();
SetAttributes(dc, attr, colText, font, highlighted);
bool hasBgCol = attr && attr->HasBackgroundColour();
}
ld->SetImage(listctrl->OnGetItemImage(line));
+ ld->SetAttr(listctrl->OnGetItemAttr(line));
}
wxListLineData *wxListMainWindow::GetDummyLine() const
// we suppose that they are ordered by caller
wxASSERT_MSG( lineFrom <= lineTo, _T("indices in disorder") );
+ wxASSERT_MSG( lineTo < GetItemCount(), _T("invalid line range") );
+
if ( HasFlag(wxLC_REPORT) )
{
size_t visibleFrom, visibleTo;
}
}
+void wxListMainWindow::RefreshAfter( size_t lineFrom )
+{
+ if ( HasFlag(wxLC_REPORT) )
+ {
+ size_t visibleFrom;
+ GetVisibleLinesRange(&visibleFrom, NULL);
+
+ if ( lineFrom < visibleFrom )
+ lineFrom = visibleFrom;
+
+ wxRect rect;
+ rect.x = 0;
+ rect.y = GetLineY(lineFrom);
+
+ wxSize size = GetClientSize();
+ rect.width = size.x;
+ // refresh till the bottom of the window
+ rect.height = size.y - rect.y;
+
+ CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
+ RefreshRect( rect );
+ }
+ else // !report
+ {
+ // TODO: how to do it more efficiently?
+ m_dirty = TRUE;
+ }
+}
+
void wxListMainWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
// Note: a wxPaintDC must be constructed even if no drawing is
return;
}
+ if ( m_dirty )
+ {
+ // delay the repainting until we calculate all the items positions
+ return;
+ }
+
PrepareDC( dc );
int dev_x, dev_y;
size_t visibleFrom, visibleTo;
GetVisibleLinesRange(&visibleFrom, &visibleTo);
+
+ wxRect rectLine;
+ wxCoord xOrig, yOrig;
+ CalcUnscrolledPosition(0, 0, &xOrig, &yOrig);
+
for ( size_t line = visibleFrom; line <= visibleTo; line++ )
{
+ rectLine = GetLineRect(line);
+
+ if ( !IsExposed(rectLine.x - xOrig, rectLine.y - yOrig,
+ rectLine.width, rectLine.height) )
+ {
+ // don't redraw unaffected lines to avoid flicker
+ continue;
+ }
+
GetLine(line)->DrawInReportMode( &dc,
- GetLineRect(line),
+ rectLine,
GetLineHighlightRect(line),
IsHighlighted(line) );
}
int y = event.GetY();
CalcUnscrolledPosition( x, y, &x, &y );
- /* Did we actually hit an item ? */
+ // where did we hit it (if we did)?
long hitResult = 0;
size_t count = GetItemCount(),
if ( HasFlag(wxLC_REPORT) )
{
current = y / GetLineHeight();
- hitResult = HitTestLine(current, x, y);
+ if ( current < count )
+ hitResult = HitTestLine(current, x, y);
}
else // !report
{
// TODO: optimize it too! this is less simple than for report view but
// enumerating all items is still not a way to do it!!
- for ( current = 0; current < count && !hitResult; current++ )
+ for ( current = 0; current < count; current++ )
{
hitResult = HitTestLine(current, x, y);
+ if ( hitResult )
+ break;
}
}
wxCHECK_RET( id >= 0 && (size_t)id < GetItemCount(),
_T("invalid item index in SetItem") );
- if ( IsVirtual() )
+ if ( !IsVirtual() )
+ {
+ wxListLineData *line = GetLine((size_t)id);
+ line->SetItem( item.m_col, item );
+ }
+
+ if ( InReportView() )
{
// just refresh the line to show the new value of the text/image
RefreshLine((size_t)id);
}
- else // !virtual
+ else // !report
{
+ // refresh everything (resulting in horrible flicker - FIXME!)
m_dirty = TRUE;
-
- wxListLineData *line = GetLine((size_t)id);
- if ( HasFlag(wxLC_REPORT) )
- item.m_width = GetColumnWidth( item.m_col );
- line->SetItem( item.m_col, item );
}
}
if ( InReportView() )
{
- if ( m_lineTo == GetItemCount() - 1 )
- {
- m_lineTo--;
- }
+ ResetVisibleLinesRange();
}
- // refresh before removing the line
- RefreshLines(index, GetItemCount() - 1);
-
if ( IsVirtual() )
{
m_countVirt--;
{
m_lines.RemoveAt( index );
}
+
+ m_dirty = TRUE;
+ RefreshAfter(index);
}
void wxListMainWindow::DeleteColumn( int col )
ResetVisibleLinesRange();
}
+ if ( InReportView() )
+ {
+ ResetVisibleLinesRange();
+ }
+
m_lines.Clear();
m_selStore.Clear();
m_lines.Insert( line, id );
+ m_dirty = TRUE;
RefreshLines(id, GetItemCount() - 1);
}
if ( m_lineFrom == (size_t)-1 )
{
- m_lineFrom = GetScrollPos(wxVERTICAL);
-
size_t count = GetItemCount();
+ if ( count )
+ {
+ m_lineFrom = GetScrollPos(wxVERTICAL);
- wxASSERT_MSG( m_lineFrom < count, _T("invalid scroll position?") );
+ // this may happen if SetScrollbars() hadn't been called yet
+ if ( m_lineFrom >= count )
+ m_lineFrom = count - 1;
- // we redraw one extra line but this is needed to make the redrawing
- // logic work when there is a fractional number of lines on screen
- m_lineTo = m_lineFrom + m_linesPerPage;
- if ( m_lineTo >= count )
- m_lineTo = count - 1;
+ // we redraw one extra line but this is needed to make the redrawing
+ // logic work when there is a fractional number of lines on screen
+ m_lineTo = m_lineFrom + m_linesPerPage;
+ if ( m_lineTo >= count )
+ m_lineTo = count - 1;
+ }
+ else // empty control
+ {
+ m_lineFrom = 0;
+ m_lineTo = (size_t)-1;
+ }
}
+ wxASSERT_MSG( IsEmpty() ||
+ (m_lineFrom <= m_lineTo && m_lineTo < GetItemCount()),
+ _T("GetVisibleLinesRange() returns incorrect result") );
+
if ( from )
*from = m_lineFrom;
if ( to )
return -1;
}
+wxListItemAttr *wxListCtrl::OnGetItemAttr(long item) const
+{
+ wxASSERT_MSG( item >= 0 && item < GetItemCount(),
+ _T("invalid item index in OnGetItemAttr()") );
+
+ // no attributes by default
+ return NULL;
+}
+
void wxListCtrl::SetItemCount(long count)
{
wxASSERT_MSG( IsVirtual(), _T("this is for virtual controls only") );
m_mainWin->SetItemCount(count);
}
+void wxListCtrl::RefreshItem(long item)
+{
+ m_mainWin->RefreshLine(item);
+}
+
+void wxListCtrl::RefreshItems(long itemFrom, long itemTo)
+{
+ m_mainWin->RefreshLines(itemFrom, itemTo);
+}
+
#endif // wxUSE_LISTCTRL