- TestGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxString& name = _T("TestGLCanvas"), int *gl_attrib = NULL);
+ TestGLCanvas(wxWindow *parent,
+ wxWindowID id = wxID_ANY,
+ int *gl_attrib = NULL);