#pragma hdrstop
#endif
-#include "wx/generic/treectrl.h"
+#include "wx/treectrl.h"
#include "wx/generic/imaglist.h"
#include "wx/settings.h"
#include "wx/log.h"
// implementation
// =============================================================================
+
+// -----------------------------------------------------------------------------
+// wxTreeRenameTimer (internal)
+// -----------------------------------------------------------------------------
+
+wxTreeRenameTimer::wxTreeRenameTimer( wxTreeCtrl *owner )
+{
+ m_owner = owner;
+}
+
+void wxTreeRenameTimer::Notify()
+{
+ m_owner->OnRenameTimer();
+}
+
+//-----------------------------------------------------------------------------
+// wxTreeTextCtrl (internal)
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxTreeTextCtrl,wxTextCtrl);
+
+BEGIN_EVENT_TABLE(wxTreeTextCtrl,wxTextCtrl)
+ EVT_CHAR (wxTreeTextCtrl::OnChar)
+ EVT_KILL_FOCUS (wxTreeTextCtrl::OnKillFocus)
+END_EVENT_TABLE()
+
+wxTreeTextCtrl::wxTreeTextCtrl( wxWindow *parent, const wxWindowID id,
+ bool *accept, wxString *res, wxTreeCtrl *owner,
+ const wxString &value, const wxPoint &pos, const wxSize &size,
+ int style, const wxValidator& validator, const wxString &name ) :
+ wxTextCtrl( parent, id, value, pos, size, style, validator, name )
+{
+ m_res = res;
+ m_accept = accept;
+ m_owner = owner;
+ (*m_accept) = FALSE;
+ (*m_res) = "";
+ m_startValue = value;
+}
+
+void wxTreeTextCtrl::OnChar( wxKeyEvent &event )
+{
+ if (event.m_keyCode == WXK_RETURN)
+ {
+ (*m_accept) = TRUE;
+ (*m_res) = GetValue();
+ m_owner->SetFocus();
+ return;
+ }
+ if (event.m_keyCode == WXK_ESCAPE)
+ {
+ (*m_accept) = FALSE;
+ (*m_res) = "";
+ m_owner->SetFocus();
+ return;
+ }
+ event.Skip();
+}
+
+void wxTreeTextCtrl::OnKillFocus( wxFocusEvent &WXUNUSED(event) )
+{
+ if (wxPendingDelete.Member(this)) return;
+
+ wxPendingDelete.Append(this);
+
+ if ((*m_accept) && ((*m_res) != m_startValue))
+ m_owner->OnRenameAccept();
+}
+
#define PIXELS_PER_UNIT 10
// -----------------------------------------------------------------------------
// wxTreeEvent
}
wxGenericTreeItem *wxGenericTreeItem::HitTest( const wxPoint& point,
- const wxTreeCtrl *theTree,
- int &flags)
+ const wxTreeCtrl *theTree,
+ int &flags)
{
if ((point.y > m_y) && (point.y < m_y + theTree->GetLineHeight(this)))
{
if ((point.x >= m_x) && (point.x <= m_x+m_width))
{
- int image_w,image_h;
-
+ int image_w = -1;
+ int image_h;
+
// assuming every image (normal and selected ) has the same size !
- theTree->m_imageListNormal->GetSize(m_image, image_w, image_h);
- if (point.x<=m_x+image_w+1)
- flags|=wxTREE_HITTEST_ONITEMICON;
- else
- flags|=wxTREE_HITTEST_ONITEMLABEL;
+ if ((m_image!=-1) && theTree->m_imageListNormal)
+ theTree->m_imageListNormal->GetSize(m_image, image_w, image_h);
+
+ if ((image_w != -1) && (point.x <= m_x + image_w + 1))
+ flags|=wxTREE_HITTEST_ONITEMICON;
+ else
+ flags|=wxTREE_HITTEST_ONITEMLABEL;
return this;
}
void wxTreeCtrl::Init()
{
- m_current =
+ m_current =
m_key_current =
m_anchor = (wxGenericTreeItem *) NULL;
m_hasFocus = FALSE;
m_imageListState = (wxImageList *) NULL;
m_dragCount = 0;
+
+ m_renameTimer = new wxTreeRenameTimer( this );
}
bool wxTreeCtrl::Create(wxWindow *parent, wxWindowID id,
wxScrolledWindow::Create( parent, id, pos, size, style|wxHSCROLL|wxVSCROLL, name );
+#if wxUSE_VALIDATORS
SetValidator( validator );
+#endif
SetBackgroundColour( *wxWHITE );
- m_dottedPen = wxPen( *wxBLACK, 0, 0 );
+// m_dottedPen = wxPen( "grey", 0, wxDOT );
+ m_dottedPen = wxPen( "grey", 0, 0 );
return TRUE;
}
wxDELETE( m_hilightBrush );
DeleteAllItems();
+
+ delete m_renameTimer;
}
// -----------------------------------------------------------------------------
wxTreeEvent event( wxEVT_COMMAND_TREE_ITEM_COLLAPSING, GetId() );
event.m_item = item;
event.SetEventObject( this );
- if ( ProcessEvent( event ) && event.m_code )
+ if ( ProcessEvent( event ) && !event.IsAllowed() )
{
// cancelled by program
return;
{
item->SetHilight(FALSE);
RefreshLine(item);
-
+
if (item->HasChildren())
{
wxArrayGenericTreeItems& children = item->GetChildren();
size_t count = children.Count();
for ( size_t n = 0; n < count; ++n )
- UnselectAllChildren(children[n]);
+ UnselectAllChildren(children[n]);
}
}
// To stop we must have crt_item<last_item
// Algorithm :
// Tag all next children, when no more children,
-// Move to parent (not to tag)
+// Move to parent (not to tag)
// Keep going... if we found last_item, we stop.
bool wxTreeCtrl::TagNextChildren(wxGenericTreeItem *crt_item, wxGenericTreeItem *last_item, bool select)
{
size_t count = children.Count();
for (size_t n=(size_t)(index+1); n<count; ++n)
- if (TagAllChildrenUntilLast(children[n], last_item, select)) return true;
+ if (TagAllChildrenUntilLast(children[n], last_item, select)) return TRUE;
return TagNextChildren(parent, last_item, select);
}
{
crt_item->SetHilight(select);
RefreshLine(crt_item);
-
- if (crt_item==last_item) return true;
+
+ if (crt_item==last_item) return TRUE;
if (crt_item->HasChildren())
{
wxArrayGenericTreeItems& children = crt_item->GetChildren();
size_t count = children.Count();
for ( size_t n = 0; n < count; ++n )
- if (TagAllChildrenUntilLast(children[n], last_item, select)) return true;
+ if (TagAllChildrenUntilLast(children[n], last_item, select)) return TRUE;
}
-
- return false;
+
+ return FALSE;
}
void wxTreeCtrl::SelectItemRange(wxGenericTreeItem *item1, wxGenericTreeItem *item2)
wxGenericTreeItem *first=NULL, *last=NULL;
// choice first' and 'last' between item1 and item2
- if (item1->GetY()<item2->GetY())
+ if (item1->GetY()<item2->GetY())
{
first=item1;
last=item2;
}
- else
+ else
{
first=item2;
last=item1;
}
bool select=m_current->HasHilight();
-
+
if (TagAllChildrenUntilLast(first,last,select)) return;
- TagNextChildren(first,last,select);
+ TagNextChildren(first,last,select);
}
-void wxTreeCtrl::SelectItem(const wxTreeItemId& itemId,
- bool unselect_others,
- bool extended_select)
-{
+void wxTreeCtrl::SelectItem(const wxTreeItemId& itemId,
+ bool unselect_others,
+ bool extended_select)
+{
+ wxCHECK_RET( itemId.IsOk(), _T("invalid tree item") );
+
bool is_single=!(GetWindowStyleFlag() & wxTR_MULTIPLE);
+ wxGenericTreeItem *item = itemId.m_pItem;
//wxCHECK_RET( ( (!unselect_others) && is_single),
// _T("this is a single selection tree") );
// to keep going anyhow !!!
- if (is_single)
- {
- unselect_others=true;
- extended_select=false;
- }
+ if (is_single)
+ {
+ if (item->HasHilight()) return; // nothing to do
+ unselect_others=TRUE;
+ extended_select=FALSE;
+ }
+ else // check if selection will really change
+ if (unselect_others && item->HasHilight())
+ {
+ // selection change if there is more than one item currently selected
+ wxArrayTreeItemIds selected_items;
+ if (GetSelections(selected_items)==1) return;
+ }
- wxGenericTreeItem *item = itemId.m_pItem;
-
wxTreeEvent event( wxEVT_COMMAND_TREE_SEL_CHANGING, GetId() );
event.m_item = item;
event.m_itemOld = m_current;
event.SetEventObject( this );
// TODO : Here we don't send any selection mode yet !
-
- if ( GetEventHandler()->ProcessEvent( event ) && event.WasVetoed() )
+
+ if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
return;
// ctrl press
if (unselect_others)
{
if (is_single) Unselect(); // to speed up thing
- else UnselectAll();
+ else UnselectAll();
}
// shift press
- if (extended_select)
+ if (extended_select)
{
if (m_current == NULL) m_current=m_key_current=GetRootItem().m_pItem;
// don't change the mark (m_current)
}
else
{
- bool select=true; // the default
+ bool select=TRUE; // the default
- // Check if we need to toggle hilight (ctrl mode)
- if (!unselect_others)
- select=!item->HasHilight();
+ // Check if we need to toggle hilight (ctrl mode)
+ if (!unselect_others)
+ select=!item->HasHilight();
m_current = m_key_current = item;
- m_current->SetHilight(select);
- RefreshLine( m_current );
+ m_current->SetHilight(select);
+ RefreshLine( m_current );
}
event.SetEventType(wxEVT_COMMAND_TREE_SEL_CHANGED);
GetEventHandler()->ProcessEvent( event );
}
-void wxTreeCtrl::FillArray(wxGenericTreeItem *item, wxArrayTreeItemIds &array) const
+void wxTreeCtrl::FillArray(wxGenericTreeItem *item,
+ wxArrayTreeItemIds &array) const
{
- if (item->HasHilight()) array.Add(wxTreeItemId(item));
+ if ( item->HasHilight() )
+ array.Add(wxTreeItemId(item));
- if (item->HasChildren())
+ if ( item->HasChildren() )
{
- wxArrayGenericTreeItems& children = item->GetChildren();
- size_t count = children.Count();
- for ( size_t n = 0; n < count; ++n )
- FillArray(children[n],array);
+ wxArrayGenericTreeItems& children = item->GetChildren();
+ size_t count = children.GetCount();
+ for ( size_t n = 0; n < count; ++n )
+ FillArray(children[n],array);
}
}
}
void wxTreeCtrl::EnsureVisible(const wxTreeItemId& item)
-{
+{
if (!item.IsOk()) return;
wxGenericTreeItem *gitem = item.m_pItem;
// first expand all parent branches
wxGenericTreeItem *parent = gitem->GetParent();
- while ( parent && !parent->IsExpanded() )
+ while ( parent )
{
- Expand(parent);
-
+ Expand(parent);
parent = parent->GetParent();
}
- if (parent) CalculatePositions();
+ //if (parent) CalculatePositions();
ScrollTo(item);
}
{
if (!item.IsOk()) return;
+ // We have to call this here because the label in
+ // question might just have been added and no screen
+ // update taken place.
+ if (m_dirty) wxYield();
+
wxGenericTreeItem *gitem = item.m_pItem;
// now scroll to the item
int item_y = gitem->GetY();
-
+
int start_x = 0;
int start_y = 0;
ViewStart( &start_x, &start_y );
m_anchor->GetSize( x, y, this );
y += PIXELS_PER_UNIT+2; // one more scrollbar unit + 2 pixels
int x_pos = GetScrollPos( wxHORIZONTAL );
- // Item should appear at top
+ // Item should appear at top
SetScrollbars( PIXELS_PER_UNIT, PIXELS_PER_UNIT, x/PIXELS_PER_UNIT, y/PIXELS_PER_UNIT, x_pos, item_y/PIXELS_PER_UNIT );
}
else if (item_y+GetLineHeight(gitem) > start_y+client_h)
y += PIXELS_PER_UNIT+2; // one more scrollbar unit + 2 pixels
item_y += PIXELS_PER_UNIT+2;
int x_pos = GetScrollPos( wxHORIZONTAL );
- // Item should appear at bottom
+ // Item should appear at bottom
SetScrollbars( PIXELS_PER_UNIT, PIXELS_PER_UNIT, x/PIXELS_PER_UNIT, y/PIXELS_PER_UNIT, x_pos, (item_y+GetLineHeight(gitem)-client_h)/PIXELS_PER_UNIT );
}
}
-wxTextCtrl *wxTreeCtrl::EditLabel( const wxTreeItemId& WXUNUSED(item),
- wxClassInfo* WXUNUSED(textCtrlClass) )
-{
- wxFAIL_MSG(_T("not implemented"));
-
- return (wxTextCtrl*)NULL;
-}
-
-wxTextCtrl *wxTreeCtrl::GetEditControl() const
-{
- wxFAIL_MSG(_T("not implemented"));
-
- return (wxTextCtrl*)NULL;
-}
-
-void wxTreeCtrl::EndEditLabel(const wxTreeItemId& WXUNUSED(item), bool WXUNUSED(discardChanges))
-{
- wxFAIL_MSG(_T("not implemented"));
-}
-
// FIXME: tree sorting functions are not reentrant and not MT-safe!
static wxTreeCtrl *s_treeBeingSorted = NULL;
// May be toggle off. Then wxTreeCtrl will spread when
// necessary (which might look ugly).
#if 1
- wxPaintDC dc(this);
+ wxClientDC dc(this);
m_lineHeight = (int)(dc.GetCharHeight() + 4);
int
width = 0,
{
m_imageListNormal->GetSize(i, width, height);
if(height > m_lineHeight) m_lineHeight = height;
- }
+ }
if (m_lineHeight<40) m_lineHeight+=4; // at least 4 pixels (odd such that a line can be drawn in between)
else m_lineHeight+=m_lineHeight/10; // otherwise 10% extra spacing
int y = 0;
m_anchor->GetSize( x, y, this );
//y += GetLineHeight(m_anchor);
- y += PIXELS_PER_UNIT+2; // one more scrollbar unit + 2 pixels
+ y += PIXELS_PER_UNIT+2; // one more scrollbar unit + 2 pixels
int x_pos = GetScrollPos( wxHORIZONTAL );
int y_pos = GetScrollPos( wxVERTICAL );
SetScrollbars( PIXELS_PER_UNIT, PIXELS_PER_UNIT, x/PIXELS_PER_UNIT, y/PIXELS_PER_UNIT, x_pos, y_pos );
int wxTreeCtrl::GetLineHeight(wxGenericTreeItem *item) const
{
- if (GetWindowStyleFlag() & wxTR_HAS_VARIABLE_ROW_HIGHT)
- return item->GetHeight();
- else
- return m_lineHeight;
+ if (GetWindowStyleFlag() & wxTR_HAS_VARIABLE_ROW_HEIGHT)
+ return item->GetHeight();
+ else
+ return m_lineHeight;
}
void wxTreeCtrl::PaintItem(wxGenericTreeItem *item, wxDC& dc)
item->SetCross( horizX+m_indent, y );
int exposed_x = dc.LogicalToDeviceX( 0 );
- int exposed_y = dc.LogicalToDeviceY( item->GetY()-2 );
+ int exposed_y = dc.LogicalToDeviceY( item->GetY() );
- if (IsExposed( exposed_x, exposed_y, 10000, GetLineHeight(item)+4 )) // 10000 = very much
+ if (IsExposed( exposed_x, exposed_y, 10000, GetLineHeight(item) )) // 10000 = very much
{
int startX = horizX;
int endX = horizX + (m_indent-5);
dc.SetPen( *wxGREY_PEN );
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle( horizX+(m_indent-5), y-4, 11, 9 );
+
dc.SetPen( *wxBLACK_PEN );
dc.DrawLine( horizX+(m_indent-2), y, horizX+(m_indent+3), y );
-
if (!item->IsExpanded())
- {
dc.DrawLine( horizX+m_indent, y-2, horizX+m_indent, y+3 );
- }
+
+ dc.SetPen( m_dottedPen );
}
if (item->HasHilight())
PaintItem(item, dc);
- dc.SetPen( *wxBLACK_PEN );
+ dc.SetPen( m_dottedPen );
dc.SetTextForeground( *wxBLACK );
dc.SetBrush( *wxWHITE_BRUSH );
}
PaintItem(item, dc);
- dc.SetPen( *wxBLACK_PEN );
+ dc.SetPen( m_dottedPen );
}
}
-
+
y = oldY+GetLineHeight(item);
if (item->IsExpanded())
wxArrayGenericTreeItems& children = item->GetChildren();
size_t n, count = children.Count();
for ( n = 0; n < count; ++n )
- {
- semiOldY=y;
- PaintLevel( children[n], dc, level+1, y );
- }
+ {
+ semiOldY=y;
+ PaintLevel( children[n], dc, level+1, y );
+ }
// it may happen that the item is expanded but has no items (when you
// delete all its children for example) - don't draw the vertical line
// in this case
if (count > 0)
- {
- semiOldY+=GetLineHeight(children[--n])/2;
+ {
+ semiOldY+=GetLineHeight(children[--n])/2;
dc.DrawLine( horizX+m_indent, oldY+5, horizX+m_indent, semiOldY );
- }
+ }
}
}
wxGenericTreeItem *i=item.m_pItem;
- wxPaintDC dc(this);
+ wxClientDC dc(this);
PrepareDC( dc );
dc.SetLogicalFunction(wxINVERT);
wxGenericTreeItem *i=item.m_pItem;
- wxPaintDC dc(this);
+ wxClientDC dc(this);
PrepareDC( dc );
dc.SetLogicalFunction(wxINVERT);
-
+
int w,h,y;
GetSize(&w,&h);
if (!prev)
{
prev = GetParent( m_key_current );
- if (prev)
- {
+ if (prev)
+ {
long cockie = 0;
wxTreeItemId current = m_key_current;
if (current == GetFirstChild( prev, cockie ))
{
// otherwise we return to where we came from
SelectItem( prev, unselect_others, extended_select );
- m_key_current=prev.m_pItem;
- EnsureVisible( prev );
+ m_key_current=prev.m_pItem;
+ EnsureVisible( prev );
break;
- }
+ }
}
}
if (prev)
}
SelectItem( prev, unselect_others, extended_select );
- m_key_current=prev.m_pItem;
+ m_key_current=prev.m_pItem;
EnsureVisible( prev );
}
}
long cookie = 0;
wxTreeItemId child = GetFirstChild( m_key_current, cookie );
SelectItem( child, unselect_others, extended_select );
- m_key_current=child.m_pItem;
+ m_key_current=child.m_pItem;
EnsureVisible( child );
}
else
{
wxTreeItemId next = GetNextSibling( m_key_current );
- if (next == 0)
+// if (next == 0)
+ if (!next)
{
wxTreeItemId current = m_key_current;
while (current && !next)
if (current) next = GetNextSibling( current );
}
}
- if (next != 0)
+// if (next != 0)
+ if (next)
{
SelectItem( next, unselect_others, extended_select );
- m_key_current=next.m_pItem;
+ m_key_current=next.m_pItem;
EnsureVisible( next );
}
}
wxTreeItemId wxTreeCtrl::HitTest(const wxPoint& point, int& flags)
{
+ // We have to call this here because the label in
+ // question might just have been added and no screen
+ // update taken place.
+ if (m_dirty) wxYield();
+
wxClientDC dc(this);
PrepareDC(dc);
long x = dc.DeviceToLogicalX( (long)point.x );
if (point.x>w) flags|=wxTREE_HITTEST_TORIGHT;
if (point.y<0) flags|=wxTREE_HITTEST_ABOVE;
if (point.y>h) flags|=wxTREE_HITTEST_BELOW;
-
+
return m_anchor->HitTest( wxPoint(x, y), this, flags);
}
-void wxTreeCtrl::OnMouse( wxMouseEvent &event )
+/* **** */
+
+void wxTreeCtrl::Edit( const wxTreeItemId& item )
{
- if (!event.LeftIsDown()) m_dragCount = 0;
+ if (!item.IsOk()) return;
+
+ m_currentEdit = item.m_pItem;
+
+ wxTreeEvent te( wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, GetId() );
+ te.m_item = m_currentEdit;
+ te.SetEventObject( this );
+ GetEventHandler()->ProcessEvent( te );
+
+ if (!te.IsAllowed()) return;
+
+ // We have to call this here because the label in
+ // question might just have been added and no screen
+ // update taken place.
+ if (m_dirty) wxYield();
+
+ wxString s = m_currentEdit->GetText();
+ int x = m_currentEdit->GetX();
+ int y = m_currentEdit->GetY();
+ int w = m_currentEdit->GetWidth();
+ int h = m_currentEdit->GetHeight();
+ int image_h = 0;
+ int image_w = 0;
+ if ((m_currentEdit->IsExpanded()) && (m_currentEdit->GetSelectedImage() != -1))
+ {
+ m_imageListNormal->GetSize( m_currentEdit->GetSelectedImage(), image_w, image_h );
+ image_w += 4;
+ }
+ else if (m_currentEdit->GetImage() != -1)
+ {
+ m_imageListNormal->GetSize( m_currentEdit->GetImage(), image_w, image_h );
+ image_w += 4;
+ }
+ x += image_w;
+ w -= image_w + 4; // I don't know why +4 is needed
+
+ wxClientDC dc(this);
+ PrepareDC( dc );
+ x = dc.LogicalToDeviceX( x );
+ y = dc.LogicalToDeviceY( y );
+
+ wxTreeTextCtrl *text = new wxTreeTextCtrl(
+ this, -1, &m_renameAccept, &m_renameRes, this, s, wxPoint(x-4,y-4), wxSize(w+11,h+8) );
+ text->SetFocus();
+}
+
+void wxTreeCtrl::OnRenameTimer()
+{
+ Edit( m_current );
+}
+
+void wxTreeCtrl::OnRenameAccept()
+{
+ wxTreeEvent le( wxEVT_COMMAND_TREE_END_LABEL_EDIT, GetId() );
+ le.m_item = m_currentEdit;
+ le.SetEventObject( this );
+ le.m_label = m_renameRes;
+ GetEventHandler()->ProcessEvent( le );
+
+ if (!le.IsAllowed()) return;
+
+ SetItemText( m_currentEdit, m_renameRes );
+}
+
+void wxTreeCtrl::OnMouse( wxMouseEvent &event )
+{
if ( !(event.LeftUp() || event.LeftDClick() || event.Dragging()) ) return;
if ( !m_anchor ) return;
wxGenericTreeItem *item = m_anchor->HitTest( wxPoint(x,y), this, flags);
bool onButton = flags & wxTREE_HITTEST_ONITEMBUTTON;
- if (item == NULL) return; /* we hit the blank area */
-
if (event.Dragging())
{
- if (m_dragCount == 2) /* small drag latency (3?) */
- {
- m_dragCount = 0;
+ if (m_dragCount == 0)
+ m_dragStart = wxPoint(x,y);
+
+ m_dragCount++;
+
+ if (m_dragCount != 3) return;
+
+ int command = wxEVT_COMMAND_TREE_BEGIN_DRAG;
+ if (event.RightIsDown()) command = wxEVT_COMMAND_TREE_BEGIN_RDRAG;
+
+ wxTreeEvent nevent( command, GetId() );
+ nevent.m_item = m_current;
+ nevent.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(nevent);
+ return;
+ }
+ else
+ {
+ m_dragCount = 0;
+ }
- wxTreeEvent nevent(wxEVT_COMMAND_TREE_BEGIN_DRAG, GetId());
- nevent.m_item = m_current;
- nevent.SetEventObject(this);
- GetEventHandler()->ProcessEvent(nevent);
- }
- else
- {
- m_dragCount++;
- }
+ if (item == NULL) return; /* we hit the blank area */
+
+ if (event.LeftUp() && (item == m_current) &&
+ (flags & wxTREE_HITTEST_ONITEMLABEL) &&
+ HasFlag(wxTR_EDIT_LABELS) )
+ {
+ m_renameTimer->Start( 100, TRUE );
return;
}
if (onButton)
{
Toggle( item );
- if (is_multiple) return;
+ if (is_multiple)
+ return;
}
SelectItem(item, unselect_others, extended_select);
}
void wxTreeCtrl::CalculateSize( wxGenericTreeItem *item, wxDC &dc )
-{
+{
long text_w = 0;
long text_h = 0;
- // TODO : check for boldness. Here with suppose that font normal and bold
- // have the same height !
- // TODO : bug here, text_w is sometime not the correct answer !!!
+
+ wxFont fontOld;
+ wxFont fontNew;
+ if (item->IsBold())
+ {
+ fontOld = dc.GetFont();
+ if (fontOld.Ok())
+ {
+ // VZ: is there any better way to make a bold variant of old font?
+ fontNew = wxFont( fontOld.GetPointSize(),
+ fontOld.GetFamily(),
+ fontOld.GetStyle(),
+ wxBOLD,
+ fontOld.GetUnderlined());
+ dc.SetFont(fontNew);
+ }
+ else
+ {
+ wxFAIL_MSG(_T("wxDC::GetFont() failed!"));
+ }
+ }
+
dc.GetTextExtent( item->GetText(), &text_w, &text_h );
- text_h+=4;
+ text_h+=2;
+
+ // restore normal font for bold items
+ if (fontOld.Ok())
+ dc.SetFont( fontOld);
int image_h = 0;
int image_w = 0;
int horizX = level*m_indent;
CalculateSize( item, dc );
-
+
// set its position
item->SetX( horizX+m_indent+m_spacing );
item->SetY( y );
//if(GetImageList() == NULL)
// m_lineHeight = (int)(dc.GetCharHeight() + 4);
- int y = 2; //GetLineHeight(m_anchor) / 2 + 2;
+ int y = 2;
CalculateLevel( m_anchor, dc, 0, y ); // start recursion
}
wxClientDC dc(this);
PrepareDC( dc );
+ int cw = 0;
+ int ch = 0;
+ GetClientSize( &cw, &ch );
+
wxRect rect;
- rect.x = dc.LogicalToDeviceX( item->GetX() - 2 );
- rect.y = dc.LogicalToDeviceY( item->GetY());
- rect.width = 1000;
+ rect.x = dc.LogicalToDeviceX( 0 );
+ rect.y = dc.LogicalToDeviceY( item->GetY() );
+ rect.width = cw;
rect.height = GetLineHeight(item); //dc.GetCharHeight() + 6;
Refresh( TRUE, &rect );