+@section page_wxusedef_important Most important wxUSE symbols
+
+This table summarizes some of the global build features affecting the entire
+library:
+
+@beginDefList
+@itemdef{wxUSE_STL, Container classes and wxString are implemented using
+ standard classes and provide the same standard API.}
+@itemdef{wxUSE_STD_STRING, wxString is implemented using std::[w]string and can
+ be constructed from it (but provides wxWidgets-compatible API, in
+ particular is implicitly convertible to @c char* and not std::[w]string).}
+@itemdef{wxUSE_STD_IOSTREAM, Standard C++ classes are used instead of or in
+ addition to wx stream classes.}
+@itemdef{wxUSE_UNICODE, Compiled with Unicode support (default in wxWidgets
+ 3.0, non-Unicode build will be deprecated in the future).}
+@itemdef{wxUSE_UNICODE_WCHAR, wxString uses wchar_t buffer for internal storage
+ (default under MSW).}
+@itemdef{wxUSE_UNICODE_UTF8, wxString uses UTF-8 for internal storage (default
+ under Unix and Mac systems).}
+@itemdef{wxUSE_UTF8_LOCALE_ONLY, Library supports running only under UTF-8 (and
+ C) locale. This eliminates the code necessary for conversions from the
+ other locales and reduces the library size; useful for embedded systems.}
+@itemdef{wxUSE_GUI, Use the GUI classes; if set to 0 only non-GUI classes are
+ available.}
+@endDefList