// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "joytest.h"
+// the application icon (under Windows and OS/2 it is in resources and even
+// though we could still include the XPM here it would be unused)
+#ifndef wxHAS_IMAGES_IN_RESOURCES
+ #include "../sample.xpm"
+#endif
+
MyFrame *frame = NULL;
IMPLEMENT_APP(MyApp)
int winNumber = 1;
+int nButtons = 0;
// Initialise this in OnInit, not statically
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
wxJoystick stick(wxJOYSTICK1);
if (!stick.IsOk())
{
- wxMessageBox(_T("No joystick detected!"));
+ wxMessageBox(wxT("No joystick detected!"));
return false;
}
#if wxUSE_SOUND
- m_fire.Create(_T("gun.wav"));
+ m_fire.Create(wxT("buttonpress.wav"));
#endif // wxUSE_SOUND
m_minX = stick.GetXMin();
// Create the main frame window
- frame = new MyFrame(NULL, _T("Joystick Demo"), wxDefaultPosition,
+ frame = new MyFrame(NULL, wxT("Joystick Demo"), wxDefaultPosition,
wxSize(500, 400), wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL);
- // Give it an icon (this is ignored in MDI mode: uses resources)
-#ifdef __WXMSW__
- frame->SetIcon(wxIcon(_T("joyicon")));
-#endif
-#ifdef __X__
- frame->SetIcon(wxIcon(_T("joyicon.xbm")));
-#endif
+ frame->SetIcon(wxICON(sample));
// Make a menubar
wxMenu *file_menu = new wxMenu;
- file_menu->Append(JOYTEST_QUIT, _T("&Exit"));
+ file_menu->Append(JOYTEST_QUIT, wxT("&Exit"));
wxMenuBar *menu_bar = new wxMenuBar;
- menu_bar->Append(file_menu, _T("&File"));
+ menu_bar->Append(file_menu, wxT("&File"));
// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
#if wxUSE_STATUSBAR
frame->CreateStatusBar();
+ frame->SetStatusText(wxString::Format(wxT("Device [%s] (PID:[%i] MID:[%i]) Ready... # of joysticks:[%i]"), stick.GetProductName().c_str(), stick.GetProductId(), stick.GetManufacturerId(), wxJoystick::GetNumberJoysticks()));
#endif // wxUSE_STATUSBAR
frame->CenterOnScreen();
frame->Show(true);
- SetTopWindow(frame);
-
return true;
}
wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
{
m_stick = new wxJoystick(wxJOYSTICK1);
+ nButtons = m_stick->GetNumberButtons();
m_stick->SetCapture(this, 10);
}
void MyCanvas::OnJoystickEvent(wxJoystickEvent& event)
{
- wxClientDC dc(this);
-
- wxPoint pt(event.GetPosition());
-
- // if negative positions are possible then shift everything up
- int xmin = wxGetApp().m_minX;
- int xmax = wxGetApp().m_maxX;
- int ymin = wxGetApp().m_minY;
- int ymax = wxGetApp().m_maxY;
- if (xmin < 0) {
- xmax += abs(xmin);
- pt.x += abs(xmin);
- }
- if (ymin < 0) {
- ymax += abs(ymin);
- pt.y += abs(ymin);
- }
-
- // Scale to canvas size
- int cw, ch;
- GetSize(&cw, &ch);
-
- pt.x = (long) (((double)pt.x/(double)xmax) * cw);
- pt.y = (long) (((double)pt.y/(double)ymax) * ch);
-
- if (xpos > -1 && ypos > -1 && event.IsMove() && event.ButtonIsDown())
+ // We don't have valid (x, y) coordinates for z-move events.
+ if ( !event.IsZMove() )
{
- dc.SetPen(*wxBLACK_PEN);
- dc.DrawLine(xpos, ypos, pt.x, pt.y);
+ wxClientDC dc(this);
+
+ wxPoint pt(event.GetPosition());
+
+ // if negative positions are possible then shift everything up
+ int xmin = wxGetApp().m_minX;
+ int xmax = wxGetApp().m_maxX;
+ int ymin = wxGetApp().m_minY;
+ int ymax = wxGetApp().m_maxY;
+ if (xmin < 0) {
+ xmax += abs(xmin);
+ pt.x += abs(xmin);
+ }
+ if (ymin < 0) {
+ ymax += abs(ymin);
+ pt.y += abs(ymin);
+ }
+
+ // Scale to canvas size
+ int cw, ch;
+ GetSize(&cw, &ch);
+
+ pt.x = (long) (((double)pt.x/(double)xmax) * cw);
+ pt.y = (long) (((double)pt.y/(double)ymax) * ch);
+
+ if (xpos > -1 && ypos > -1 && event.IsMove() && event.ButtonIsDown())
+ {
+ dc.SetPen(*wxBLACK_PEN);
+ dc.DrawLine(xpos, ypos, pt.x, pt.y);
+ }
+
+ xpos = pt.x;
+ ypos = pt.y;
}
- xpos = pt.x;
- ypos = pt.y;
-
#if wxUSE_STATUSBAR
wxString buf;
if (event.ButtonDown())
- buf.Printf(_T("Joystick (%d, %d) Fire!"), pt.x, pt.y);
+ buf.Printf(wxT("Joystick (%d, %d) #%i Fire!"), xpos, ypos, event.GetButtonChange());
else
- buf.Printf(_T("Joystick (%d, %d)"), pt.x, pt.y);
+ buf.Printf(wxT("Joystick (%d, %d) "), xpos, ypos);
+
+/*
+ for(int i = 0; i < nButtons; ++i)
+ {
+ buf += wxString(wxT("[")) +
+ ((event.GetButtonState() & (1 << i)) ? wxT("Y") : wxT("N")) + wxString(wxT("]"));
+ }
+*/
frame->SetStatusText(buf);
#endif // wxUSE_STATUSBAR