LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ANY);
}
- ~wxIcon();
+ virtual ~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType type,
int desiredWidth, int desiredHeight = -1);
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
- bool operator == (const wxIcon& icon) const
- { return m_refData == icon.m_refData; }
- bool operator != (const wxIcon& icon) const
- { return !(*this == icon); }
-
DECLARE_DYNAMIC_CLASS(wxIcon)
};