]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/image.cpp
fixed handling of dst offset in wxAlphaBlend()
[wxWidgets.git] / src / common / image.cpp
index cf35689226e15f8141496be70a30af5869036b18..e967b8ece9fd4c49ca690ad391b59302102056c5 100644 (file)
@@ -1,5 +1,5 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        image.cpp
+// Name:        src/common/image.cpp
 // Purpose:     wxImage
 // Author:      Robert Roebling
 // RCS-ID:      $Id$
@@ -7,10 +7,6 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "image.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 // For memcpy
 #include <string.h>
 
-#ifdef __SALFORDC__
-    #undef FAR
-#endif
-
-
 //-----------------------------------------------------------------------------
 // wxImage
 //-----------------------------------------------------------------------------
@@ -1563,7 +1554,13 @@ bool wxImage::LoadFile( wxInputStream& stream, long type, int index )
         return false;
     }
 
-    return handler->LoadFile(this, stream, true/*verbose*/, index);
+    if (!handler->CanRead(stream))
+    {
+        wxLogError(_("Image file is not of type %d."), type);
+        return false;
+    }
+    else
+        return handler->LoadFile(this, stream, true/*verbose*/, index);
 }
 
 bool wxImage::LoadFile( wxInputStream& stream, const wxString& mimetype, int index )
@@ -1581,7 +1578,13 @@ bool wxImage::LoadFile( wxInputStream& stream, const wxString& mimetype, int ind
         return false;
     }
 
-    return handler->LoadFile( this, stream, true/*verbose*/, index );
+    if (!handler->CanRead(stream))
+    {
+        wxLogError(_("Image file is not of type %s."), (const wxChar*) mimetype);
+        return false;
+    }
+    else
+        return handler->LoadFile( this, stream, true/*verbose*/, index );
 }
 
 bool wxImage::SaveFile( wxOutputStream& stream, int type ) const
@@ -1758,6 +1761,177 @@ wxString wxImage::GetImageExtWildcard()
     return wxT("(") + fmts + wxT(")|") + fmts;
 }
 
+wxImage::HSVValue wxImage::RGBtoHSV(const RGBValue& rgb)
+{
+    const double red = rgb.red / 255.0,
+                 green = rgb.green / 255.0,
+                 blue = rgb.blue / 255.0;
+
+    // find the min and max intensity (and remember which one was it for the
+    // latter)
+    double minimumRGB = red;
+    if ( green < minimumRGB )
+        minimumRGB = green;
+    if ( blue < minimumRGB )
+        minimumRGB = blue;
+
+    enum { RED, GREEN, BLUE } chMax = RED;
+    double maximumRGB = red;
+    if ( green > maximumRGB )
+    {
+        chMax = GREEN;
+        maximumRGB = green;
+    }
+    if ( blue > maximumRGB )
+    {
+        chMax = BLUE;
+        maximumRGB = blue;
+    }
+
+    const double value = maximumRGB;
+
+    double hue = 0.0, saturation;
+    const double deltaRGB = maximumRGB - minimumRGB;
+    if ( wxIsNullDouble(deltaRGB) )
+    {
+        // Gray has no color
+        hue = 0.0;
+        saturation = 0.0;
+    }
+    else
+    {
+        switch ( chMax )
+        {
+            case RED:
+                hue = (green - blue) / deltaRGB;
+                break;
+
+            case GREEN:
+                hue = 2.0 + (blue - red) / deltaRGB;
+                break;
+
+            case BLUE:
+                hue = 4.0 + (red - green) / deltaRGB;
+                break;
+
+            default:
+                wxFAIL_MSG(wxT("hue not specified"));
+                break;
+        }
+
+        hue /= 6.0;
+
+        if ( hue < 0.0 )
+            hue += 1.0;
+
+        saturation = deltaRGB / maximumRGB;
+    }
+
+    return HSVValue(hue, saturation, value);
+}
+
+wxImage::RGBValue wxImage::HSVtoRGB(const HSVValue& hsv)
+{
+    double red, green, blue;
+
+    if ( wxIsNullDouble(hsv.saturation) )
+    {
+        // Grey
+        red = hsv.value;
+        green = hsv.value;
+        blue = hsv.value;
+    }
+    else // not grey
+    {
+        double hue = hsv.hue * 6.0;      // sector 0 to 5
+        int i = (int)floor(hue);
+        double f = hue - i;          // fractional part of h
+        double p = hsv.value * (1.0 - hsv.saturation);
+
+        switch (i)
+        {
+            case 0:
+                red = hsv.value;
+                green = hsv.value * (1.0 - hsv.saturation * (1.0 - f));
+                blue = p;
+                break;
+
+            case 1:
+                red = hsv.value * (1.0 - hsv.saturation * f);
+                green = hsv.value;
+                blue = p;
+                break;
+
+            case 2:
+                red = p;
+                green = hsv.value;
+                blue = hsv.value * (1.0 - hsv.saturation * (1.0 - f));
+                break;
+
+            case 3:
+                red = p;
+                green = hsv.value * (1.0 - hsv.saturation * f);
+                blue = hsv.value;
+                break;
+
+            case 4:
+                red = hsv.value * (1.0 - hsv.saturation * (1.0 - f));
+                green = p;
+                blue = hsv.value;
+                break;
+
+            default:    // case 5:
+                red = hsv.value;
+                green = p;
+                blue = hsv.value * (1.0 - hsv.saturation * f);
+                break;
+        }
+    }
+
+    return RGBValue((unsigned char)(red * 255.0),
+                    (unsigned char)(green * 255.0),
+                    (unsigned char)(blue * 255.0));
+}
+
+/*
+ * Rotates the hue of each pixel of the image. angle is a double in the range
+ * -1.0..1.0 where -1.0 is -360 degrees and 1.0 is 360 degrees
+ */
+void wxImage::RotateHue(double angle)
+{
+    unsigned char *srcBytePtr;
+    unsigned char *dstBytePtr;
+    unsigned long count;
+    wxImage::HSVValue hsv;
+    wxImage::RGBValue rgb;
+
+    wxASSERT (angle >= -1.0 && angle <= 1.0);
+    count = M_IMGDATA->m_width * M_IMGDATA->m_height;
+    if ( count > 0 && !wxIsNullDouble(angle) )
+    {
+        srcBytePtr = M_IMGDATA->m_data;
+        dstBytePtr = srcBytePtr;
+        do
+        {
+            rgb.red = *srcBytePtr++;
+            rgb.green = *srcBytePtr++;
+            rgb.blue = *srcBytePtr++;
+            hsv = RGBtoHSV(rgb);
+
+            hsv.hue = hsv.hue + angle;
+            if (hsv.hue > 1.0)
+                hsv.hue = hsv.hue - 1.0;
+            else if (hsv.hue < 0.0)
+                hsv.hue = hsv.hue + 1.0;
+
+            rgb = HSVtoRGB(hsv);
+            *dstBytePtr++ = rgb.red;
+            *dstBytePtr++ = rgb.green;
+            *dstBytePtr++ = rgb.blue;
+        } while (--count != 0);
+    }
+}
+
 //-----------------------------------------------------------------------------
 // wxImageHandler
 //-----------------------------------------------------------------------------
@@ -2017,20 +2191,20 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
     wxRealPoint p3 = rotated_point (GetWidth(), 0, cos_angle, sin_angle, p0);
     wxRealPoint p4 = rotated_point (GetWidth(), GetHeight(), cos_angle, sin_angle, p0);
 
-    int x1 = (int) floor (wxMin (wxMin(p1.x, p2.x), wxMin(p3.x, p4.x)));
-    int y1 = (int) floor (wxMin (wxMin(p1.y, p2.y), wxMin(p3.y, p4.y)));
-    int x2 = (int) ceil (wxMax (wxMax(p1.x, p2.x), wxMax(p3.x, p4.x)));
-    int y2 = (int) ceil (wxMax (wxMax(p1.y, p2.y), wxMax(p3.y, p4.y)));
+    int x1a = (int) floor (wxMin (wxMin(p1.x, p2.x), wxMin(p3.x, p4.x)));
+    int y1a = (int) floor (wxMin (wxMin(p1.y, p2.y), wxMin(p3.y, p4.y)));
+    int x2a = (int) ceil (wxMax (wxMax(p1.x, p2.x), wxMax(p3.x, p4.x)));
+    int y2a = (int) ceil (wxMax (wxMax(p1.y, p2.y), wxMax(p3.y, p4.y)));
 
     // Create rotated image
-    wxImage rotated (x2 - x1 + 1, y2 - y1 + 1, false);
+    wxImage rotated (x2a - x1a + 1, y2a - y1a + 1, false);
     // With alpha channel
     if (has_alpha)
         rotated.SetAlpha();
 
     if (offset_after_rotation != NULL)
     {
-        *offset_after_rotation = wxPoint (x1, y1);
+        *offset_after_rotation = wxPoint (x1a, y1a);
     }
 
     // GRG: The rotated (destination) image is always accessed
@@ -2072,7 +2246,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
         {
             for (x = 0; x < rotated.GetWidth(); x++)
             {
-                wxRealPoint src = rotated_point (x + x1, y + y1, cos_angle, -sin_angle, p0);
+                wxRealPoint src = rotated_point (x + x1a, y + y1a, cos_angle, -sin_angle, p0);
 
                 if (-0.25 < src.x && src.x < GetWidth() - 0.75 &&
                     -0.25 < src.y && src.y < GetHeight() - 0.75)
@@ -2080,8 +2254,6 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
                     // interpolate using the 4 enclosing grid-points.  Those
                     // points can be obtained using floor and ceiling of the
                     // exact coordinates of the point
-                        // C.M. 2000-02-17:  when the point is near the border, special care is required.
-
                     int x1, y1, x2, y2;
 
                     if (0 < src.x && src.x < GetWidth() - 1)
@@ -2131,10 +2303,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
                         *(dst++) = *p;
 
                         if (has_alpha)
-                        {
-                            unsigned char *p = alpha[y1] + x1;
-                            *(alpha_dst++) = *p;
-                        }
+                            *(alpha_dst++) = *(alpha[y1] + x1);
                     }
                     else if (d2 < gs_Epsilon)
                     {
@@ -2144,10 +2313,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
                         *(dst++) = *p;
 
                         if (has_alpha)
-                        {
-                            unsigned char *p = alpha[y1] + x2;
-                            *(alpha_dst++) = *p;
-                        }
+                            *(alpha_dst++) = *(alpha[y1] + x2);
                     }
                     else if (d3 < gs_Epsilon)
                     {
@@ -2157,10 +2323,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
                         *(dst++) = *p;
 
                         if (has_alpha)
-                        {
-                            unsigned char *p = alpha[y2] + x2;
-                            *(alpha_dst++) = *p;
-                        }
+                            *(alpha_dst++) = *(alpha[y2] + x2);
                     }
                     else if (d4 < gs_Epsilon)
                     {
@@ -2170,10 +2333,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
                         *(dst++) = *p;
 
                         if (has_alpha)
-                        {
-                            unsigned char *p = alpha[y2] + x1;
-                            *(alpha_dst++) = *p;
-                        }
+                            *(alpha_dst++) = *(alpha[y2] + x1);
                     }
                     else
                     {
@@ -2202,10 +2362,10 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
 
                         if (has_alpha)
                         {
-                            unsigned char *v1 = alpha[y1] + (x1);
-                            unsigned char *v2 = alpha[y1] + (x2);
-                            unsigned char *v3 = alpha[y2] + (x2);
-                            unsigned char *v4 = alpha[y2] + (x1);
+                            v1 = alpha[y1] + (x1);
+                            v2 = alpha[y1] + (x2);
+                            v3 = alpha[y2] + (x2);
+                            v4 = alpha[y2] + (x1);
 
                             *(alpha_dst++) = (unsigned char)
                                 ( (w1 * *v1 + w2 * *v2 +
@@ -2232,7 +2392,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
         {
             for (x = 0; x < rotated.GetWidth(); x++)
             {
-                wxRealPoint src = rotated_point (x + x1, y + y1, cos_angle, -sin_angle, p0);
+                wxRealPoint src = rotated_point (x + x1a, y + y1a, cos_angle, -sin_angle, p0);
 
                 const int xs = wxCint (src.x);      // wxCint rounds to the
                 const int ys = wxCint (src.y);      // closest integer
@@ -2246,10 +2406,7 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
                     *(dst++) = *p;
 
                     if (has_alpha)
-                    {
-                        unsigned char *p = alpha[ys] + (xs);
-                        *(alpha_dst++) = *p;
-                    }
+                        *(alpha_dst++) = *(alpha[ys] + (xs));
                 }
                 else
                 {