// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma implementation "drawing.cpp"
- #pragma interface "drawing.cpp"
+ #pragma implementation
+ #pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
// mark the origin
dc.DrawCircle(0, 0, 10);
+#if !wxMAC_USE_CORE_GRAPHICS
+ // GetPixel and FloodFill not supported by Mac OS X CoreGraphics
+ // (FloodFill uses Blit from a non-wxMemoryDC)
//flood fill using brush, starting at 1,1 and replacing whatever colour we find there
dc.SetBrush(wxBrush(wxColour(128,128,0), wxSOLID));
+
wxColour tmpColour ;
dc.GetPixel(1,1, &tmpColour);
dc.FloodFill(1,1, tmpColour, wxFLOOD_SURFACE);
+#endif
dc.DrawCheckMark(5, 80, 15, 15);
dc.DrawCheckMark(25, 80, 30, 30);