bool wxSetEnv(const wxString& variable, const wxChar *value)
{
-#ifdef __WATCOMC__ // has putenv()
wxString s = variable;
if ( value )
s << _T('=') << value;
strcpy(buf, p);
return putenv(buf) == 0;
-#else // no way to set an env var
- #error "Don't know how to implement wxSetEnv on this platform!"
- return FALSE;
-#endif
}
const wxChar* wxGetHomeDir(wxString *home)