+public:
+ wxBitmap();
+ wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
+ wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
+ wxBitmap( const wxBitmap& bmp );
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ ~wxBitmap();
+ wxBitmap& operator = ( const wxBitmap& bmp );
+ bool operator == ( const wxBitmap& bmp ) const;
+ bool operator != ( const wxBitmap& bmp ) const;
+ bool Ok() const;
+
+ bool Create(int width, int height, int depth = -1);
+
+ int GetHeight() const;
+ int GetWidth() const;
+ int GetDepth() const;
+
+ wxImage ConvertToImage() const;
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
+
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = (wxPalette *)NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
+
+#if wxUSE_PALETTE
+ wxPalette *GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+ wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
+
+ static void InitStandardHandlers();
+
+ // implementation
+ // --------------
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( GdkPixmap *pixmap );
+ void SetBitmap( GdkBitmap *bitmap );
+#ifdef __WXGTK20__
+ void SetPixbuf(GdkPixbuf *pixbuf);
+#endif