#ifndef _WX_DIALOG_H_BASE_
#define _WX_DIALOG_H_BASE_
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+ #pragma interface "dialogbase.h"
+#endif
+
#include "wx/defs.h"
-#include "wx/panel.h"
+#include "wx/containr.h"
+#include "wx/toplevel.h"
-class WXDLLEXPORT wxDialogBase : public wxPanel
+#define wxDIALOG_NO_PARENT 0x0001 // Don't make owned by apps top window
+
+#ifdef __WXWINCE__
+# ifdef __SMARTPHONE__
+# define wxDEFAULT_DIALOG_STYLE (wxMAXIMIZE | wxCAPTION)
+# else
+# define wxDEFAULT_DIALOG_STYLE (0)
+# endif
+#else // !__WXWINCE__
+# define wxDEFAULT_DIALOG_STYLE (wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX)
+#endif
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
+
+class WXDLLEXPORT wxDialogBase : public wxTopLevelWindow
{
public:
+ wxDialogBase() { Init(); }
+ virtual ~wxDialogBase() { }
+
+ void Init();
+
// the modal dialogs have a return code - usually the id of the last
// pressed button
void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
int GetReturnCode() const { return m_returnCode; }
-protected:
+#if wxUSE_STATTEXT // && wxUSE_TEXTCTRL
// splits text up at newlines and places the
// lines into a vertical wxBoxSizer
wxSizer *CreateTextSizer( const wxString &message );
-
+#endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL
+
+#if wxUSE_BUTTON
// places buttons into a horizontal wxBoxSizer
wxSizer *CreateButtonSizer( long flags );
+#endif // wxUSE_BUTTON
+protected:
// the return code from modal dialog
int m_returnCode;
+
+ DECLARE_NO_COPY_CLASS(wxDialogBase)
+ DECLARE_EVENT_TABLE()
+ WX_DECLARE_CONTROL_CONTAINER();
};
-#if defined(__WXMSW__)
- #include "wx/msw/dialog.h"
-#elif defined(__WXMOTIF__)
- #include "wx/motif/dialog.h"
-#elif defined(__WXGTK__)
- #include "wx/gtk/dialog.h"
-#elif defined(__WXQT__)
- #include "wx/qt/dialog.h"
-#elif defined(__WXMAC__)
- #include "wx/mac/dialog.h"
-#elif defined(__WXPM__)
- #include "wx/os2/dialog.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/dialog.h"
+
+#if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__)
+ #include "wx/univ/dialog.h"
+#else
+ #if defined(__WXMSW__)
+ #include "wx/msw/dialog.h"
+ #elif defined(__WXMOTIF__)
+ #include "wx/motif/dialog.h"
+ #elif defined(__WXGTK__)
+ #include "wx/gtk/dialog.h"
+ #elif defined(__WXMAC__)
+ #include "wx/mac/dialog.h"
+ #elif defined(__WXCOCOA__)
+ #include "wx/cocoa/dialog.h"
+ #elif defined(__WXPM__)
+ #include "wx/os2/dialog.h"
+ #endif
#endif
#endif