next if $wxMSW{$file} =~ /\b16\b/;
my $tag;
- if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" }
- else { $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXMSWSRCS" }
+ if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" }
+ else { $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" }
$project{$tag} .= $file . " "
}
next if $wxHTML{$file} =~ /\b16\b/;
$project{"WXHTMLSRCS"} .= $file . " "
}
+
+ if ( Config("wxnodir") ) {
+ $WXDIR = ".";
+ }
+ else {
+ if ( $ENV{'wx'} ) { $WXDIR = "\$(wx)"; }
+ else { $WXDIR = "\$(WXWIN)"; }
+ }
#$}
# Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /W3 /Zi /O2 /I "$(wx)\include" /I "$(wx)\src\zlib" /D "NDEBUG" /D WIN95=1 /D "__WIN95__" /D "WIN32" /D "_WIN32" /D WINVER=0x400 /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN32__" /Yu"wx/wxprec.h" /FD /c
+# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
+# ADD CPP /nologo /MD /W4 /Zi /O2 /I #$ $text = "\"$WXDIR\\include\" /I \"$WXDIR\\src\\regex\" /I \"$WXDIR\\src\\zlib\" /I \"$WXDIR\\src\\jpeg\" /I \"$WXDIR\\src\\png\" /I \"$WXDIR\\src\\tiff\" /D \"NDEBUG\" /D wxUSE_GUI=1 /D WIN95=1 /D \"__WIN95__\" /D \"WIN32\" /D \"_WIN32\" /D WINVER=0x400 /D \"__WINDOWS__\" /D \"__WXMSW__\" /D \"__WIN32__\" /D \"_MT\" /Yu\"wx/wxprec.h\" /FD /c"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /I "$(wx)\src\zlib" /D "_DEBUG" /D DEBUG=1 /D WXDEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "WIN32" /D "_WIN32" /D WINVER=0x400 /D "__WINDOWS__" /D "__WIN32__" /D "__WXMSW__" /Fr /Yu"wx/wxprec.h" /FD /c
+# ADD BASE CPP /nologo /MDd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" -D "_MT" /YX /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I #$ $text = "\"$WXDIR\\include\" /I \"$WXDIR\\src\\regex\" /I \"$WXDIR\\src\\zlib\" /I \"$WXDIR\\src\\jpeg\" /I \"$WXDIR\\src\\png\" /I \"$WXDIR\\src\\tiff\" /D \"_DEBUG\" /D DEBUG=1 /D WXDEBUG=1 /D \"__WXDEBUG__\" /D wxUSE_GUI=1 /D \"__WIN95__\" /D \"WIN32\" /D \"_WIN32\" /D WINVER=0x400 /D \"__WINDOWS__\" /D \"__WIN32__\" /D \"__WXMSW__\" /Fr /D \"_MT\" /Yu\"wx/wxprec.h\" /FD /c"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
#$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\src\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\generic\\", "\n# End Source File\n");
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
+#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
#$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\src\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\html\\", "\n# End Source File\n");
# Begin Source File
!IF "$(CFG)" == "wxWindows - Win32 Release"
+# ADD CPP /W1 /D "USE_DEFINE"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
-# ADD CPP /W1
+# ADD CPP /W1 /D "USE_DEFINE"
# SUBTRACT CPP /YX /Yc /Yu
!ENDIF