// Name: wx/msw/listctrl.h
// Purpose: wxListCtrl class
// Author: Julian Smart
-// Modified by:
+// Modified by: Agron Selimaj
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
#ifndef _WX_LISTCTRL_H_
#define _WX_LISTCTRL_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "listctrl.h"
-#endif
-
-#if wxUSE_LISTCTRL
-
-#include "wx/control.h"
-#include "wx/event.h"
-#include "wx/hash.h"
#include "wx/textctrl.h"
+#include "wx/dynarray.h"
+#include "wx/vector.h"
+class wxMSWListItemData;
-class WXDLLEXPORT wxImageList;
+// define this symbol to indicate the availability of SetColumnsOrder() and
+// related functions
+#define wxHAS_LISTCTRL_COLUMN_ORDER
/*
The wxListCtrl can show lists of items in four different modes:
which item. Each image in an image list can contain a mask, and can be made out
of either a bitmap, two bitmaps or an icon. See ImagList.h for more details.
- Notifications are passed via the wxWindows 2.0 event system, or using virtual
- functions in wxWindows 1.66.
+ Notifications are passed via the wxWidgets 2.0 event system, or using virtual
+ functions in wxWidgets 1.66.
See the sample wxListCtrl app for API usage.
*/
-class WXDLLEXPORT wxListCtrl: public wxControl
+class WXDLLIMPEXP_CORE wxListCtrl: public wxListCtrlBase
{
public:
/*
wxListCtrl() { Init(); }
wxListCtrl(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = _T("wxListCtrl"))
+ const wxString& name = wxListCtrlNameStr)
{
Init();
virtual ~wxListCtrl();
bool Create(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = _T("wxListCtrl"));
+ const wxString& name = wxListCtrlNameStr);
// Attributes
bool GetColumn(int col, wxListItem& item) const;
// Sets information about this column
- bool SetColumn(int col, wxListItem& item) ;
+ bool SetColumn(int col, const wxListItem& item);
// Gets the column width
int GetColumnWidth(int col) const;
// Sets the column width
- bool SetColumnWidth(int col, int width) ;
+ bool SetColumnWidth(int col, int width);
+
+
+ // Gets the column order from its index or index from its order
+ int GetColumnOrder(int col) const;
+ int GetColumnIndexFromOrder(int order) const;
+
+ // Gets the column order for all columns
+ wxArrayInt GetColumnsOrder() const;
+
+ // Sets the column order for all columns
+ bool SetColumnsOrder(const wxArrayInt& orders);
+
// Gets the number of items that can fit vertically in the
// visible area of the list control (list or report view)
wxTextCtrl* GetEditControl() const;
// Gets information about the item
- bool GetItem(wxListItem& info) const ;
+ bool GetItem(wxListItem& info) const;
// Sets information about the item
- bool SetItem(wxListItem& info) ;
+ bool SetItem(wxListItem& info);
// Sets a string field at a particular column
long SetItem(long index, int col, const wxString& label, int imageId = -1);
// Gets the item state
- int GetItemState(long item, long stateMask) const ;
+ int GetItemState(long item, long stateMask) const;
// Sets the item state
- bool SetItemState(long item, long state, long stateMask) ;
+ bool SetItemState(long item, long state, long stateMask);
// Sets the item image
- bool SetItemImage(long item, int image, int selImage) ;
+ bool SetItemImage(long item, int image, int selImage = -1);
+ bool SetItemColumnImage(long item, long column, int image);
// Gets the item text
- wxString GetItemText(long item) const ;
+ wxString GetItemText(long item, int col = 0) const;
// Sets the item text
- void SetItemText(long item, const wxString& str) ;
+ void SetItemText(long item, const wxString& str);
// Gets the item data
- long GetItemData(long item) const ;
+ wxUIntPtr GetItemData(long item) const;
// Sets the item data
- bool SetItemData(long item, long data) ;
+ bool SetItemPtrData(long item, wxUIntPtr data);
+ bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
// Gets the item rectangle
- bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
+ bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const;
+
+ // Gets the subitem rectangle in report mode
+ bool GetSubItemRect(long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const;
// Gets the item position
- bool GetItemPosition(long item, wxPoint& pos) const ;
+ bool GetItemPosition(long item, wxPoint& pos) const;
// Sets the item position
- bool SetItemPosition(long item, const wxPoint& pos) ;
+ bool SetItemPosition(long item, const wxPoint& pos);
// Gets the number of items in the list control
int GetItemCount() const;
void SetItemBackgroundColour( long item, const wxColour &col);
wxColour GetItemBackgroundColour( long item ) const;
+ // Font of an item.
+ void SetItemFont( long item, const wxFont &f);
+ wxFont GetItemFont( long item ) const;
+
// Gets the number of selected items in the list control
int GetSelectedItemCount() const;
// Gets the index of the topmost visible item when in
// list or report view
- long GetTopItem() const ;
+ long GetTopItem() const;
// Add or remove a single window style
- void SetSingleStyle(long style, bool add = TRUE) ;
+ void SetSingleStyle(long style, bool add = true);
// Set the whole window style
- void SetWindowStyleFlag(long style) ;
+ void SetWindowStyleFlag(long style);
// Searches for an item, starting from 'item'.
// item can be -1 to find the first item that matches the
// specified flags.
// Returns the item or -1 if unsuccessful.
- long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
+ long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const;
// Gets one of the three image lists
- wxImageList *GetImageList(int which) const ;
+ wxImageList *GetImageList(int which) const;
// Sets the image list
// N.B. There's a quirk in the Win95 list view implementation.
// haven't specified wxLIST_MASK_IMAGE when inserting.
// So you have to set a NULL small-icon image list to be sure that
// the wxLC_LIST mode works without icons. Of course, you may want icons...
- void SetImageList(wxImageList *imageList, int which) ;
- void AssignImageList(wxImageList *imageList, int which) ;
-
- // returns true if it is a virtual list control
- bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
+ void SetImageList(wxImageList *imageList, int which);
+ void AssignImageList(wxImageList *imageList, int which);
// refresh items selectively (only useful for virtual list controls)
void RefreshItem(long item);
bool DeleteItem(long item);
// Deletes all items
- bool DeleteAllItems() ;
+ bool DeleteAllItems();
// Deletes a column
bool DeleteColumn(int col);
void ClearAll();
// Edit the label
- wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
+ wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = wxCLASSINFO(wxTextCtrl));
// End label editing, optionally cancelling the edit
bool EndEditLabel(bool cancel);
// Ensures this item is visible
- bool EnsureVisible(long item) ;
+ bool EnsureVisible(long item);
// Find an item whose label matches this string, starting from the item after 'start'
// or the beginning if 'start' is -1.
- long FindItem(long start, const wxString& str, bool partial = FALSE);
+ long FindItem(long start, const wxString& str, bool partial = false);
// Find an item whose data matches this data, starting from the item after 'start'
// or the beginning if 'start' is -1.
- long FindItem(long start, long data);
+ long FindItem(long start, wxUIntPtr data);
// Find an item nearest this position in the specified direction, starting from
// the item after 'start' or the beginning if 'start' is -1.
// Determines which item (if any) is at the specified point,
// giving details in 'flags' (see wxLIST_HITTEST_... flags above)
- long HitTest(const wxPoint& point, int& flags);
+ // Request the subitem number as well at the given coordinate.
+ long HitTest(const wxPoint& point, int& flags, long* ptrSubItem = NULL) const;
// Inserts an item, returning the index of the new item if successful,
// -1 otherwise.
- long InsertItem(wxListItem& info);
+ long InsertItem(const wxListItem& info);
// Insert a string item
long InsertItem(long index, const wxString& label);
// Insert an image/string item
long InsertItem(long index, const wxString& label, int imageIndex);
- // For list view mode (only), inserts a column.
- long InsertColumn(long col, wxListItem& info);
-
- long InsertColumn(long col,
- const wxString& heading,
- int format = wxLIST_FORMAT_LEFT,
- int width = -1);
-
// set the number of items in a virtual list control
void SetItemCount(long count);
// or zero if the two items are equivalent.
// data is arbitrary data to be passed to the sort function.
- bool SortItems(wxListCtrlCompare fn, long data);
+ bool SortItems(wxListCtrlCompare fn, wxIntPtr data);
// IMPLEMENTATION
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+ virtual bool MSWShouldPreProcessMessage(WXMSG* msg);
// bring the control in sync with current m_windowStyle value
void UpdateStyle();
- // Gets the WIN32 style and extra style
- WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const ;
-
// Event handlers
////////////////////////////////////////////////////////////////////////////
// Necessary for drawing hrules and vrules, if specified
void OnPaint(wxPaintEvent& event);
+
virtual bool ShouldInheritColours() const { return false; }
+ virtual wxVisualAttributes GetDefaultAttributes() const
+ {
+ return GetClassDefaultAttributes(GetWindowVariant());
+ }
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
+
+#if WXWIN_COMPATIBILITY_2_6
// obsolete stuff, for compatibility only -- don't use
wxDEPRECATED( int GetItemSpacing(bool isSmall) const);
+#endif // WXWIN_COMPATIBILITY_2_6
+
+ // convert our styles to Windows
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
+ // special Windows message handling
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg,
+ WXWPARAM wParam,
+ WXLPARAM lParam);
protected:
// common part of all ctors
void Init();
+ // Implement constrained best size calculation.
+ virtual int DoGetBestClientHeight(int width) const
+ { return MSWGetBestViewRect(width, -1).y; }
+ virtual int DoGetBestClientWidth(int height) const
+ { return MSWGetBestViewRect(-1, height).x; }
+
+ wxSize MSWGetBestViewRect(int x, int y) const;
+
+ // Implement base class pure virtual methods.
+ long DoInsertColumn(long col, const wxListItem& info);
+
// free memory taken by all internal data
void FreeAllInternalData();
+ // get the internal data object for this item (may return NULL)
+ wxMSWListItemData *MSWGetItemData(long item) const;
+
+ // get the item attribute, either by quering it for virtual control, or by
+ // returning the one previously set using setter methods for a normal one
+ wxListItemAttr *DoGetItemColumnAttr(long item, long column) const;
+
+
wxTextCtrl* m_textCtrl; // The control used for editing a label
wxImageList * m_imageListNormal; // The image list for normal icons
wxImageList * m_imageListSmall; // The image list for small icons
m_ownsImageListSmall,
m_ownsImageListState;
- long m_baseStyle; // Basic Windows style flags, for recreation purposes
int m_colCount; // Windows doesn't have GetColumnCount so must
// keep track of inserted/deleted columns
long m_count; // Keep track of item count to save calls to
// ListView_GetItemCount
- bool m_ignoreChangeMessages;
- // TRUE if we have any internal data (user data & attributes)
- bool m_AnyInternalData;
+ // all wxMSWListItemData objects we use
+ wxVector<wxMSWListItemData *> m_internalData;
- // TRUE if we have any items with custom attributes
+ // true if we have any items with custom attributes
bool m_hasAnyAttr;
// these functions are only used for virtual list view controls, i.e. the
// return the text for the given column of the given item
virtual wxString OnGetItemText(long item, long column) const;
- // return the icon for the given item
+ // return the icon for the given item. In report view, OnGetItemImage will
+ // only be called for the first column. See OnGetItemColumnImage for
+ // details.
virtual int OnGetItemImage(long item) const;
+ // return the icon for the given item and column.
+ virtual int OnGetItemColumnImage(long item, long column) const;
+
// return the attribute for the item (may return NULL if none)
virtual wxListItemAttr *OnGetItemAttr(long item) const;
-private:
- bool DoCreateControl(int x, int y, int w, int h);
+ // return the attribute for the given item and column (may return NULL if none)
+ virtual wxListItemAttr *OnGetItemColumnAttr(long item, long WXUNUSED(column)) const
+ {
+ return OnGetItemAttr(item);
+ }
+private:
// process NM_CUSTOMDRAW notification message
WXLPARAM OnCustomDraw(WXLPARAM lParam);
+ // set the extended styles for the control (used by Create() and
+ // UpdateStyle()), only should be called if InReportView()
+ void MSWSetExListStyles();
+
+ // initialize the (already created) m_textCtrl with the associated HWND
+ void InitEditControl(WXHWND hWnd);
+
+ // destroy m_textCtrl if it's currently valid and reset it to NULL
+ void DeleteEditControl();
+
+ // Intercept Escape and Enter keys to avoid them being stolen from our
+ // in-place editor control.
+ void OnCharHook(wxKeyEvent& event);
+
+
DECLARE_DYNAMIC_CLASS(wxListCtrl)
DECLARE_EVENT_TABLE()
- DECLARE_NO_COPY_CLASS(wxListCtrl)
+ wxDECLARE_NO_COPY_CLASS(wxListCtrl);
};
-#endif // wxUSE_LISTCTRL
-
#endif // _WX_LISTCTRL_H_
-