#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
+/* --- start common options --- */
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// compatibility settings
// ----------------------------------------------------------------------------
-// This setting determines the compatibility with 2.2 API: set it to 1 to
+// This setting determines the compatibility with 2.4 API: set it to 1 to
// enable it but please consider updating your code instead.
//
// Default is 0
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_2 0
+#define WXWIN_COMPATIBILITY_2_4 0
-// This setting determines the compatibility with 2.4 API: set it to 0 to
+// This setting determines the compatibility with 2.6 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Default is 1 but please try building your code with 0 as the default will
// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_4 0
+#define WXWIN_COMPATIBILITY_2_6 1
-// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
-// If migrating between versions, your dialogs may seem to shrink.
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 0 (the new calculations are more correct!)
-#define wxDIALOG_UNIT_COMPATIBILITY 1
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY 0
// ----------------------------------------------------------------------------
// debugging settings
// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
-#if defined(_MSC_VER) || \
- (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
- #define wxUSE_ON_FATAL_EXCEPTION 0
-#else
-#define wxUSE_ON_FATAL_EXCEPTION 0
-#endif
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+// is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 1
// ----------------------------------------------------------------------------
// Unicode support
#define wxUSE_UNICODE 0
#endif
-// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
-// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
-// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
-// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
-// that you will have to modify the makefiles to include unicows.lib import
-// library as the first library (see installation instructions in install.txt
-// to learn how to do it when building the library or samples).
-//
-// If your compiler doesn't have unicows.lib, you can get a version of it at
-// http://libunicows.sourceforge.net
-//
-// Default is 0
-//
-// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
-#define wxUSE_UNICODE_MSLU 0
-
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// compiling the program in Unicode mode. More precisely, it will be possible
// to construct wxString from a wide (Unicode) string and convert any wxString
// Default is 1
//
// Recommended setting: 1
-#define wxUSE_WCHAR_T 0
+#define wxUSE_WCHAR_T 1
// ----------------------------------------------------------------------------
// global features
// code will lead to undefined behaviour -- but the code itself will be
// slightly smaller and faster.
//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
// Default is 1
//
// Recommended setting: depends on whether you intend to use C++ exceptions
//
// Default is 0
//
-// Recommended setting: 0
+// Recommended setting: 0 (this is still work in progress...)
#define wxUSE_EXTENDED_RTTI 0
-#if defined(__BORLANDC__)
-#undef wxUSE_EXTENDED_RTTI
-#define wxUSE_EXTENDED_RTTI 1
-#endif
-
// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
// and for wxHashMap to be implemented with templates.
// Default is 1
//
// Recommended setting: 1 (always)
-#define wxUSE_LOG 0
+#define wxUSE_LOG 1
// Recommended setting: 1
-#define wxUSE_LOGWINDOW 0
+#define wxUSE_LOGWINDOW 1
// Recommended setting: 1
-#define wxUSE_LOGGUI 0
+#define wxUSE_LOGGUI 1
// Recommended setting: 1
-#define wxUSE_LOG_DIALOG 0
+#define wxUSE_LOG_DIALOG 1
// Support for command line parsing using wxCmdLineParser class.
//
// Default is 1
//
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
-#define wxUSE_CMDLINE_PARSER 0
+#define wxUSE_CMDLINE_PARSER 1
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// library without it if you have no use for it - this will result in a
// somewhat smaller and faster operation.
//
-// This is ignored under Win16, threads are only supported under Win32.
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
//
// Default is 1
//
// Recommended setting: 0 unless you do plan to develop MT applications
-#define wxUSE_THREADS 0
+#define wxUSE_THREADS 1
// If enabled (1), compiles wxWidgets streams classes
-#define wxUSE_STREAMS 0
+#define wxUSE_STREAMS 1
-// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
+// Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
#define wxUSE_STD_IOSTREAM 0
+// Enable conversion to standard C++ string if 1.
+#define wxUSE_STD_STRING 0
+
// ----------------------------------------------------------------------------
// non GUI features selection
// ----------------------------------------------------------------------------
//
// Recommended setting: 1 (wxFile is highly recommended as it is required by
// i18n code, wxFileConfig and others)
-#define wxUSE_FILE 0
-#define wxUSE_FFILE 0
+#define wxUSE_FILE 1
+#define wxUSE_FFILE 1
// Use wxFSVolume class providing access to the configured/active mount points
//
#define wxUSE_STDPATHS 1
// use wxTextBuffer class: required by wxTextFile
-#define wxUSE_TEXTBUFFER 0
+#define wxUSE_TEXTBUFFER 1
// use wxTextFile class: requires wxFile and wxTextBuffer, required by
// wxFileConfig
-#define wxUSE_TEXTFILE 0
+#define wxUSE_TEXTFILE 1
// i18n support: _() macro, wxLocale class. Requires wxTextFile.
-#define wxUSE_INTL 0
+#define wxUSE_INTL 1
// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
// Default is 1
//
// Recommended setting: 1
-#define wxUSE_TIMER 0
+#define wxUSE_TIMER 1
// Use wxStopWatch clas.
//
// Default is 1
//
// Recommended setting: 1 (needed by wxSocket)
-#define wxUSE_STOPWATCH 0
+#define wxUSE_STOPWATCH 1
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
// which allow the application to store its settings in the persistent
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_DIALUP_MANAGER 0
+#define wxUSE_DIALUP_MANAGER 1
// Compile in classes for run-time DLL loading and function calling.
// Required by wxUSE_DIALUP_MANAGER.
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_DYNLIB_CLASS 0
+#define wxUSE_DYNLIB_CLASS 1
// experimental, don't use for now
-#define wxUSE_DYNAMIC_LOADER 0
+#define wxUSE_DYNAMIC_LOADER 1
// Set to 1 to use socket classes
-#define wxUSE_SOCKETS 0
+#define wxUSE_SOCKETS 1
// Set to 1 to enable virtual file systems (required by wxHTML)
-#define wxUSE_FILESYSTEM 0
+#define wxUSE_FILESYSTEM 1
// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_ZIP 0
+#define wxUSE_FS_ZIP 1
// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_INET 0
+#define wxUSE_FS_INET 1
// wxArchive classes for accessing archives such as zip and tar
-#define wxUSE_ARCHIVE_STREAMS 0
+#define wxUSE_ARCHIVE_STREAMS 1
// Set to 1 to compile wxZipInput/OutputStream classes.
-#define wxUSE_ZIPSTREAM 0
+#define wxUSE_ZIPSTREAM 1
// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
// wxUSE_LIBPNG
-#define wxUSE_ZLIB 0
+#define wxUSE_ZLIB 1
// If enabled, the code written by Apple will be used to write, in a portable
// way, float on the disk. See extended.c for the license which is different
// Default is 1.
//
// Recommended setting: 1 unless you don't like the license terms (unlikely)
-#define wxUSE_APPLE_IEEE 0
+#define wxUSE_APPLE_IEEE 1
// Joystick support class
-#define wxUSE_JOYSTICK 0
+#define wxUSE_JOYSTICK 1
// wxFontMapper class
-#define wxUSE_FONTMAP 0
+#define wxUSE_FONTMAP 1
// wxMimeTypesManager class
-#define wxUSE_MIMETYPE 0
+#define wxUSE_MIMETYPE 1
// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
// or wxURL you need to set this to 1.
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_PROTOCOL 0
+#define wxUSE_PROTOCOL 1
// The settings for the individual URL schemes
-#define wxUSE_PROTOCOL_FILE 0
-#define wxUSE_PROTOCOL_FTP 0
-#define wxUSE_PROTOCOL_HTTP 0
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
// Define this to use wxURL class.
-#define wxUSE_URL 0
+#define wxUSE_URL 1
// Define this to use native platform url and protocol support.
// Currently valid only for MS-Windows.
//
// Recommended setting: 1 if your compiler supports it, if it doesn't please
// contribute us a makefile for src/regex for it
-#define wxUSE_REGEX 0
+#define wxUSE_REGEX 1
// wxSystemOptions class
-#define wxUSE_SYSTEM_OPTIONS 0
+#define wxUSE_SYSTEM_OPTIONS 1
// wxSound class
-#define wxUSE_SOUND 0
+#define wxUSE_SOUND 1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL 1
-#define wxUSE_MEDIACTRL 0
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER 0
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
//
// Recommended setting: 1 (requires wxUSE_XML)
-#define wxUSE_XRC 0
+#define wxUSE_XRC 1
// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
// Default is 1
//
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
-#define wxUSE_POPUPWIN 0
+#define wxUSE_POPUPWIN 1
// wxTipWindow allows to implement the custom tooltips, it is used by the
// context help classes. Requires wxUSE_POPUPWIN.
// Default is 1
//
// Recommended setting: 1 (may be set to 0)
-#define wxUSE_TIPWINDOW 0
+#define wxUSE_TIPWINDOW 1
// Each of the settings below corresponds to one wxWidgets control. They are
// all switched on by default but may be disabled if you are sure that your
//
// Recommended setting: 1
#define wxUSE_BUTTON 1 // wxButton
-#define wxUSE_BMPBUTTON 0 // wxBitmapButton
-#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
+#define wxUSE_BMPBUTTON 1 // wxBitmapButton
+#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
#define wxUSE_CHECKBOX 1 // wxCheckBox
-#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
-#define wxUSE_CHOICE 0 // wxChoice
-#define wxUSE_COMBOBOX 0 // wxComboBox
+#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE 1 // wxChoice
+#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
-#define wxUSE_GAUGE 0 // wxGauge
-#define wxUSE_LISTBOX 0 // wxListBox
-#define wxUSE_LISTCTRL 0 // wxListCtrl
+#define wxUSE_GAUGE 1 // wxGauge
+#define wxUSE_LISTBOX 1 // wxListBox
+#define wxUSE_LISTCTRL 1 // wxListCtrl
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
-#define wxUSE_SCROLLBAR 0 // wxScrollBar
+#define wxUSE_SCROLLBAR 1 // wxScrollBar
#define wxUSE_SLIDER 1 // wxSlider
-#define wxUSE_SPINBTN 0 // wxSpinButton
-#define wxUSE_SPINCTRL 0 // wxSpinCtrl
-#define wxUSE_STATBOX 0 // wxStaticBox
-#define wxUSE_STATLINE 0 // wxStaticLine
+#define wxUSE_SPINBTN 1 // wxSpinButton
+#define wxUSE_SPINCTRL 1 // wxSpinCtrl
+#define wxUSE_STATBOX 1 // wxStaticBox
+#define wxUSE_STATLINE 1 // wxStaticLine
#define wxUSE_STATTEXT 1 // wxStaticText
-#define wxUSE_STATBMP 0 // wxStaticBitmap
-#define wxUSE_TEXTCTRL 0 // wxTextCtrl
+#define wxUSE_STATBMP 1 // wxStaticBitmap
+#define wxUSE_TEXTCTRL 1 // wxTextCtrl
#define wxUSE_TOGGLEBTN 1 // requires wxButton
-#define wxUSE_TREECTRL 0 // wxTreeCtrl
+#define wxUSE_TREECTRL 1 // wxTreeCtrl
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
-// below either wxStatusBarPalm or a generic wxStatusBar will be used.
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_STATUSBAR 1
-// Two status bar implementations are available under PalmOS: the generic one
-// or the wrapper around native status bar. For native look and feel the native
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
// version should be used.
//
-// Default is 1.
+// Default is 1 for the platforms where native status bar is supported.
//
// Recommended setting: 1 (there is no advantage in using the generic one)
#define wxUSE_NATIVE_STATUSBAR 1
// Default is 1 for all settings.
//
// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
-#define wxUSE_TOOLBAR 0
-#define wxUSE_TOOLBAR_NATIVE 0
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
// wxNotebook is a control with several "tabs" located on one of its sides. It
-// may be used ot logically organise the data presented to the user instead of
+// may be used to logically organise the data presented to the user instead of
// putting everything in one huge dialog. It replaces wxTabControl and related
// classes of wxWin 1.6x.
//
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_NOTEBOOK 0
+#define wxUSE_NOTEBOOK 1
// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
// the tabs
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_LISTBOOK 0
+#define wxUSE_LISTBOOK 1
// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
// the tabs
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_CHOICEBOOK 0
+#define wxUSE_CHOICEBOOK 1
+
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
// wxGrid class
//
-// Default is 1 for both options.
+// Default is 1, set to 0 to cut down compilation time and binaries size if you
+// don't use it.
//
// Recommended setting: 1
//
-#define wxUSE_GRID 0
+#define wxUSE_GRID 1
+
+// wxMiniFrame class: a frame with narrow title bar
+//
+// Default is 1.
+//
+// Recommended setting: 1 (it doesn't cost almost anything)
+#define wxUSE_MINIFRAME 1
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
-#define wxUSE_ACCEL 0
+#define wxUSE_ACCEL 1
// Hotkey support (currently Windows only)
-#define wxUSE_HOTKEY 0
+#define wxUSE_HOTKEY 1
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
// Default is 1.
//
// Recommended setting: 1 (can be safely set to 0, not used by the library)
-#define wxUSE_CARET 0
+#define wxUSE_CARET 1
// Use wxDisplay class: it allows enumerating all displays on a system and
// working with them.
#define wxUSE_DISPLAY 0
// Miscellaneous geometry code: needed for Canvas library
-#define wxUSE_GEOMETRY 0
+#define wxUSE_GEOMETRY 1
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
// wxListCtrl.
//
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
// enumerated above, then this class is mostly useless too)
-#define wxUSE_IMAGLIST 0
+#define wxUSE_IMAGLIST 1
// Use wxMenu, wxMenuBar, wxMenuItem.
//
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_SASH 0
+#define wxUSE_SASH 1
// Use wxSplitterWindow class.
//
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_SPLITTER 0
+#define wxUSE_SPLITTER 1
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
//
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_TOOLTIPS 0
+#define wxUSE_TOOLTIPS 1
// wxValidator class and related methods
-#define wxUSE_VALIDATORS 0
-
-// wxDC cacheing implementation
-#define wxUSE_DC_CACHEING 0
-
-// Set this to 1 to enable the use of DIB's for wxBitmap to support
-// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
-#define wxUSE_DIB_FOR_BITMAP 0
-
-// Set this to 1 to enable wxDIB
-#define wxUSE_WXDIB 0
+#define wxUSE_VALIDATORS 1
// ----------------------------------------------------------------------------
// common dialogs
// Default is 1
//
// Recommended setting: 1 (unless it really doesn't work)
-#define wxUSE_COMMON_DIALOGS 0
+#define wxUSE_COMMON_DIALOGS 1
// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
-#define wxUSE_BUSYINFO 0
+#define wxUSE_BUSYINFO 1
// Use single/multiple choice dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
-#define wxUSE_CHOICEDLG 0
+#define wxUSE_CHOICEDLG 1
// Use colour picker dialog
//
#define wxUSE_COLOURDLG 1
// wxDirDlg class for getting a directory name from user
-#define wxUSE_DIRDLG 0
+#define wxUSE_DIRDLG 1
// TODO: setting to choose the generic or native one
// Default is 1
//
// Recommended setting: 1 (used in many places in the library itself)
-#define wxUSE_FILEDLG 0
+#define wxUSE_FILEDLG 1
// Use find/replace dialogs.
//
// Default is 1
//
// Recommended setting: 1 (but may be safely set to 0)
-#define wxUSE_FINDREPLDLG 0
+#define wxUSE_FINDREPLDLG 1
// Use font picker dialog
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
-#define wxUSE_FONTDLG 0
+#define wxUSE_FONTDLG 1
// Use wxMessageDialog and wxMessageBox.
//
#define wxUSE_PROGRESSDLG 1
// support for startup tips (wxShowTip &c)
-#define wxUSE_STARTUP_TIPS 0
+#define wxUSE_STARTUP_TIPS 1
// text entry dialog and wxGetTextFromUser function
-#define wxUSE_TEXTDLG 0
+#define wxUSE_TEXTDLG 1
// number entry dialog
-#define wxUSE_NUMBERDLG 0
+#define wxUSE_NUMBERDLG 1
// splash screen class
-#define wxUSE_SPLASH 0
+#define wxUSE_SPLASH 1
// wizards
-#define wxUSE_WIZARDDLG 0
+#define wxUSE_WIZARDDLG 1
// ----------------------------------------------------------------------------
// Metafiles support
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
//
// Recommended setting: default or 0 for everything for portable programs.
-#define wxUSE_METAFILE 0
-#define wxUSE_ENH_METAFILE 0
+#define wxUSE_METAFILE 1
+#define wxUSE_ENH_METAFILE 1
#define wxUSE_WIN_METAFILES_ALWAYS 0
// ----------------------------------------------------------------------------
// Default is 1.
//
// Recommended setting: 1, can be safely set to 0.
-#define wxUSE_MDI 0
+#define wxUSE_MDI 1
// Set to 0 to disable document/view architecture
-#define wxUSE_DOC_VIEW_ARCHITECTURE 0
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable MDI document/view architecture
//
// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
-#define wxUSE_MDI_ARCHITECTURE 0
+#define wxUSE_MDI_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
-#define wxUSE_PRINTING_ARCHITECTURE 0
+#define wxUSE_PRINTING_ARCHITECTURE 1
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
// much more.
//
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
// smaller library.
-#define wxUSE_HTML 0
+#define wxUSE_HTML 1
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT 1
+
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_CLIPBOARD 0
+#define wxUSE_CLIPBOARD 1
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
// drop
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_DATAOBJ 0
+#define wxUSE_DATAOBJ 1
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
// different from "built in" drag and drop in wxTreeCtrl which is always
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_DRAG_AND_DROP 0
+#define wxUSE_DRAG_AND_DROP 1
// Use wxAccessible for enhanced and customisable accessibility.
// Depends on wxUSE_OLE.
//
// Recommended setting: 1 (the class is tiny, disabling it won't save much
// space)
-#define wxUSE_SNGLINST_CHECKER 0
+#define wxUSE_SNGLINST_CHECKER 1
-#define wxUSE_DRAGIMAGE 0
+#define wxUSE_DRAGIMAGE 1
-#define wxUSE_IPC 0
+#define wxUSE_IPC 1
// 0 for no interprocess comms
-#define wxUSE_HELP 0
+#define wxUSE_HELP 1
// 0 for no help facility
-#define wxUSE_MS_HTML_HELP 0
+#define wxUSE_MS_HTML_HELP 1
// 0 for no MS HTML Help
// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 0
+#define wxUSE_WXHTML_HELP 1
#define wxUSE_RESOURCES 0
// 0 for no wxGetResource/wxWriteResource
-#define wxUSE_CONSTRAINTS 0
+#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
-#define wxUSE_SPLINES 0
+#define wxUSE_SPLINES 1
// 0 for no splines
-#define wxUSE_MOUSEWHEEL 0
+#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support
// ----------------------------------------------------------------------------
#define wxUSE_POSTSCRIPT 0
// Set to 1 to use font metric files in GetTextExtent
-#define wxUSE_AFM_FOR_POSTSCRIPT 0
+#define wxUSE_AFM_FOR_POSTSCRIPT 1
// ----------------------------------------------------------------------------
// database classes
// that use the connection) should support forward only scrolling of cursors,
// or both forward and backward support for backward scrolling cursors is
// dependent on the data source as well as the ODBC driver being used.
-#define wxODBC_FWD_ONLY_CURSORS 0
+#define wxODBC_FWD_ONLY_CURSORS 1
// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
// member variables. With a setting of 1, full backward compatibility with the
// which is mentioned if it is the case.
// Set to 1 for wxImage support (recommended).
-#define wxUSE_IMAGE 0
+#define wxUSE_IMAGE 1
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
-#define wxUSE_LIBPNG 0
+#define wxUSE_LIBPNG 1
// Set to 1 for JPEG format support (requires libjpeg)
-#define wxUSE_LIBJPEG 0
+#define wxUSE_LIBJPEG 1
// Set to 1 for TIFF format support (requires libtiff)
-#define wxUSE_LIBTIFF 0
+#define wxUSE_LIBTIFF 1
// Set to 1 for GIF format support
-#define wxUSE_GIF 0
+#define wxUSE_GIF 1
// Set to 1 for PNM format support
-#define wxUSE_PNM 0
+#define wxUSE_PNM 1
// Set to 1 for PCX format support
-#define wxUSE_PCX 0
+#define wxUSE_PCX 1
// Set to 1 for IFF format support (Amiga format)
#define wxUSE_IFF 0
// Set to 1 for XPM format support
-#define wxUSE_XPM 0
+#define wxUSE_XPM 1
// Set to 1 for MS Icons and Cursors format support
-#define wxUSE_ICO_CUR 0
+#define wxUSE_ICO_CUR 1
// Set to 1 to compile in wxPalette class
-#define wxUSE_PALETTE 0
-
-// ----------------------------------------------------------------------------
-// Windows-only settings
-// ----------------------------------------------------------------------------
-
-// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
-// will override some other settings (see below)
-//
-// Default is 0.
-//
-// Recommended setting: 0 unless you really have to use MFC
-#define wxUSE_MFC 0
-
-// Set this to 1 for generic OLE support: this is required for drag-and-drop,
-// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
-// can't compile/doesn't have the OLE headers.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_OLE 0
-
-// Set to 0 to disable PostScript print/preview architecture code under Windows
-// (just use Windows printing).
-#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-
-// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
-// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
-// miniframes support instead.
-//
-// Default is 0 for (most) Win32 (systems), 1 for Win16
-//
-#define wxUSE_ITSY_BITSY 0
-
-// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
-// which allows to put more than ~32Kb of text in it even under Win9x (NT
-// doesn't have such limitation).
-//
-// Default is 1 for compilers which support it
-//
-// Recommended setting: 1, only set it to 0 if your compiler doesn't have
-// or can't compile <richedit.h>
-#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
-#define wxUSE_RICHEDIT 0
-
-// TODO: This should be ifdef'ed for any compilers that don't support
-// RichEdit 2.0 but do have RichEdit 1.0...
-#define wxUSE_RICHEDIT2 0
-
-#else
-#define wxUSE_RICHEDIT 0
-#define wxUSE_RICHEDIT2 0
-#endif
-
-// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
-// is required by wxUSE_CHECKLISTBOX.
-//
-// Default is 1.
-//
-// Recommended setting: 1, set to 0 for a small library size reduction
-#define wxUSE_OWNER_DRAWN 0
-
-// Set to 1 to compile MS Windows XP theme engine support
-#define wxUSE_UXTHEME 0
+#define wxUSE_PALETTE 1
-// Set to 1 to auto-adapt to MS Windows XP themes where possible
-// (notably, wxNotebook pages)
-#define wxUSE_UXTHEME_AUTO 0
+/* --- end common options --- */
// ----------------------------------------------------------------------------
-// obsolete settings
+// PalmOS-only settings
// ----------------------------------------------------------------------------
-// NB: all settings in this section are obsolete and should not be used/changed
-// at all, they will disappear
-
-// Define 1 to use bitmap messages.
-#define wxUSE_BITMAP_MESSAGE 0
-
-// If 1, enables provision of run-time type information.
-// NOW MANDATORY: don't change.
-#define wxUSE_DYNAMIC_CLASSES 1
-
#endif
- // _WX_SETUP_H_
+ // _WX_SETUP_H_