// our private (non virtual) message handlers
// ---------------------------------------------------------------------------
-bool wxFrame::HandlePaint()
-{
- RECT rect;
- if ( ::GetUpdateRect(GetHwnd(), &rect, FALSE) )
- {
-#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
- if ( m_iconized )
- {
- const wxIcon& icon = GetIcon();
- HICON hIcon = icon.Ok() ? GetHiconOf(icon)
- : (HICON)GetDefaultIcon();
-
- // Hold a pointer to the dc so long as the OnPaint() message
- // is being processed
- PAINTSTRUCT ps;
- HDC hdc = ::BeginPaint(GetHwnd(), &ps);
-
- // Erase background before painting or we get white background
- MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
-
- if ( hIcon )
- {
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
-
- // FIXME: why hardcoded?
- static const int icon_width = 32;
- static const int icon_height = 32;
-
- int icon_x = (int)((rect.right - icon_width)/2);
- int icon_y = (int)((rect.bottom - icon_height)/2);
-
- ::DrawIcon(hdc, icon_x, icon_y, hIcon);
- }
-
- ::EndPaint(GetHwnd(), &ps);
-
- return true;
- }
- else
- #endif
- {
- return wxWindow::HandlePaint();
- }
- }
- else
- {
- // nothing to paint - processed
- return true;
- }
-}
-
bool wxFrame::HandleSize(int WXUNUSED(x), int WXUNUSED(y), WXUINT id)
{
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
bool wxFrame::HandleCommand(WXWORD id_, WXWORD cmd, WXHWND control)
{
- // sign extend to int from short before comparing with the other int ids
- int id = (signed short)id_;
-
- if ( control )
- {
- // In case it's e.g. a toolbar.
- wxWindow *win = wxFindWinFromHandle(control);
- if ( win )
- return win->MSWCommand(cmd, id);
- }
-
- // handle here commands from menus and accelerators
- if ( cmd == 0 || cmd == 1 )
+ // we only need to handle the menu and accelerator commands from the items
+ // of our menu bar, base wxWindow class already handles the rest
+ if ( !control && (cmd == 0 /* menu */ || cmd == 1 /* accel */) )
{
#if wxUSE_MENUS_NATIVE
- if ( wxCurrentPopupMenu )
- {
- wxMenu *popupMenu = wxCurrentPopupMenu;
- wxCurrentPopupMenu = NULL;
-
- return popupMenu->MSWCommand(cmd, id);
- }
+ if ( !wxCurrentPopupMenu )
#endif // wxUSE_MENUS_NATIVE
-
-#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
- // handle here commands from Smartphone menu bar
- if ( wxTopLevelWindow::HandleCommand(id, cmd, control ) )
{
- return true;
- }
-#endif // __SMARTPHONE__ && __WXWINCE__
+ wxMenuBar * const mbar = GetMenuBar();
+ if ( mbar )
+ {
+ // sign extend to int from short before comparing with the
+ // other int ids
+ const int id = (signed short)id_;
- if ( ProcessCommand(id) )
- {
- return true;
+ wxMenuItem * const mitem = mbar->FindItem(id);
+ if ( mitem )
+ return ProcessCommand(mitem);
+ }
}
}
- return false;
+ return wxFrameBase::HandleCommand(id_, cmd, control);;
}
#if wxUSE_MENUS
UnpackCommand((WXWPARAM)wParam, (WXLPARAM)lParam,
&id, &hwnd, &cmd);
- processed = HandleCommand(id, cmd, (WXHWND)hwnd);
- }
- break;
+ HandleCommand(id, cmd, (WXHWND)hwnd);
- case WM_PAINT:
- processed = HandlePaint();
+ // don't pass WM_COMMAND to the base class whether we processed
+ // it or not because we did generate an event for it (our
+ // HandleCommand() calls the base class version) and we must
+ // not do it again or the handlers which skip the event would
+ // be called twice
+ processed = true;
+ }
break;
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
const wxIcon& icon = GetIcon();
HICON hIcon = icon.Ok() ? GetHiconOf(icon)
: (HICON)GetDefaultIcon();
- rc = (long)hIcon;
+ rc = (WXLRESULT)hIcon;
processed = rc != 0;
}
break;