// headers
// ----------------------------------------------------------------------------
-#include "wx/window.h"
+#include "wx/nonownedwnd.h"
#include "wx/iconbndl.h"
// the default names for various classes
// wxTopLevelWindow: a top level (as opposed to child) window
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
+class WXDLLEXPORT wxTopLevelWindowBase : public wxNonOwnedWindow
{
public:
// construction
virtual bool Destroy();
virtual bool IsTopLevel() const { return true; }
virtual bool IsVisible() const { return IsShown(); }
- virtual wxSize GetMaxSize() const;
// event handlers
void OnCloseWindow(wxCloseEvent& event);
// do the window-specific processing after processing the update event
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
-protected:
+ // a different API for SetSizeHints
+ virtual void SetMinSize(const wxSize& minSize);
+ virtual void SetMaxSize(const wxSize& maxSize);
+
+ // set size hints for "window manager"
virtual void DoSetSizeHints( int minW, int minH,
int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
int incW = wxDefaultCoord, int incH = wxDefaultCoord );
+protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area
virtual void DoClientToScreen(int *x, int *y) const;