const wxEventType wxEVT_COMMAND_TREE_SEL_CHANGED = wxEVT_FIRST + 611;
const wxEventType wxEVT_COMMAND_TREE_SEL_CHANGING = wxEVT_FIRST + 612;
const wxEventType wxEVT_COMMAND_TREE_KEY_DOWN = wxEVT_FIRST + 613;
+const wxEventType wxEVT_COMMAND_TREE_ITEM_ACTIVATED = wxEVT_FIRST + 614;
/* List control event types */
const wxEventType wxEVT_COMMAND_LIST_BEGIN_DRAG = wxEVT_FIRST + 700;
const wxEventType wxEVT_COMMAND_LIST_COL_CLICK = wxEVT_FIRST + 712;
const wxEventType wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK = wxEVT_FIRST + 713;
const wxEventType wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK = wxEVT_FIRST + 714;
+const wxEventType wxEVT_COMMAND_LIST_ITEM_ACTIVATED = wxEVT_FIRST + 715;
/* Tab and notebook control event types */
const wxEventType wxEVT_COMMAND_TAB_SEL_CHANGED = wxEVT_FIRST + 800;
virtual bool ProcessEvent(wxEvent& event);
virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
-
- void Connect( int id, int lastId,
- int eventType,
+
+ // Dynamic association of a member function handler with the event handler, id and event type
+ void Connect( int id, int lastId, wxEventType eventType,
wxObjectEventFunction func,
wxObject *userData = (wxObject *) NULL );
+
+ // Convenience function: take just one id
+ inline void Connect( int id, wxEventType eventType,
+ wxObjectEventFunction func,
+ wxObject *userData = (wxObject *) NULL ) { Connect(id, -1, eventType, func, userData); }
bool SearchDynamicEventTable( wxEvent& event );