m_sizePage = size;
}
+void wxWizard::Fit(const wxWizardPage *page)
+{
+ // otherwise it will have no effect now as it's too late...
+ wxASSERT_MSG( !WasCreated(), _T("should be called before RunWizard()!") );
+
+ wxSize sizeMax;
+ while ( page )
+ {
+ wxSize size = page->GetBestSize();
+
+ if ( size.x > sizeMax.x )
+ sizeMax.x = size.x;
+
+ if ( size.y > sizeMax.y )
+ sizeMax.y = size.y;
+
+ page = page->GetNext();
+ }
+
+ if ( sizeMax.x > m_sizePage.x )
+ m_sizePage.x = sizeMax.x;
+
+ if ( sizeMax.y > m_sizePage.y )
+ m_sizePage.y = sizeMax.y;
+}
+
bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward)
{
wxASSERT_MSG( page != m_page, wxT("this is useless") );
// use these labels to determine if we need to change the bitmap
// for this page
- wxBitmap PreviousBitmap = wxNullBitmap;
- wxBitmap ThisBitmap = wxNullBitmap;
+ wxBitmap bmpPrev, bmpCur;
// check for previous page
if ( m_page )
btnLabelWasNext = m_page->GetNext() != (wxWizardPage *)NULL;
// Get the bitmap of the previous page (if it exists)
- if(m_page->GetBitmap().Ok())
- {
- PreviousBitmap = m_page->GetBitmap();
+ if ( m_page->GetBitmap().Ok() )
+ {
+ bmpPrev = m_page->GetBitmap();
}
}
(void)m_page->TransferDataToWindow();
m_page->SetSize(m_x, m_y, m_width, m_height);
m_page->Show();
+ m_page->SetFocus();
// check if bitmap needs to be updated
// update default flag as well
- if(m_page->GetBitmap().Ok())
+ if ( m_page->GetBitmap().Ok() )
{
- ThisBitmap = m_page->GetBitmap();
+ bmpCur = m_page->GetBitmap();
bmpIsDefault = FALSE;
}
// 1) a default bitmap was selected in constructor
// 2) this page was constructed with a bitmap
// 3) this bitmap is not the previous bitmap
- if( m_statbmp && (ThisBitmap != PreviousBitmap) )
+ if ( m_statbmp && (bmpCur != bmpPrev) )
{
wxBitmap bmp;
if ( bmpIsDefault )