+ if ( m_strPath == strOldPath )
+ return;
+
+ // as we create the registry key when SetPath(key) is done, we can be left
+ // with plenty of empty keys if this was only done to try to read some value
+ // which, in fact, doesn't exist - to prevent this from happening we
+ // automatically delete the old key if it was empty
+ if ( m_keyLocal.IsEmpty() )
+ {
+ m_keyLocal.DeleteSelf();
+ }
+