long style,
const wxString& name)
{
+ // Get default border
+ wxBorder border = GetBorder(style);
+ style &= ~wxBORDER_MASK;
+ style |= border;
+
long actualStyle = style;
// we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW
}
}
else
- if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
+ if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ) || HasFlag( wxBORDER_THEME ))
{
if (newSize.y > m_oldSize.y)
{