- wxModule::CleanUpModules();
-
-#if wxUSE_WX_RESOURCES
- wxFlushResources();
-
- if (wxTheResourceCache)
- delete wxTheResourceCache;
- wxTheResourceCache = (wxResourceCache*) NULL;
-
- wxCleanUpResourceSystem();
-#endif
-
- if (wxTheColourDatabase)
- delete wxTheColourDatabase;
- wxTheColourDatabase = (wxColourDatabase*) NULL;
-
-/*
- if (wxTheFontNameDirectory) delete wxTheFontNameDirectory;
- wxTheFontNameDirectory = (wxFontNameDirectory*) NULL;
-*/
-
- wxDeleteStockObjects();
-
- wxDeleteStockLists();
-
- wxImage::CleanUpHandlers();
-
- delete wxTheApp;
- wxTheApp = (wxApp*) NULL;
-
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
-#if wxUSE_THREADS
- delete wxPendingEvents;
- delete wxPendingEventsLocker;
-#endif
-
- wxSystemSettings::Done();
-
- delete[] wxBuffer;
-
- wxClassInfo::CleanUpClasses();
-
- // check for memory leaks
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- if (wxDebugContext::CountObjectsLeft() > 0)
- {
- wxLogDebug(_T("There were memory leaks.\n"));
- wxDebugContext::Dump();
- wxDebugContext::PrintStatistics();
- }
-#endif // Debug
-
-#if wxUSE_LOG
- // do this as the very last thing because everything else can log messages
- wxLog::DontCreateOnDemand();
-
- wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
- if (oldLog)
- delete oldLog;
-}