// wxMenuBar
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxMenuBar,wxWindow)
-
void wxMenuBar::Init(size_t n, wxMenu *menus[], const wxString titles[], long style)
{
// the parent window is known after wxFrame::SetMenu()
// If it is attached then let the frame send the event.
// Don't call frame->ProcessCommand(id) because it toggles
// checkable items and we've already done that above.
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ wxCommandEvent commandEvent(wxEVT_MENU, id);
commandEvent.SetEventObject(frame);
if (item->IsCheckable())
commandEvent.SetInt(item->IsChecked());
// wxMenuItem
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxMenuItem, wxObject)
-
wxMenuItem *wxMenuItemBase::New(wxMenu *parentMenu,
int id,
const wxString& name,
// wxMenu
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxMenu,wxEvtHandler)
-
void wxMenu::Init()
{
m_accel = gtk_accel_group_new();
// TODO
menuItem = gtk_menu_item_new();
}
- else if (mitem->GetBitmap().Ok())
+ else if (mitem->GetBitmap().IsOk())
{
text = mitem->wxMenuItemBase::GetItemLabel();
const wxBitmap *bitmap = &mitem->GetBitmap();