m_Amount=0;
m_MaxWidth=0;
m_MaxHeight=0;
+ m_lastWidth=0;
+ m_lastHeight=0;
#ifdef __WXGTK__
m_CanSetShape = false; // have to wait for window create event on GTK
#else
m_CanSetShape = true;
#endif
+ m_Region = wxRegion(0, 0, 0, 0);
SetTransparent(0);
}
int w=100; // some defaults
int h=100;
GetClientSize(&w, &h);
- if ((alpha != m_Amount) || (m_MaxWidth<w) | (m_MaxHeight<h))
+
+ m_MaxWidth = w;
+ m_MaxHeight = h;
+ m_Amount = alpha;
+ m_Region.Clear();
+// m_Region.Union(0, 0, 1, m_MaxWidth);
+ if (m_Amount)
{
- // Make the region at least double the height and width so we don't have
- // to rebuild if the size changes.
- m_MaxWidth=w*2;
- m_MaxHeight=h*2;
- m_Amount = alpha;
- m_Region.Clear();
-// m_Region.Union(0, 0, 1, m_MaxWidth);
- if (m_Amount)
+ for (int y=0; y<m_MaxHeight; y++)
{
- for (int y=0; y<m_MaxHeight; y++)
- {
- // Reverse the order of the bottom 4 bits
- int j=((y&8)?1:0)|((y&4)?2:0)|((y&2)?4:0)|((y&1)?8:0);
- if ((j*16+8)<m_Amount)
- m_Region.Union(0, y, m_MaxWidth, 1);
- }
+ // Reverse the order of the bottom 4 bits
+ int j=((y&8)?1:0)|((y&4)?2:0)|((y&2)?4:0)|((y&1)?8:0);
+ if ((j*16+8)<m_Amount)
+ m_Region.Union(0, y, m_MaxWidth, 1);
}
- SetShape(m_Region);
- Refresh();
}
+ SetShape(m_Region);
+ Refresh();
}
return true;
}
{
wxPaintDC dc(this);
+ if (m_Region.IsEmpty())
+ return;
+
+#ifdef __WXMAC__
+ dc.SetBrush(wxColour(128, 192, 255));
+#else
dc.SetBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_ACTIVECAPTION));
+#endif
dc.SetPen(*wxTRANSPARENT_PEN);
wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
void OnWindowCreate(wxWindowCreateEvent& WXUNUSED(event)) {m_CanSetShape=true; SetTransparent(0);}
#endif
+ void OnSize(wxSizeEvent& event)
+ {
+ // We sometimes get surplus size events
+ if ((event.GetSize().GetWidth() == m_lastWidth) &&
+ (event.GetSize().GetHeight() == m_lastHeight))
+ {
+ event.Skip();
+ return;
+ }
+ m_lastWidth = event.GetSize().GetWidth();
+ m_lastHeight = event.GetSize().GetHeight();
+
+ SetTransparent(m_Amount);
+ m_Region.Intersect(0, 0, event.GetSize().GetWidth(),
+ event.GetSize().GetHeight());
+ SetShape(m_Region);
+ Refresh();
+ event.Skip();
+ }
+
private:
- int m_Amount;
+ wxByte m_Amount;
int m_MaxWidth;
int m_MaxHeight;
bool m_CanSetShape;
+ int m_lastWidth,m_lastHeight;
wxRegion m_Region;
BEGIN_EVENT_TABLE(wxPseudoTransparentFrame, wxFrame)
EVT_PAINT(wxPseudoTransparentFrame::OnPaint)
+ EVT_SIZE(wxPseudoTransparentFrame::OnSize)
#ifdef __WXGTK__
EVT_WINDOW_CREATE(wxPseudoTransparentFrame::OnWindowCreate)
#endif
m_art = new wxDefaultDockArt;
m_hint_wnd = NULL;
m_flags = flags;
+ m_skipping = false;
if (managed_wnd)
{
val_name.Trim(false);
value.Trim(true);
value.Trim(false);
-
+
if (val_name.empty())
break;
-
+
if (val_name == wxT("name"))
pane.name = value;
else if (val_name == wxT("caption"))
if (pt.x < layer_insert_offset &&
pt.x > layer_insert_offset-auiLayerInsertPixels)
{
- int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT),
- GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)),
- GetMaxLayer(docks, wxAUI_DOCK_TOP)) + 1;
drop.Dock().Left().
- Layer(new_layer).
Row(0).
Position(pt.y - GetDockPixelOffset(drop) - offset.y);
return ProcessDockResult(target, drop);
else if (pt.y < layer_insert_offset &&
pt.y > layer_insert_offset-auiLayerInsertPixels)
{
- int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP),
- GetMaxLayer(docks, wxAUI_DOCK_LEFT)),
- GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1;
drop.Dock().Top().
- Layer(new_layer).
Row(0).
Position(pt.x - GetDockPixelOffset(drop) - offset.x);
return ProcessDockResult(target, drop);
else if (pt.x >= cli_size.x - layer_insert_offset &&
pt.x < cli_size.x - layer_insert_offset + auiLayerInsertPixels)
{
- int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_RIGHT),
- GetMaxLayer(docks, wxAUI_DOCK_TOP)),
- GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)) + 1;
drop.Dock().Right().
- Layer(new_layer).
Row(0).
Position(pt.y - GetDockPixelOffset(drop) - offset.y);
return ProcessDockResult(target, drop);
else if (pt.y >= cli_size.y - layer_insert_offset &&
pt.y < cli_size.y - layer_insert_offset + auiLayerInsertPixels)
{
- int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_BOTTOM),
- GetMaxLayer(docks, wxAUI_DOCK_LEFT)),
- GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1;
+ int new_layer = wxMax( wxMax( GetMaxLayer(docks, wxAUI_DOCK_BOTTOM),
+ GetMaxLayer(docks, wxAUI_DOCK_LEFT)),
+ GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1;
+
drop.Dock().Bottom().
Layer(new_layer).
Row(0).
return ProcessDockResult(target, drop);
}
-
wxDockUIPart* part = HitTest(pt.x, pt.y);
{
if (!part || !part->dock)
return false;
-
-
+
// calculate the offset from where the dock begins
// to the point where the user dropped the pane
int dock_drop_offset = 0;
// should float if being dragged over center pane windows
if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER)
{
- if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) &&
+ if (m_last_rect.IsEmpty() || m_last_rect.Inside(pt.x, pt.y ))
+ {
+ m_skipping = true;
+ }
+ else
+ {
+ if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) &&
(drop.IsFloatable() ||
(part->dock->dock_direction != wxAUI_DOCK_CENTER &&
part->dock->dock_direction != wxAUI_DOCK_NONE)))
- {
- drop.Float();
+ {
+ drop.Float();
+ }
+
+ m_skipping = false;
+
+ return ProcessDockResult(target, drop);
}
+
+ drop.Position(pt.x - GetDockPixelOffset(drop) - offset.x);
return ProcessDockResult(target, drop);
}
+ else
+ {
+ m_skipping = false;
+ }
+
+ if (!m_skipping)
+ {
+ m_last_rect = part->dock->rect;
+ m_last_rect.Inflate( 15, 15 );
+ }
drop.Dock().
Direction(part->dock->dock_direction).
Position(dock_drop_offset);
if ((
- ((pt.y < part->dock->rect.y + 2) && part->dock->IsHorizontal()) ||
- ((pt.x < part->dock->rect.x + 2) && part->dock->IsVertical())
+ ((pt.y < part->dock->rect.y + 1) && part->dock->IsHorizontal()) ||
+ ((pt.x < part->dock->rect.x + 1) && part->dock->IsVertical())
) && part->dock->panes.GetCount() > 1)
{
- int row = drop.dock_row;
- DoInsertDockRow(panes, part->dock->dock_direction,
- part->dock->dock_layer,
- part->dock->dock_row);
- drop.dock_row = row;
+ if ((part->dock->dock_direction == wxAUI_DOCK_TOP) ||
+ (part->dock->dock_direction == wxAUI_DOCK_LEFT))
+ {
+ int row = drop.dock_row;
+ DoInsertDockRow(panes, part->dock->dock_direction,
+ part->dock->dock_layer,
+ part->dock->dock_row);
+ drop.dock_row = row;
+ }
+ else
+ {
+ DoInsertDockRow(panes, part->dock->dock_direction,
+ part->dock->dock_layer,
+ part->dock->dock_row+1);
+ drop.dock_row = part->dock->dock_row+1;
+ }
}
if ((
((pt.x > part->dock->rect.x + part->dock->rect.width - 2 ) && part->dock->IsVertical())
) && part->dock->panes.GetCount() > 1)
{
- DoInsertDockRow(panes, part->dock->dock_direction,
- part->dock->dock_layer,
- part->dock->dock_row+1);
- drop.dock_row = part->dock->dock_row+1;
+ if ((part->dock->dock_direction == wxAUI_DOCK_TOP) ||
+ (part->dock->dock_direction == wxAUI_DOCK_LEFT))
+ {
+ DoInsertDockRow(panes, part->dock->dock_direction,
+ part->dock->dock_layer,
+ part->dock->dock_row+1);
+ drop.dock_row = part->dock->dock_row+1;
+ }
+ else
+ {
+ int row = drop.dock_row;
+ DoInsertDockRow(panes, part->dock->dock_direction,
+ part->dock->dock_layer,
+ part->dock->dock_row);
+ drop.dock_row = row;
+ }
}
return ProcessDockResult(target, drop);
)
m_hint_fadeamt = 0;
+ m_hint_wnd->SetSize(rect);
+
if (! m_hint_wnd->IsShown())
m_hint_wnd->Show();
if (m_hint_wnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame)))
((wxPseudoTransparentFrame *)m_hint_wnd)->SetTransparent(m_hint_fadeamt);
#endif
- m_hint_wnd->SetSize(rect);
m_hint_wnd->Raise();
#endif
}
-void wxFrameManager::OnFloatingPaneMoving(wxWindow* wnd)
+void wxFrameManager::OnFloatingPaneMoving(wxWindow* wnd, wxDirection dir)
{
// try to find the pane
wxPaneInfo& pane = GetPane(wnd);
wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
wxPoint pt = ::wxGetMousePosition();
+
+#if 0
+ // Adapt pt to direction
+ if (dir == wxNORTH)
+ {
+ // move to pane's upper border
+ wxPoint pos( 0,0 );
+ pos = wnd->ClientToScreen( pos );
+ pt.y = pos.y;
+ // and some more pixels for the title bar
+ pt.y -= 5;
+ } else
+ if (dir == wxWEST)
+ {
+ // move to pane's left border
+ wxPoint pos( 0,0 );
+ pos = wnd->ClientToScreen( pos );
+ pt.x = pos.x;
+ } else
+ if (dir == wxEAST)
+ {
+ // move to pane's right border
+ wxPoint pos( wnd->GetSize().x, 0 );
+ pos = wnd->ClientToScreen( pos );
+ pt.x = pos.x;
+ } else
+ if (dir == wxSOUTH)
+ {
+ // move to pane's bottom border
+ wxPoint pos( 0, wnd->GetSize().y );
+ pos = wnd->ClientToScreen( pos );
+ pt.y = pos.y;
+ }
+#endif
+
wxPoint client_pt = m_frame->ScreenToClient(pt);
// calculate the offset from the upper left-hand corner
m_frame->Update();
}
-void wxFrameManager::OnFloatingPaneMoved(wxWindow* wnd)
+void wxFrameManager::OnFloatingPaneMoved(wxWindow* wnd, wxDirection dir)
{
// try to find the pane
wxPaneInfo& pane = GetPane(wnd);
wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
wxPoint pt = ::wxGetMousePosition();
+
+#if 0
+ // Adapt pt to direction
+ if (dir == wxNORTH)
+ {
+ // move to pane's upper border
+ wxPoint pos( 0,0 );
+ pos = wnd->ClientToScreen( pos );
+ pt.y = pos.y;
+ // and some more pixels for the title bar
+ pt.y -= 10;
+ } else
+ if (dir == wxWEST)
+ {
+ // move to pane's left border
+ wxPoint pos( 0,0 );
+ pos = wnd->ClientToScreen( pos );
+ pt.x = pos.x;
+ } else
+ if (dir == wxEAST)
+ {
+ // move to pane's right border
+ wxPoint pos( wnd->GetSize().x, 0 );
+ pos = wnd->ClientToScreen( pos );
+ pt.x = pos.x;
+ } else
+ if (dir == wxSOUTH)
+ {
+ // move to pane's bottom border
+ wxPoint pos( 0, wnd->GetSize().y );
+ pos = wnd->ClientToScreen( pos );
+ pt.y = pos.y;
+ }
+#endif
+
wxPoint client_pt = m_frame->ScreenToClient(pt);
// calculate the offset from the upper left-hand corner
#endif
}
-void wxFrameManager::OnSize(wxSizeEvent& WXUNUSED(event))
+void wxFrameManager::OnSize(wxSizeEvent& event)
{
if (m_frame)
{
DoFrameLayout();
Repaint();
}
+ event.Skip();
}