#include "wx/app.h"
#include "wx/dcmemory.h"
#include "wx/icon.h"
+ #include "wx/math.h"
+ #include "wx/image.h"
#endif
-#include "wx/image.h"
-
#include "wx/x11/private.h"
/* No point in using libXPM for NanoX */
#include "wx/wfstream.h"
#endif
#endif
-#include "wx/math.h"
//-----------------------------------------------------------------------------
// wxMask
{
public:
wxBitmapRefData();
- ~wxBitmapRefData();
+ virtual ~wxBitmapRefData();
WXPixmap m_pixmap;
WXPixmap m_bitmap;