#include "wx/utils.h"
#include "wx/dcmemory.h"
#include "wx/icon.h"
+ #include "wx/image.h"
#endif
#include "wx/filefn.h"
-#include "wx/image.h"
-#include "wx/image.h"
#include "wx/xpmdecod.h"
#include "wx/mgl/private.h"
{
public:
wxBitmapRefData();
- ~wxBitmapRefData();
+ virtual ~wxBitmapRefData();
int m_width;
int m_height;